Player Matchup

Rama
Rama
Diamond III
 
Rama
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Odin
Odin
Platinum I
 
Odin
Platinum I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum II
EpikOo
Nemesis
Platinum II
Level 141
God Stats
8W - 0L
1,809 SR
Queue Stats
59W - 47L
1,983 MMR
Solo
Geb
Geb
Platinum I
Kithros
Geb
Platinum I
Level 160
God Stats
5W - 6L
1,571 SR
Queue Stats
104W - 94L
1,901 MMR
Party 3
Persephone
Persephone
Diamond V
Kraeion
Persephone
Diamond V
Level 157
God Stats
6W - 6L
1,477 SR
Queue Stats
58W - 57L
1,950 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 154
1,572 SR
1,767 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 137
1,630 SR
1,980 MMR
Ullr
Ullr
Gold I
FontasBounty
Ullr
Gold I
Level 139
God Stats
0W - 2L
1,611 SR
Queue Stats
23W - 18L
1,990 MMR
Party 2
Cabrakan
Cabrakan
Platinum I
MegaJupiter
Cabrakan
Platinum I
Level 159
God Stats
4W - 4L
1,653 SR
Queue Stats
368W - 357L
1,956 MMR
Party 1
Mercury
Mercury
Platinum II
SaveloyDip
Mercury
Platinum II
Level 84
God Stats
1W - 2L
1,612 SR
Queue Stats
36W - 27L
1,907 MMR
Solo
Merlin
Merlin
Diamond V
plutu
Merlin
Diamond V
Level 156
God Stats
1W - 3L
1,558 SR
Queue Stats
87W - 70L
2,055 MMR
Party 1
Sobek
Sobek
Platinum V
whamy
Sobek
Platinum V
Level 145
God Stats
1W - 1L
1,718 SR
Queue Stats
23W - 18L
1,990 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
5 / 0 / 0
7,790
649
6,565
5,845
1,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
 
Odin
13
0 / 0 / 1
7,147
596
1,062
4,659
2,757
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
EpikOo
Nemesis
12
2 / 0 / 1
6,715
560
3,026
5,570
1,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
11
0 / 0 / 3
6,709
559
3,424
5,422
2,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
Kraeion
Persephone
12
1 / 1 / 1
7,466
622
3,417
3,080
847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AtlasBastetGilgamesh

VS

Bans
CliodhnaArachneThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,538
462
3,001
7,660
1,040
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
MegaJupiter
Cabrakan
11
0 / 1 / 0
6,372
531
1,940
5,701
4,993
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
SaveloyDip
Mercury
11
1 / 1 / 0
6,107
509
1,952
7,194
1,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
plutu
Merlin
12
0 / 1 / 1
6,521
543
2,362
3,179
834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
whamy
Sobek
9
0 / 0 / 0
5,671
473
1,310
6,140
3,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
8
Kills
1
1
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
0
0
5
W
Odin
 
Odin
0
0
1
0.5
W
Nemesis
EpikOo
Nemesis
2
0
1
2.5
L
0
5
0
0
W
Geb
0
0
3
1.5
W
Persephone
Kraeion
Persephone
1
1
1
1.5
L
Cabrakan
MegaJupiter
Cabrakan
0
1
0
0
L
Mercury
SaveloyDip
Mercury
1
1
0
1
L
Merlin
plutu
Merlin
0
1
1
0.5
L
Sobek
whamy
Sobek
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,494
Damage
10,565
24,576
Taken
29,874
9,869
Mitigated
12,220
11,372
Healing
6,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,565
4,460
0
3,326
5,845
1,885
69
332
5,513
0
61,359
W
Odin
 
Odin
1,062
562
0
2,642
4,659
2,757
0
1,760
2,899
0
39,043
W
Nemesis
EpikOo
Nemesis
3,026
1,580
0
608
5,570
1,637
0
1,462
4,058
0
43,254
L
3,001
1,005
0
270
7,660
1,040
0
785
6,875
0
35,944
W
Geb
3,424
595
1,546
2,168
5,422
2,743
0
860
4,522
17,606
4,781
W
Persephone
Kraeion
Persephone
3,417
0
0
1,082
3,080
847
0
1,032
1,971
47,715
0
L
Cabrakan
MegaJupiter
Cabrakan
1,940
292
0
2,117
5,701
4,993
0
1,555
4,146
35,563
0
L
Mercury
SaveloyDip
Mercury
1,952
1,208
0
421
7,194
1,942
0
792
6,402
0
43,387
L
Merlin
plutu
Merlin
2,362
96
0
800
3,179
834
0
1,360
1,819
45,617
0
L
Sobek
whamy
Sobek
1,310
32
42
2,533
6,140
3,411
0
2,125
4,015
14,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,827
Gold Earned
30,209
440
Minions Killed
394
0
Camps Cleared
0
1,279,057
Distance Traveled
1,186,324
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,790
649
128
11
0
218,941
4
W
Odin
7,147
596
93
8
0
242,947
5
W
Nemesis
6,715
560
79
7
0
286,922
6
L
Ullr
5,538
462
69
6
0
218,753
4
W
Geb
6,709
559
22
2
0
280,677
2
W
Persephone
7,466
622
118
10
0
249,570
5
L
Cabrakan
6,372
531
92
8
0
213,196
5
L
Mercury
6,107
509
88
7
0
262,243
2
L
Merlin
6,521
543
106
9
0
238,395
3
L
Sobek
5,671
473
39
3
0
253,737
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role