Player Matchup

Sun Wukong
Sun Wukong
Alkyun
Sun Wukong
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Khepri
Khepri
Bizzle3000
Khepri
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Horus
Horus
Fozzykins
Horus
Level 145
God Stats
0W - 1L
1,749 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Anhur
Anhur
LoboPaladin
Anhur
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hachiman
Hachiman
Nips4Eyes
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 94
1,550 SR
1,500 Elo+

VS

Team Averages
Level 66
1,371 SR
1,516 Elo+
Anubis
Anubis
Bod9ForresT
Anubis
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
330W - 150L
1,705 Elo+
Solo
Agni
Agni
KeithMclaren
Agni
Level 126
God Stats
3W - 4L
1,261 SR
Queue Stats
106W - 108L
1,536 Elo+
Solo
Bastet
Bastet
Skroutzier
Bastet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Izanami
Izanami
agasajo-paciente
Izanami
Level 19
God Stats
1W - 1L
1,296 SR
Queue Stats
18W - 24L
1,408 Elo+
Solo
Guan Yu
Guan Yu
troglodithe
Guan Yu
Level 140
God Stats
6W - 9L
1,296 SR
Queue Stats
941W - 936L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alkyun
Sun Wukong
17
5 / 6 / 7
9,786
816
13,238
15,872
17,883
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Khepri
Bizzle3000
Khepri
15
3 / 7 / 5
9,347
779
7,183
15,527
14,413
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Horus
Fozzykins
Horus
17
4 / 5 / 6
10,244
854
8,933
21,284
21,541
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
2 / 8 / 6
9,210
768
5,397
14,277
5,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Nips4Eyes
Hachiman
16
3 / 7 / 6
9,261
772
8,442
14,730
5,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
2 / 3 / 22
9,633
803
8,319
10,397
4,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
11 / 3 / 20
12,239
1,020
20,247
8,251
3,173
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Skroutzier
Bastet
16
2 / 4 / 27
10,075
840
17,638
16,416
22,468
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

17
11 / 4 / 12
11,282
940
16,884
10,884
3,575
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
troglodithe
Guan Yu
17
7 / 3 / 21
10,638
887
11,450
13,238
17,802
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
135
17
Kills
33
33
Deaths
17
30
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Alkyun
Sun Wukong
5
6
7
1.42
L
Khepri
Bizzle3000
Khepri
3
7
5
0.79
W
Anubis
2
3
22
4.33
L
Horus
Fozzykins
Horus
4
5
6
1.4
W
11
3
20
7
L
2
8
6
0.63
L
Hachiman
Nips4Eyes
Hachiman
3
7
6
0.86
W
Bastet
Skroutzier
Bastet
2
4
27
3.88
W
11
4
12
4.25
W
Guan Yu
troglodithe
Guan Yu
7
3
21
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,193
Damage
74,538
81,690
Taken
59,186
64,904
Mitigated
52,003
21,369
Healing
29,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Alkyun
Sun Wukong
13,238
2,293
936
1,448
15,872
17,883
0
5,125
10,747
0
25,681
L
Khepri
Bizzle3000
Khepri
7,183
360
1,325
472
15,527
14,413
28
5,507
10,020
17,804
0
W
Anubis
8,319
0
613
1,239
10,397
4,985
1,215
1,096
9,301
26,975
0
L
Horus
Fozzykins
Horus
8,933
3,602
5,728
5,927
21,284
21,541
359
7,308
13,976
0
15,318
W
20,247
2,061
883
712
8,251
3,173
2,190
1,082
7,169
43,056
0
L
5,397
2,918
0
1,905
14,277
5,390
23
4,417
9,860
0
17,034
L
Hachiman
Nips4Eyes
Hachiman
8,442
3,645
1,147
2,481
14,730
5,677
1,162
6,209
8,521
0
20,756
W
Bastet
Skroutzier
Bastet
17,638
3,250
1,066
5,103
16,416
22,468
385
2,205
14,211
0
25,279
W
16,884
12,840
555
2,295
10,884
3,575
2,121
1,234
9,650
0
36,336
W
Guan Yu
troglodithe
Guan Yu
11,450
1,591
10,079
6,863
13,238
17,802
434
1,566
11,672
0
15,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,848
Gold Earned
53,867
111
Minions Killed
135
0
Camps Cleared
0
1,032,283
Distance Traveled
1,095,192
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,786
816
22
2
0
230,188
0
L
Khepri
9,347
779
11
1
0
210,617
0
W
Anubis
9,633
803
19
2
0
199,737
0
L
Horus
10,244
854
12
1
0
230,851
0
W
Agni
12,239
1,020
60
5
0
210,667
2
L
Anhur
9,210
768
33
3
0
161,052
0
L
Hachiman
9,261
772
33
3
0
199,575
0
W
Bastet
10,075
840
20
2
0
252,931
0
W
Izanami
11,282
940
30
3
0
187,658
0
W
Guan Yu
10,638
887
6
1
0
244,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role