Player Matchup

Kali
Kali
Silver II
DaleFreeman1993
Kali
Silver II
Level 127
God Stats
6W - 3L
1,692 SR
Queue Stats
38W - 54L
1,061 MMR
Party 1
Khepri
Khepri
Silver II
KizaTheShaddow
Khepri
Silver II
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 83L
1,117 MMR
Party 1
Medusa
Medusa
Silver I
NiickT__
Medusa
Silver I
Level 100
God Stats
18W - 17L
1,538 SR
Queue Stats
298W - 306L
1,141 MMR
Party 2
Freya
Freya
Silver I
SkyZ NaTsU
Freya
Silver I
Level 122
God Stats
11W - 4L
1,500 SR
Queue Stats
30W - 31L
1,176 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
Westy_299
Sun Wukong
Silver IV
Level 87
God Stats
20W - 16L
1,428 SR
Queue Stats
403W - 416L
647 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,532 SR
1,029 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,533 SR
1,036 MMR
Atlas
Atlas
Silver III
GoranStar
Atlas
Silver III
Level 67
God Stats
6W - 3L
1,173 SR
Queue Stats
109W - 127L
936 MMR
Solo
Neith
Neith
Silver I
Niksch85
Neith
Silver I
Level 160
God Stats
69W - 68L
1,465 SR
Queue Stats
533W - 541L
1,132 MMR
Solo
Kukulkan
Kukulkan
Silver I
Olv395
Kukulkan
Silver I
Level 144
God Stats
7W - 4L
1,781 SR
Queue Stats
268W - 276L
1,110 MMR
Solo
Fenrir
Fenrir
Bronze III
RyanC3102009
Fenrir
Bronze III
Level 67
God Stats
2W - 1L
1,844 SR
Queue Stats
25W - 45L
846 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
Tinchoruzza
Zhong Kui
Silver II
Level 88
God Stats
1W - 6L
1,404 SR
Queue Stats
53W - 52L
1,155 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 7
15,024
578
22,743
26,738
13,914
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
1 / 2 / 23
13,937
536
9,413
25,221
30,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
NiickT__
Medusa
20
16 / 2 / 5
16,448
633
30,967
23,934
11,595
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Freya
20
14 / 3 / 6
15,691
604
37,551
32,357
18,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
Westy_299
Sun Wukong
18
3 / 6 / 12
12,930
497
12,306
28,496
34,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AwilixBastetGebArachne

VS

Bans
Nu WaRavanaThanatosBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
GoranStar
Atlas
17
2 / 7 / 7
11,334
436
9,257
38,271
33,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
Niksch85
Neith
16
3 / 10 / 6
11,257
433
21,767
23,204
7,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Olv395
Kukulkan
19
4 / 7 / 5
13,145
506
17,478
17,349
7,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
20
6 / 9 / 5
13,642
525
16,361
31,064
13,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Tinchoruzza
Zhong Kui
16
3 / 9 / 7
11,713
451
23,603
27,736
21,441
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
48
42
Kills
18
19
Deaths
42
53
Assists
30
Player
Kills
Deaths
Assists
KDA
W
8
6
7
1.92
L
Atlas
GoranStar
Atlas
2
7
7
0.79
W
1
2
23
6.25
W
Medusa
NiickT__
Medusa
16
2
5
9.25
L
Neith
Niksch85
Neith
3
10
6
0.6
L
Kukulkan
Olv395
Kukulkan
4
7
5
0.93
L
Fenrir
6
9
5
0.94
W
Freya
14
3
6
5.67
L
Zhong Kui
Tinchoruzza
Zhong Kui
3
9
7
0.72
W
Sun Wukong
Westy_299
Sun Wukong
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,980
Damage
88,466
136,746
Taken
137,624
108,790
Mitigated
83,114
60,093
Healing
35,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,743
16,298
0
8,122
26,738
13,914
826
12,519
13,373
0
128,715
L
Atlas
GoranStar
Atlas
9,257
3,524
359
10,930
38,271
33,082
0
12,446
25,825
31,947
0
W
9,413
221
5,439
8,320
25,221
30,580
1,462
9,685
15,536
34,640
0
W
Medusa
NiickT__
Medusa
30,967
18,864
0
13,513
23,934
11,595
5,228
8,474
15,460
0
173,090
L
Neith
Niksch85
Neith
21,767
9,823
0
5,790
23,204
7,461
637
8,031
15,173
0
77,298
L
Kukulkan
Olv395
Kukulkan
17,478
1,209
0
3,200
17,349
7,222
0
6,722
10,627
93,893
0
L
Fenrir
16,361
4,104
0
6,735
31,064
13,908
0
6,641
24,423
0
105,200
W
Freya
37,551
14,061
0
19,155
32,357
18,007
2,416
14,203
18,154
117,247
12,543
L
Zhong Kui
Tinchoruzza
Zhong Kui
23,603
838
0
8,758
27,736
21,441
724
9,055
18,681
69,045
0
W
Sun Wukong
Westy_299
Sun Wukong
12,306
3,507
0
5,544
28,496
34,694
776
9,391
19,105
0
76,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,030
Gold Earned
61,091
734
Minions Killed
545
0
Camps Cleared
0
2,404,470
Distance Traveled
2,161,719
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
15,024
578
171
7
0
513,732
0
L
Atlas
11,334
436
35
1
0
463,472
9
W
Khepri
13,937
536
34
1
0
481,118
8
W
Medusa
16,448
633
235
9
0
443,469
1
L
Neith
11,257
433
115
4
0
397,487
0
L
Kukulkan
13,145
506
162
6
0
459,028
7
L
Fenrir
13,642
525
127
5
0
466,493
0
W
Freya
15,691
604
177
7
0
467,852
0
L
Zhong Kui
11,713
451
106
4
0
375,239
3
W
Sun Wukong
12,930
497
117
5
0
498,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role