Player Matchup

Ah Puch
Ah Puch
Sasorii971
Ah Puch
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 8L
1,069 Elo+
Solo
Bakasura
Bakasura
SolinvictaVl
Bakasura
Level 97
God Stats
2W - 1L
1,503 SR
Queue Stats
220W - 458L
1,250 Elo+
Party 1
Izanami
Izanami
SolinvictaXl
Izanami
Level 78
God Stats
14W - 19L
1,435 SR
Queue Stats
243W - 498L
1,275 Elo+
Party 1
Team Averages
Level 77
1,479 SR
1,198 Elo+

VS

Team Averages
Level 27
1,325 SR
1,129 Elo+
Ah Puch
Ah Puch
RainBagel
Ah Puch
Level 43
God Stats
4W - 10L
1,351 SR
Queue Stats
44W - 153L
1,112 Elo+
Party 2
Cthulhu
Cthulhu
g4merboi90
Cthulhu
Level 11
God Stats
0W - 3L
1,454 SR
Queue Stats
0W - 5L
1,211 Elo+
Party 2
Loki
Loki
xXTopNotchXx
Loki
Level 28
God Stats
20W - 69L
1,170 SR
Queue Stats
34W - 141L
1,064 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Sasorii971
Ah Puch
19
4 / 1 / 14
13,431
746
22,091
10,092
4,079
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
SolinvictaVl
Bakasura
16
4 / 7 / 11
12,916
718
11,630
15,110
6,710
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
SolinvictaXl
Izanami
19
10 / 7 / 5
14,017
779
12,329
13,342
5,330
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
RainBagel
Ah Puch
17
5 / 6 / 7
12,383
688
11,733
17,211
5,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
g4merboi90
Cthulhu
16
1 / 6 / 9
12,227
679
10,907
24,420
28,025
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
8 / 6 / 5
12,734
707
9,111
14,704
5,816
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
35
18
Kills
14
15
Deaths
18
30
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
RainBagel
Ah Puch
5
6
7
1.42
W
Ah Puch
Sasorii971
Ah Puch
4
1
14
11
W
Bakasura
SolinvictaVl
Bakasura
4
7
11
1.36
W
Izanami
SolinvictaXl
Izanami
10
7
5
1.79
L
Cthulhu
g4merboi90
Cthulhu
1
6
9
0.92
L
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,050
Damage
31,751
38,544
Taken
56,335
16,119
Mitigated
39,603
6,341
Healing
9,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
RainBagel
Ah Puch
11,733
817
0
4,823
17,211
5,762
0
10,393
6,738
42,298
0
W
Ah Puch
Sasorii971
Ah Puch
22,091
631
0
2,155
10,092
4,079
1,041
7,363
2,729
65,594
0
W
Bakasura
SolinvictaVl
Bakasura
11,630
8,867
444
2,591
15,110
6,710
1,278
7,723
7,387
0
26,558
W
Izanami
SolinvictaXl
Izanami
12,329
6,728
378
773
13,342
5,330
460
8,133
5,209
0
37,255
L
Cthulhu
g4merboi90
Cthulhu
10,907
821
1,096
1,982
24,420
28,025
0
7,945
15,994
44,193
0
L
9,111
1,323
423
1,003
14,704
5,816
271
4,390
10,040
0
35,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,364
Gold Earned
37,344
222
Minions Killed
201
7
Camps Cleared
4
917,063
Distance Traveled
923,025
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,383
688
64
4
2
283,123
0
W
Ah Puch
13,431
746
104
6
0
322,219
1
W
Bakasura
12,916
718
47
3
7
318,462
1
W
Izanami
14,017
779
71
4
0
276,382
3
L
Cthulhu
12,227
679
79
4
0
312,436
5
L
Loki
12,734
707
58
3
2
327,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role