Player Matchup

Arachne
Arachne
Colethorton
Arachne
Level 68
God Stats
22W - 18L
1,522 SR
Queue Stats
36W - 36L
1,451 Elo+
Solo
Baron Samedi
Baron Samedi
ErAz-ripz
Baron Samedi
Level 86
God Stats
87W - 75L
1,506 SR
Queue Stats
245W - 262L
1,472 Elo+
Solo
Heimdallr
Heimdallr
Ls KIRA UCHIHA
Heimdallr
Level 149
God Stats
26W - 21L
1,884 SR
Queue Stats
299W - 297L
1,453 Elo+
Solo
Osiris
Osiris
pab70q
Osiris
Level 124
God Stats
16W - 14L
1,507 SR
Queue Stats
492W - 511L
1,437 Elo+
Solo
Artio
Artio
xx3Killabotxx
Artio
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
286W - 338L
1,408 Elo+
Solo
Team Averages
Level 107
1,584 SR
1,444 Elo+

VS

Team Averages
Level 108
1,545 SR
1,432 Elo+
Ymir
Ymir
ESCOP3TO
Ymir
Level 106
God Stats
14W - 8L
1,642 SR
Queue Stats
125W - 121L
1,496 Elo+
Solo
Apollo
Apollo
Gilb996erto
Apollo
Level 49
God Stats
16W - 16L
1,335 SR
Queue Stats
44W - 55L
1,306 Elo+
Solo
Cliodhna
Cliodhna
Jedussa
Cliodhna
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 48L
1,498 Elo+
Party 1
Zhong Kui
Zhong Kui
NITROxZEUS
Zhong Kui
Level 106
God Stats
15W - 13L
1,757 SR
Queue Stats
351W - 368L
1,456 Elo+
Solo
Eset
Eset
TrippleDukes
Eset
Level 152
God Stats
4W - 6L
1,492 SR
Queue Stats
161W - 191L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Colethorton
Arachne
12
3 / 10 / 1
8,198
455
8,927
17,249
4,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
ErAz-ripz
Baron Samedi
13
2 / 9 / 2
8,364
465
8,964
15,643
5,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Ls KIRA UCHIHA
Heimdallr
5
0 / 4 / 0
5,546
308
1,514
3,968
833
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
pab70q
Osiris
11
1 / 3 / 1
6,996
389
4,359
11,316
7,895
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 11 / 1
8,076
449
3,985
21,928
15,550
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
5 / 1 / 13
9,600
533
9,890
15,723
15,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Apollo
16
0 / 2 / 7
9,897
550
4,715
11,575
4,363
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Jedussa
Cliodhna
16
9 / 1 / 14
10,613
590
11,267
11,519
4,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
NITROxZEUS
Zhong Kui
17
8 / 1 / 6
11,089
616
10,258
6,297
4,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
14 / 3 / 11
10,649
592
18,285
12,082
4,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
87
8
Kills
36
37
Deaths
8
5
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Arachne
Colethorton
Arachne
3
10
1
0.35
W
Ymir
5
1
13
11.5
L
Baron Samedi
ErAz-ripz
Baron Samedi
2
9
2
0.33
W
Apollo
0
2
7
1.75
W
Cliodhna
Jedussa
Cliodhna
9
1
14
16
L
Heimdallr
Ls KIRA UCHIHA
Heimdallr
0
4
0
0
W
Zhong Kui
NITROxZEUS
Zhong Kui
8
1
6
11
W
14
3
11
6.5
L
Osiris
pab70q
Osiris
1
3
1
0.5
L
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,749
Damage
54,415
70,104
Taken
57,196
34,260
Mitigated
34,197
14,341
Healing
16,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Colethorton
Arachne
8,927
6,389
314
2,536
17,249
4,752
0
8,443
8,608
0
40,850
W
Ymir
9,890
2,755
0
630
15,723
15,623
75
2,452
13,271
47,957
6,711
L
Baron Samedi
ErAz-ripz
Baron Samedi
8,964
809
616
3,993
15,643
5,230
232
7,988
7,272
49,647
0
W
Apollo
4,715
3,372
0
5,316
11,575
4,363
1,748
2,897
8,678
0
58,921
W
Cliodhna
Jedussa
Cliodhna
11,267
976
552
1,977
11,519
4,996
398
1,985
9,534
0
66,776
L
Heimdallr
Ls KIRA UCHIHA
Heimdallr
1,514
826
30
182
3,968
833
0
3,362
586
0
9,495
W
Zhong Kui
NITROxZEUS
Zhong Kui
10,258
2,117
0
3,504
6,297
4,792
3,431
1,506
4,791
60,971
10,209
W
18,285
763
762
3,671
12,082
4,423
1,039
4,109
7,973
51,060
0
L
Osiris
pab70q
Osiris
4,359
1,326
0
2,244
11,316
7,895
0
3,266
7,944
0
29,607
L
3,985
313
458
3,968
21,928
15,550
0
13,115
8,549
25,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,180
Gold Earned
51,848
254
Minions Killed
493
0
Camps Cleared
0
1,273,687
Distance Traveled
1,670,435
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,198
455
63
4
0
323,051
1
W
Ymir
9,600
533
62
3
0
324,346
3
L
Baron Samedi
8,364
465
71
4
0
239,370
1
W
Apollo
9,897
550
112
6
0
276,500
4
W
Cliodhna
10,613
590
118
7
0
412,413
1
L
Heimdallr
5,546
308
21
1
0
112,011
2
W
Zhong Kui
11,089
616
126
7
0
322,660
1
W
Eset
10,649
592
75
4
0
334,516
2
L
Osiris
6,996
389
59
3
0
297,503
0
L
Artio
8,076
449
40
2
0
301,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role