Player Matchup

Cerberus
Cerberus
DiedfromManaCamp
Cerberus
Level 27
God Stats
13W - 7L
1,684 SR
Queue Stats
144W - 62L
1,736 Elo+
Party 2
Raijin
Raijin
kmacattack2134
Raijin
Level 104
God Stats
7W - 13L
1,423 SR
Queue Stats
601W - 473L
1,649 Elo+
Party 2
Shiva
Shiva
m-lantern
Shiva
Level 126
God Stats
25W - 13L
1,340 SR
Queue Stats
489W - 387L
1,572 Elo+
Party 2
Team Averages
Level 86
1,482 SR
1,652 Elo+

VS

Team Averages
Level 53
1,500 SR
1,409 Elo+
Hun Batz
Hun Batz
ChildishOVO
Hun Batz
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,413 Elo+
Party 1
Chronos
Chronos
Lots Oh Flowers
Chronos
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,400 Elo+
Party 1
Chaac
Chaac
zdacoz
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 17
12,990
866
18,808
18,829
15,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
6 / 3 / 18
11,682
779
18,080
11,557
4,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
m-lantern
Shiva
14
13 / 8 / 7
11,717
781
14,285
18,246
15,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ChildishOVO
Hun Batz
15
4 / 10 / 7
10,801
720
10,982
21,410
7,966
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 9 / 9
9,933
662
6,899
13,905
4,088
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
zdacoz
Chaac
14
4 / 10 / 2
10,056
670
10,476
22,114
15,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
28
29
Kills
10
12
Deaths
29
42
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ChildishOVO
Hun Batz
4
10
7
0.75
W
10
1
17
18.5
L
2
9
9
0.72
W
6
3
18
5
W
Shiva
m-lantern
Shiva
13
8
7
2.06
L
Chaac
zdacoz
Chaac
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,173
Damage
28,357
48,632
Taken
57,429
35,273
Mitigated
28,007
10,466
Healing
5,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ChildishOVO
Hun Batz
10,982
1,895
0
1,240
21,410
7,966
0
12,449
8,113
0
28,398
W
18,808
1,755
0
4,645
18,829
15,181
686
4,865
13,559
48,217
0
L
6,899
2,331
233
753
13,905
4,088
0
10,293
3,137
15,935
0
W
18,080
1,543
378
1,841
11,557
4,522
867
1,409
10,022
37,747
0
W
Shiva
m-lantern
Shiva
14,285
1,618
615
2,987
18,246
15,570
553
2,186
14,038
0
34,200
L
Chaac
zdacoz
Chaac
10,476
2,491
0
3,471
22,114
15,953
0
12,769
8,443
3,238
26,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,389
Gold Earned
30,790
167
Minions Killed
89
10
Camps Cleared
2
790,279
Distance Traveled
678,629
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,801
720
36
2
1
236,090
0
W
Cerberus
12,990
866
79
5
3
305,197
1
L
Chronos
9,933
662
19
1
1
218,141
3
W
Raijin
11,682
779
53
4
3
237,576
1
W
Shiva
11,717
781
35
2
4
247,506
1
L
Chaac
10,056
670
34
2
0
224,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role