Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Shiva
Shiva
CasusV1
Shiva
Level 123
God Stats
8W - 4L
1,676 SR
Queue Stats
296W - 267L
1,479 Elo+
Party 3
Yemoja
Yemoja
II_d2ka_II
Yemoja
Level 42
God Stats
20W - 17L
1,465 SR
Queue Stats
95W - 95L
1,426 Elo+
Party 3
Sun Wukong
Sun Wukong
Rz_T-JoR
Sun Wukong
Level 102
God Stats
6W - 2L
1,500 SR
Queue Stats
236W - 208L
1,459 Elo+
Party 3
Neith
Neith
Squallpgc
Neith
Level 128
God Stats
113W - 94L
1,502 SR
Queue Stats
148W - 146L
1,415 Elo+
Solo
Team Averages
Level 97
1,529 SR
1,456 Elo+

VS

Team Averages
Level 83
1,489 SR
1,483 Elo+
Da Ji
Da Ji
D4rk_L1NK_101111
Da Ji
Level 155
God Stats
2W - 4L
1,256 SR
Queue Stats
257W - 211L
1,611 Elo+
Party 2
Hades
Hades
Teddy_Lemoine
Hades
Level 82
God Stats
14W - 10L
1,491 SR
Queue Stats
131W - 130L
1,351 Elo+
Solo
Ra
Ra
TheClarkenator
Ra
Level 28
God Stats
2W - 3L
1,366 SR
Queue Stats
14W - 19L
1,577 Elo+
Party 2
Medusa
Medusa
TheOriginalProZ-
Medusa
Level 101
God Stats
2W - 3L
1,759 SR
Queue Stats
49W - 59L
1,445 Elo+
Party 1
Fenrir
Fenrir
domi__2112
Fenrir
Level 49
God Stats
8W - 3L
1,572 SR
Queue Stats
265W - 294L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
3 / 4 / 6
8,598
506
9,437
8,305
2,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
CasusV1
Shiva
18
9 / 3 / 5
10,414
613
14,914
13,655
8,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
II_d2ka_II
Yemoja
13
0 / 0 / 3
8,025
472
3,690
6,903
5,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sun Wukong
Rz_T-JoR
Sun Wukong
18
10 / 0 / 4
10,728
631
11,371
11,387
7,788
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
Squallpgc
Neith
15
1 / 3 / 2
8,503
500
6,815
6,676
1,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 1
8,565
504
7,113
15,059
5,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
3 / 7 / 1
8,349
491
7,318
16,270
6,253
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
0 / 6 / 0
7,011
412
3,988
10,998
3,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 2 / 2
8,407
495
4,974
9,210
3,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
domi__2112
Fenrir
11
1 / 2 / 3
6,952
409
4,195
16,553
10,721
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
23
Kills
10
10
Deaths
23
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
4
6
1.5
W
Shiva
CasusV1
Shiva
9
3
5
3.83
L
4
6
1
0.75
W
Yemoja
II_d2ka_II
Yemoja
0
0
3
1.5
W
Sun Wukong
Rz_T-JoR
Sun Wukong
10
0
4
12
W
Neith
Squallpgc
Neith
1
3
2
0.67
L
3
7
1
0.5
L
0
6
0
0
L
2
2
2
1.5
L
Fenrir
domi__2112
Fenrir
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,227
Damage
27,588
46,926
Taken
68,090
26,234
Mitigated
29,383
12,760
Healing
19,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,437
2,112
0
1,260
8,305
2,311
75
3,054
5,251
41,103
0
W
Shiva
CasusV1
Shiva
14,914
5,557
0
1,302
13,655
8,494
0
3,445
9,844
0
80,730
L
7,113
1,663
0
5,010
15,059
5,226
0
3,157
11,696
0
53,831
W
Yemoja
II_d2ka_II
Yemoja
3,690
168
1,064
1,324
6,903
5,721
0
0
6,903
27,595
4,798
W
Sun Wukong
Rz_T-JoR
Sun Wukong
11,371
2,884
0
5,077
11,387
7,788
108
4,807
6,580
0
62,149
W
Neith
Squallpgc
Neith
6,815
1,739
257
2,476
6,676
1,920
0
0
6,676
0
67,877
L
7,318
231
101
4,431
16,270
6,253
0
2,948
13,159
43,865
0
L
3,988
550
161
2,316
10,998
3,887
0
988
9,946
43,245
0
L
4,974
1,772
0
2,290
9,210
3,296
90
2,462
6,668
0
53,417
L
Fenrir
domi__2112
Fenrir
4,195
1,540
685
4,969
16,553
10,721
0
2,405
14,062
0
24,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,268
Gold Earned
39,284
501
Minions Killed
399
0
Camps Cleared
0
1,646,319
Distance Traveled
1,520,271
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,598
506
76
4
0
308,664
10
W
Shiva
10,414
613
118
7
0
398,982
4
L
Da Ji
8,565
504
92
5
0
337,340
2
W
Yemoja
8,025
472
51
3
0
289,303
2
W
Sun Wukong
10,728
631
133
8
0
342,116
5
W
Neith
8,503
500
123
7
0
307,254
5
L
Hades
8,349
491
82
5
0
288,034
3
L
Ra
7,011
412
84
5
0
283,623
0
L
Medusa
8,407
495
104
6
0
308,117
5
L
Fenrir
6,952
409
37
2
0
303,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role