Player Matchup

Gilgamesh
Gilgamesh
FuzzyHOBOS
Gilgamesh
Level 85
God Stats
3W - 2L
1,559 SR
Queue Stats
71W - 69L
1,439 Elo+
Party 1
He Bo
He Bo
Girtruide
He Bo
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 96L
1,502 Elo+
Party 1
Cthulhu
Cthulhu
Megatron15-03
Cthulhu
Level 28
God Stats
73W - 49L
1,414 SR
Queue Stats
246W - 202L
1,457 Elo+
Party 2
Chaac
Chaac
SamCecile
Chaac
Level 42
God Stats
49W - 39L
1,547 SR
Queue Stats
207W - 186L
1,479 Elo+
Party 2
Cernunnos
Cernunnos
an311001lebemocs
Cernunnos
Level 64
God Stats
22W - 6L
1,500 SR
Queue Stats
198W - 166L
1,266 Elo+
Solo
Team Averages
Level 50
1,504 SR
1,429 Elo+

VS

Team Averages
Level 60
1,540 SR
1,408 Elo+
Bacchus
Bacchus
DonJuanBenne
Bacchus
Level 27
God Stats
9W - 14L
1,574 SR
Queue Stats
35W - 43L
1,405 Elo+
Party 3
Erlang Shen
Erlang Shen
Endors3a
Erlang Shen
Level 28
God Stats
2W - 3L
1,659 SR
Queue Stats
21W - 27L
1,373 Elo+
Party 3
Amaterasu
Amaterasu
MathildeTan
Amaterasu
Level 105
God Stats
48W - 47L
1,500 SR
Queue Stats
217W - 234L
1,465 Elo+
Solo
The Morrigan
The Morrigan
MattParry0
The Morrigan
Level 83
God Stats
2W - 5L
1,500 SR
Queue Stats
388W - 448L
1,384 Elo+
Solo
Medusa
Medusa
S1ckaN94
Medusa
Level 57
God Stats
13W - 14L
1,467 SR
Queue Stats
46W - 62L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FuzzyHOBOS
Gilgamesh
18
13 / 1 / 3
11,099
653
11,442
12,182
7,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

He Bo
Girtruide
He Bo
13
4 / 3 / 4
8,740
514
7,945
7,604
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
13
1 / 5 / 9
8,855
521
9,950
11,861
13,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
SamCecile
Chaac
16
3 / 2 / 4
9,994
588
11,997
14,369
14,860
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cernunnos
14
4 / 5 / 7
9,391
552
10,125
12,229
4,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DonJuanBenne
Bacchus
12
5 / 4 / 8
8,269
486
7,343
14,561
16,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Endors3a
Erlang Shen
14
3 / 4 / 3
7,702
453
7,660
15,159
8,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
MathildeTan
Amaterasu
12
3 / 6 / 1
7,836
461
5,047
15,493
7,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
MattParry0
The Morrigan
11
1 / 6 / 6
6,998
412
5,404
9,197
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
S1ckaN94
Medusa
13
4 / 6 / 8
8,300
488
11,046
14,324
4,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
42
25
Kills
16
16
Deaths
26
27
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DonJuanBenne
Bacchus
5
4
8
2.25
L
Erlang Shen
Endors3a
Erlang Shen
3
4
3
1.13
W
Gilgamesh
FuzzyHOBOS
Gilgamesh
13
1
3
14.5
W
He Bo
Girtruide
He Bo
4
3
4
2
L
Amaterasu
MathildeTan
Amaterasu
3
6
1
0.58
L
The Morrigan
MattParry0
The Morrigan
1
6
6
0.67
W
Cthulhu
1
5
9
1.1
L
Medusa
S1ckaN94
Medusa
4
6
8
1.33
W
Chaac
SamCecile
Chaac
3
2
4
2.5
W
Cernunnos
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,459
Damage
36,500
58,245
Taken
68,734
42,048
Mitigated
41,206
12,312
Healing
14,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DonJuanBenne
Bacchus
7,343
1,024
428
2,643
14,561
16,507
0
4,543
10,018
15,291
0
L
Erlang Shen
Endors3a
Erlang Shen
7,660
3,722
75
5,311
15,159
8,736
0
2,181
12,978
0
30,036
W
Gilgamesh
FuzzyHOBOS
Gilgamesh
11,442
3,108
0
1,284
12,182
7,080
609
1,542
10,190
0
82,517
W
He Bo
Girtruide
He Bo
7,945
524
0
1,556
7,604
2,311
1,684
1,974
5,630
38,480
0
L
Amaterasu
MathildeTan
Amaterasu
5,047
2,179
0
1,398
15,493
7,988
0
4,066
11,427
0
37,965
L
The Morrigan
MattParry0
The Morrigan
5,404
1,656
0
1,608
9,197
3,311
718
4,628
4,569
28,517
2,024
W
Cthulhu
9,950
514
360
2,071
11,861
13,344
709
3,535
8,326
33,150
0
L
Medusa
S1ckaN94
Medusa
11,046
4,544
0
3,452
14,324
4,664
0
2,477
11,847
0
48,412
W
Chaac
SamCecile
Chaac
11,997
2,972
0
3,769
14,369
14,860
2,133
1,534
12,835
0
68,045
W
Cernunnos
10,125
5,972
0
3,272
12,229
4,453
2,293
2,834
9,395
0
39,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,079
Gold Earned
39,105
434
Minions Killed
269
0
Camps Cleared
0
1,643,041
Distance Traveled
1,619,882
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,269
486
17
1
0
351,340
3
L
Erlang Shen
7,702
453
49
3
0
314,080
2
W
Gilgamesh
11,099
653
113
7
0
401,256
1
W
He Bo
8,740
514
71
4
0
302,937
2
L
Amaterasu
7,836
461
73
4
0
351,106
2
L
The Morrigan
6,998
412
56
3
0
293,488
4
W
Cthulhu
8,855
521
52
3
0
305,506
1
L
Medusa
8,300
488
74
4
0
309,868
2
W
Chaac
9,994
588
122
7
0
340,735
1
W
Cernunnos
9,391
552
76
4
0
292,607
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role