Player Matchup

Scylla
Scylla
Silver IV
Eterii
Scylla
Silver IV
Level 154
God Stats
4W - 10L
1,216 SR
Queue Stats
140W - 93L
1,367 MMR
Solo
Izanami
Izanami
Silver III
maderjuan
Izanami
Silver III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 87L
1,444 MMR
Solo
Ymir
Ymir
Silver V
maliMongol
Ymir
Silver V
Level 105
God Stats
2W - 7L
1,216 SR
Queue Stats
99W - 216L
778 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,311 SR
1,197 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 149
1,794 SR
1,571 MMR
Fenrir
Fenrir
Silver I
Brooksta
Fenrir
Silver I
Level 158
God Stats
5W - 1L
1,857 SR
Queue Stats
17W - 13L
1,571 MMR
Party 1
Sol
Sol
Silver I
Kelmeri
Sol
Silver I
Level 148
God Stats
8W - 3L
1,798 SR
Queue Stats
17W - 13L
1,571 MMR
Party 1
Ares
Ares
Silver I
pummi982
Ares
Silver I
Level 140
God Stats
1W - 0L
1,727 SR
Queue Stats
17W - 13L
1,571 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Eterii
Scylla
13
2 / 4 / 1
8,113
676
9,119
8,488
2,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
maderjuan
Izanami
12
1 / 5 / 3
8,280
690
8,843
13,441
4,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 8 / 3
8,101
675
4,898
17,365
16,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThothMorgan Le FayBastetAchillesGilgamesh

VS

Bans
Hou YiSobekGebBacchusAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Brooksta
Fenrir
16
12 / 0 / 4
10,716
893
12,425
13,399
11,314
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
14
3 / 3 / 9
9,672
806
11,984
8,906
3,466
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
14
2 / 1 / 14
10,201
850
9,869
12,357
12,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
4
Kills
17
17
Deaths
4
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Brooksta
Fenrir
12
0
4
14
L
Scylla
Eterii
Scylla
2
4
1
0.63
W
Sol
3
3
9
2.5
L
Izanami
maderjuan
Izanami
1
5
3
0.5
L
1
8
3
0.31
W
Ares
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,860
Damage
34,278
39,294
Taken
34,662
24,504
Mitigated
26,955
2,285
Healing
10,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Brooksta
Fenrir
12,425
5,521
0
3,818
13,399
11,314
954
5,596
7,489
0
36,573
L
Scylla
Eterii
Scylla
9,119
1,499
0
198
8,488
2,942
0
4,498
3,990
30,967
0
W
Sol
11,984
4,453
0
2,296
8,906
3,466
1,837
3,963
4,755
57,904
0
L
Izanami
maderjuan
Izanami
8,843
4,543
0
1,462
13,441
4,944
0
7,941
5,500
0
34,777
L
4,898
1,179
0
625
17,365
16,618
0
9,414
7,951
8,257
0
W
Ares
9,869
276
0
4,098
12,357
12,175
292
4,662
7,527
16,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,494
Gold Earned
30,589
115
Minions Killed
143
1
Camps Cleared
11
630,131
Distance Traveled
740,342
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,716
893
40
3
4
272,967
1
L
Scylla
8,113
676
54
5
0
227,783
7
W
Sol
9,672
806
96
8
7
220,266
2
L
Izanami
8,280
690
48
4
1
203,146
4
L
Ymir
8,101
675
13
1
0
199,202
5
W
Ares
10,201
850
7
1
0
247,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role