Player Matchup

Da Ji
Da Ji
Masters
DameNWK
Da Ji
Masters
Level 159
God Stats
15W - 16L
1,308 SR
Queue Stats
626W - 590L
2,407 MMR
Solo
Hou Yi
Hou Yi
Masters
IAmTheLamp
Hou Yi
Masters
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 91L
2,436 MMR
Solo
Thoth
Thoth
Masters
Lakenatoŕ
Thoth
Masters
Level 159
God Stats
26W - 26L
1,773 SR
Queue Stats
390W - 375L
2,504 MMR
Solo
Erlang Shen
Erlang Shen
Diamond I
NoGankOmar
Erlang Shen
Diamond I
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 94L
2,528 MMR
Solo
Sylvanus
Sylvanus
Diamond II
ThaRealBRUh
Sylvanus
Diamond II
Level 160
God Stats
3W - 3L
1,790 SR
Queue Stats
411W - 393L
2,361 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 156
1,574 SR
2,447 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 151
1,453 SR
1,758 MMR
Ravana
Ravana
Diamond II
 
Ravana
Diamond II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Grandmaster
 
Tsukuyomi
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond II
 
Ares
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Diamond II
Ambvr
Charybdis
Diamond II
Level 156
God Stats
4W - 4L
1,549 SR
Queue Stats
367W - 367L
1,932 MMR
Solo
Persephone
Persephone
Diamond II
StailgameYT
Persephone
Diamond II
Level 154
God Stats
1W - 0L
1,217 SR
Queue Stats
289W - 261L
2,357 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DameNWK
Da Ji
18
9 / 3 / 4
10,808
600
11,235
13,721
5,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
IAmTheLamp
Hou Yi
17
5 / 1 / 4
11,210
623
8,509
11,154
3,633
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
14
1 / 7 / 4
8,760
487
6,786
10,987
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Erlang Shen
NoGankOmar
Erlang Shen
16
2 / 1 / 3
9,053
503
5,058
11,620
7,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
ThaRealBRUh
Sylvanus
12
0 / 5 / 7
8,022
446
6,023
18,357
16,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AmaterasuCliodhnaBastetCabrakan

VS

Bans
BellonaAgniLokiGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
6 / 4 / 9
10,768
598
11,186
10,694
5,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
 
Tsukuyomi
16
0 / 3 / 2
9,721
540
10,364
11,810
5,330
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ares
 
Ares
14
3 / 4 / 9
8,997
500
10,820
16,067
14,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Ambvr
Charybdis
17
1 / 4 / 0
10,172
565
5,103
9,828
2,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
StailgameYT
Persephone
17
7 / 2 / 5
11,100
617
11,610
10,568
4,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
42
17
Kills
17
17
Deaths
17
22
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
6
4
9
2.63
W
Tsukuyomi
 
Tsukuyomi
0
3
2
0.33
W
Ares
 
Ares
3
4
9
1.88
W
Charybdis
Ambvr
Charybdis
1
4
0
0.25
L
Da Ji
DameNWK
Da Ji
9
3
4
3.67
L
Hou Yi
IAmTheLamp
Hou Yi
5
1
4
7
L
Thoth
1
7
4
0.43
L
Erlang Shen
NoGankOmar
Erlang Shen
2
1
3
3.5
W
Persephone
StailgameYT
Persephone
7
2
5
4.75
L
Sylvanus
ThaRealBRUh
Sylvanus
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,611
Damage
49,083
65,839
Taken
58,967
36,838
Mitigated
32,511
22,410
Healing
12,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
11,186
2,109
0
1,528
10,694
5,386
0
2,667
8,027
0
78,311
W
Tsukuyomi
 
Tsukuyomi
10,364
2,719
0
3,013
11,810
5,330
34
718
11,092
0
76,413
W
Ares
 
Ares
10,820
608
0
2,050
16,067
14,850
0
4,000
12,067
24,347
1,609
W
Charybdis
Ambvr
Charybdis
5,103
2,141
0
4,146
9,828
2,762
82
1,014
8,814
0
77,900
L
Da Ji
DameNWK
Da Ji
11,235
3,926
0
3,719
13,721
5,676
0
2,653
10,997
0
76,199
L
Hou Yi
IAmTheLamp
Hou Yi
8,509
4,627
0
4,027
11,154
3,633
0
3,263
7,562
0
83,172
L
Thoth
6,786
153
0
397
10,987
3,431
0
4,675
6,222
71,643
0
L
Erlang Shen
NoGankOmar
Erlang Shen
5,058
2,622
101
7,245
11,620
7,596
0
605
11,015
0
50,753
W
Persephone
StailgameYT
Persephone
11,610
694
0
1,940
10,568
4,183
80
4,689
5,877
88,815
0
L
Sylvanus
ThaRealBRUh
Sylvanus
6,023
1,310
1,893
5,028
18,357
16,502
0
10,419
7,457
21,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,853
Gold Earned
50,758
544
Minions Killed
621
0
Camps Cleared
0
1,696,079
Distance Traveled
1,786,773
23
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,768
598
125
7
0
379,478
8
W
Tsukuyomi
9,721
540
137
8
0
385,542
4
W
Ares
8,997
500
26
1
0
348,353
6
W
Charybdis
10,172
565
160
9
0
317,721
5
L
Da Ji
10,808
600
119
7
0
373,645
2
L
Hou Yi
11,210
623
167
9
0
350,093
9
L
Thoth
8,760
487
136
8
0
330,955
3
L
Erlang Shen
9,053
503
97
5
0
343,716
4
W
Persephone
11,100
617
173
10
0
355,679
8
L
Sylvanus
8,022
446
25
1
0
297,670
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role