Player Matchup

Fenrir
Fenrir
Hugo23L
Fenrir
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,551 Elo+
Solo
Yemoja
Yemoja
LostinTokio
Yemoja
Level 160
God Stats
2W - 1L
1,774 SR
Queue Stats
88W - 96L
1,511 Elo+
Party 2
Kukulkan
Kukulkan
MrFrostyIDC
Kukulkan
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,598 Elo+
Solo
Charybdis
Charybdis
Sleipnir530
Charybdis
Level 160
God Stats
3W - 2L
1,839 SR
Queue Stats
80W - 90L
1,524 Elo+
Party 2
Tyr
Tyr
UpliftChip6169
Tyr
Level 147
God Stats
5W - 4L
1,658 SR
Queue Stats
151W - 115L
1,660 Elo+
Solo
Team Averages
Level 150
1,654 SR
1,569 Elo+

VS

Team Averages
Level 109
1,534 SR
1,568 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BaileyJBathWater
Sol
Level 143
God Stats
1W - 3L
1,500 SR
Queue Stats
269W - 276L
1,583 Elo+
Party 1
Hachiman
Hachiman
Stu3Butter33
Hachiman
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 55L
1,605 Elo+
Solo
Yemoja
Yemoja
ZombieHobo113
Yemoja
Level 69
God Stats
1W - 1L
1,661 SR
Queue Stats
41W - 43L
1,567 Elo+
Party 1
Neith
Neith
shädr
Neith
Level 129
God Stats
3W - 4L
1,509 SR
Queue Stats
77W - 71L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hugo23L
Fenrir
17
7 / 4 / 10
10,943
730
14,599
21,790
20,431
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
15
0 / 4 / 19
9,636
642
3,618
18,081
24,123
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
MrFrostyIDC
Kukulkan
20
6 / 2 / 15
12,442
829
19,352
9,834
5,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Sleipnir530
Charybdis
19
6 / 3 / 15
11,509
767
19,971
17,131
8,419
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
5 / 3 / 15
11,615
774
14,400
21,642
23,469
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
1 / 7 / 10
9,772
651
8,045
21,072
24,371
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
6 / 2 / 8
11,645
776
25,246
13,970
6,615
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
Stu3Butter33
Hachiman
16
2 / 7 / 9
9,972
665
15,430
16,857
8,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
1 / 4 / 11
10,811
721
6,093
17,743
22,299
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
shädr
Neith
18
6 / 4 / 6
11,231
749
15,027
12,423
6,169
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
60
24
Kills
16
16
Deaths
24
74
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
7
10
0.86
L
6
2
8
5
W
Fenrir
Hugo23L
Fenrir
7
4
10
3
W
Yemoja
0
4
19
2.38
W
Kukulkan
MrFrostyIDC
Kukulkan
6
2
15
6.75
W
Charybdis
Sleipnir530
Charybdis
6
3
15
4.5
L
Hachiman
Stu3Butter33
Hachiman
2
7
9
0.93
W
5
3
15
4.17
L
1
4
11
1.63
L
Neith
shädr
Neith
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,940
Damage
69,841
88,478
Taken
82,065
81,627
Mitigated
67,940
37,673
Healing
24,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
8,045
1,248
1,050
2,834
21,072
24,371
182
6,172
14,900
4,927
10,632
L
25,246
7,644
543
3,353
13,970
6,615
2,694
2,796
10,998
46,584
0
W
Fenrir
Hugo23L
Fenrir
14,599
2,714
2,328
2,785
21,790
20,431
805
8,723
13,067
441
18,016
W
Yemoja
3,618
1,106
15,883
4,253
18,081
24,123
889
7,499
10,582
6,594
0
W
Kukulkan
MrFrostyIDC
Kukulkan
19,352
883
488
1,236
9,834
5,185
2,380
3,942
5,892
52,630
0
W
Charybdis
Sleipnir530
Charybdis
19,971
13,854
1,243
2,942
17,131
8,419
2,544
4,717
12,414
0
40,885
L
Hachiman
Stu3Butter33
Hachiman
15,430
7,100
1,852
2,779
16,857
8,486
1,437
3,528
13,329
0
30,680
W
14,400
768
1,011
5,504
21,642
23,469
396
9,102
12,540
0
32,131
L
6,093
1,813
5,224
2,819
17,743
22,299
434
6,542
11,201
13,914
0
L
Neith
shädr
Neith
15,027
3,934
1,202
2,729
12,423
6,169
1,067
4,271
8,152
0
30,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,145
Gold Earned
53,431
161
Minions Killed
155
0
Camps Cleared
0
1,282,001
Distance Traveled
1,140,357
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,772
651
8
1
0
213,938
0
L
Sol
11,645
776
47
3
0
243,682
0
W
Fenrir
10,943
730
7
0
0
274,974
3
W
Yemoja
9,636
642
10
1
0
211,128
0
W
Kukulkan
12,442
829
69
5
0
287,582
0
W
Charybdis
11,509
767
47
3
0
236,771
1
L
Hachiman
9,972
665
37
2
0
233,292
0
W
Tyr
11,615
774
28
2
0
271,546
1
L
Yemoja
10,811
721
21
1
0
232,073
0
L
Neith
11,231
749
42
3
0
217,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role