Player Matchup

Horus
Horus
Hero_Links
Horus
Level 75
God Stats
13W - 9L
1,500 SR
Queue Stats
139W - 177L
1,403 Elo+
Solo
Bastet
Bastet
NohsWerdna
Bastet
Level 37
God Stats
3W - 1L
1,594 SR
Queue Stats
236W - 229L
1,610 Elo+
Solo
Vulcan
Vulcan
NutSploogn
Vulcan
Level 139
God Stats
10W - 4L
1,603 SR
Queue Stats
154W - 125L
1,610 Elo+
Solo
Team Averages
Level 84
1,566 SR
1,541 Elo+

VS

Team Averages
Level 111
1,511 SR
1,478 Elo+
Hun Batz
Hun Batz
Gamemonger49
Hun Batz
Level 109
God Stats
4W - 6L
1,559 SR
Queue Stats
299W - 244L
1,566 Elo+
Party 1
Nu Wa
Nu Wa
KrypticGiant
Nu Wa
Level 82
God Stats
7W - 9L
1,466 SR
Queue Stats
110W - 161L
1,193 Elo+
Solo
Shiva
Shiva
TheSmolBoi
Shiva
Level 142
God Stats
2W - 3L
1,507 SR
Queue Stats
34W - 27L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
18
5 / 4 / 8
12,329
685
12,181
22,514
14,321
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
NohsWerdna
Bastet
17
5 / 6 / 7
12,380
688
11,167
21,488
7,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
NutSploogn
Vulcan
18
7 / 4 / 7
13,413
745
26,050
14,325
4,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Gamemonger49
Hun Batz
16
4 / 7 / 4
11,396
633
11,232
17,396
4,076
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
3 / 5 / 10
12,077
671
25,274
14,315
3,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
17
7 / 5 / 5
12,486
694
14,545
24,536
21,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
33
17
Kills
14
14
Deaths
17
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Gamemonger49
Hun Batz
4
7
4
0.86
W
Horus
5
4
8
2.25
L
3
5
10
1.6
W
Bastet
NohsWerdna
Bastet
5
6
7
1.42
W
Vulcan
NutSploogn
Vulcan
7
4
7
2.63
L
Shiva
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,398
Damage
51,051
58,327
Taken
56,247
26,037
Mitigated
29,768
19,143
Healing
7,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Gamemonger49
Hun Batz
11,232
2,910
0
0
17,396
4,076
0
7,080
10,316
0
43,808
W
Horus
12,181
6,609
3,987
6,562
22,514
14,321
455
9,124
12,361
0
43,695
L
25,274
5,723
559
1,793
14,315
3,818
1,250
4,866
9,449
54,113
0
W
Bastet
NohsWerdna
Bastet
11,167
2,686
229
6,344
21,488
7,041
159
8,803
11,773
0
45,416
W
Vulcan
NutSploogn
Vulcan
26,050
10,872
325
1,696
14,325
4,675
1,070
5,939
7,701
76,241
0
L
Shiva
14,545
1,835
1,676
3,835
24,536
21,874
575
14,700
9,836
0
38,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,122
Gold Earned
35,959
232
Minions Killed
199
9
Camps Cleared
6
988,261
Distance Traveled
897,281
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,396
633
63
4
5
307,093
2
W
Horus
12,329
685
54
3
1
333,222
2
L
Nu Wa
12,077
671
88
5
0
269,454
0
W
Bastet
12,380
688
86
5
4
331,184
2
W
Vulcan
13,413
745
92
5
4
323,855
4
L
Shiva
12,486
694
48
3
1
320,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role