Player Matchup

Cthulhu
Cthulhu
Dragon233Slayer2
Cthulhu
Level 108
God Stats
35W - 17L
1,676 SR
Queue Stats
314W - 239L
1,611 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GodDabble248
Tsukuyomi
Level 88
God Stats
35W - 19L
1,694 SR
Queue Stats
530W - 482L
1,611 Elo+
Party 1
Scylla
Scylla
TrueHeavyHD
Scylla
Level 117
God Stats
3W - 2L
1,749 SR
Queue Stats
156W - 143L
1,541 Elo+
Solo
Team Averages
Level 104
1,706 SR
1,588 Elo+

VS

Team Averages
Level 132
1,472 SR
1,535 Elo+
Mulan
Mulan
BLYAN
Mulan
Level 146
God Stats
1W - 1L
1,697 SR
Queue Stats
22W - 28L
1,395 Elo+
Solo
Cerberus
Cerberus
Gamemonger49
Cerberus
Level 109
God Stats
13W - 9L
1,218 SR
Queue Stats
299W - 244L
1,553 Elo+
Party 2
Merlin
Merlin
TheSmolBoi
Merlin
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 27L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 6
8,213
747
9,360
13,571
9,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
GodDabble248
Tsukuyomi
12
5 / 0 / 6
8,444
768
9,364
10,861
3,529
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
13
3 / 1 / 7
8,460
769
7,454
6,539
1,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BLYAN
Mulan
8
2 / 5 / 0
6,792
617
4,776
9,016
6,569
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Gamemonger49
Cerberus
10
0 / 3 / 2
6,440
585
9,207
13,886
8,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
TheSmolBoi
Merlin
11
0 / 4 / 1
6,631
603
8,690
7,151
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
12
Kills
2
2
Deaths
12
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mulan
BLYAN
Mulan
2
5
0
0.4
W
4
1
6
7
L
Cerberus
Gamemonger49
Cerberus
0
3
2
0.33
W
Tsukuyomi
GodDabble248
Tsukuyomi
5
0
6
8
L
Merlin
TheSmolBoi
Merlin
0
4
1
0.13
W
Scylla
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,178
Damage
22,673
30,971
Taken
30,053
14,585
Mitigated
17,519
16,576
Healing
6,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
BLYAN
Mulan
4,776
264
293
1,603
9,016
6,569
0
4,033
4,587
0
11,980
W
9,360
1,349
663
6,445
13,571
9,093
411
8,054
5,163
18,260
0
L
Cerberus
Gamemonger49
Cerberus
9,207
529
243
3,553
13,886
8,893
0
7,072
6,134
15,635
0
W
Tsukuyomi
GodDabble248
Tsukuyomi
9,364
2,422
0
6,059
10,861
3,529
1,307
7,202
3,534
0
26,180
L
Merlin
TheSmolBoi
Merlin
8,690
530
63
333
7,151
2,057
0
4,289
2,389
29,596
0
W
Scylla
7,454
1,451
0
3,409
6,539
1,963
864
2,724
3,751
36,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,117
Gold Earned
19,863
129
Minions Killed
86
7
Camps Cleared
3
674,894
Distance Traveled
504,885
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,792
617
19
2
0
130,686
2
W
Cthulhu
8,213
747
36
3
1
233,752
2
L
Cerberus
6,440
585
21
2
0
189,708
2
W
Tsukuyomi
8,444
768
41
4
3
241,434
3
L
Merlin
6,631
603
46
4
3
184,491
1
W
Scylla
8,460
769
52
5
3
199,708
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role