Player Matchup

Anubis
Anubis
 
Anubis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
Assai134
Erlang Shen
Level 157
God Stats
1W - 0L
1,524 SR
Queue Stats
17W - 5L
1,731 Elo+
Party 3
Osiris
Osiris
Lonely_Susano
Osiris
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 47L
1,779 Elo+
Party 3
Neith
Neith
Sariita0695
Neith
Level 87
God Stats
142W - 122L
1,661 SR
Queue Stats
144W - 129L
1,605 Elo+
Party 1
Team Averages
Level 138
1,537 SR
1,623 Elo+

VS

Team Averages
Level 126
1,475 SR
1,518 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
EsCaNoR_Shine
Tsukuyomi
Level 156
God Stats
0W - 2L
1,265 SR
Queue Stats
39W - 39L
1,546 Elo+
Party 2
Gilgamesh
Gilgamesh
LordPax
Gilgamesh
Level 15
God Stats
4W - 11L
1,310 SR
Queue Stats
15W - 22L
1,414 Elo+
Solo
Ganesha
Ganesha
RyushinteiSmash
Ganesha
Level 141
God Stats
43W - 44L
1,664 SR
Queue Stats
59W - 63L
1,556 Elo+
Party 2
Chaac
Chaac
tsukuyomi183
Chaac
Level 160
God Stats
5W - 3L
1,636 SR
Queue Stats
40W - 37L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
2 / 2 / 5
8,437
767
8,317
6,949
3,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
 
Janus
15
1 / 3 / 2
7,888
717
9,739
5,962
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Assai134
Erlang Shen
15
4 / 2 / 7
8,898
809
10,390
14,326
12,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 0 / 4
8,360
760
9,298
9,205
8,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 1 / 4
8,139
740
9,926
6,579
2,600
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
1 / 3 / 2
7,489
681
5,352
8,611
2,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
EsCaNoR_Shine
Tsukuyomi
14
3 / 5 / 0
8,066
733
8,157
9,479
3,532
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
LordPax
Gilgamesh
13
0 / 4 / 1
7,347
668
4,188
12,112
9,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
0 / 1 / 7
7,970
725
5,306
12,813
13,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 1 / 2
8,288
753
13,218
15,280
10,074
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
14
Kills
8
8
Deaths
14
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
2
5
2.25
W
Janus
 
Janus
1
3
2
0.67
L
Hou Yi
 
Hou Yi
1
3
2
0.67
W
Erlang Shen
Assai134
Erlang Shen
4
2
7
3.75
L
Tsukuyomi
EsCaNoR_Shine
Tsukuyomi
3
5
0
0.6
W
4
0
4
6
L
Gilgamesh
LordPax
Gilgamesh
0
4
1
0.13
L
0
1
7
3.5
W
3
1
4
5
L
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,670
Damage
36,221
43,021
Taken
58,295
29,517
Mitigated
39,827
11,297
Healing
10,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,317
504
0
2,691
6,949
3,487
174
883
6,066
35,776
0
W
Janus
 
Janus
9,739
202
0
308
5,962
1,626
607
526
5,436
34,563
0
L
Hou Yi
 
Hou Yi
5,352
2,059
0
371
8,611
2,884
0
3,370
5,241
0
28,749
W
Erlang Shen
Assai134
Erlang Shen
10,390
4,181
1,077
3,980
14,326
12,853
0
1,668
12,658
2,581
21,591
L
Tsukuyomi
EsCaNoR_Shine
Tsukuyomi
8,157
2,419
0
732
9,479
3,532
0
1,501
7,978
0
25,168
W
9,298
1,914
0
1,133
9,205
8,951
322
2,004
7,201
0
22,405
L
Gilgamesh
LordPax
Gilgamesh
4,188
1,011
971
1,447
12,112
9,733
33
4,680
7,432
0
10,043
L
5,306
380
465
1,788
12,813
13,604
0
4,868
7,945
12,364
0
W
9,926
3,946
0
2,108
6,579
2,600
1,265
225
6,354
0
27,444
L
13,218
2,080
0
4,535
15,280
10,074
0
5,131
10,149
0
33,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,722
Gold Earned
39,160
230
Minions Killed
166
0
Camps Cleared
0
1,138,884
Distance Traveled
1,064,816
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,437
767
71
6
0
214,424
4
W
Janus
7,888
717
61
6
0
234,578
4
L
Hou Yi
7,489
681
48
4
0
186,440
1
W
Erlang Shen
8,898
809
30
3
0
233,499
2
L
Tsukuyomi
8,066
733
37
3
0
211,285
1
W
Osiris
8,360
760
28
3
0
255,925
0
L
Gilgamesh
7,347
668
16
1
0
218,288
0
L
Ganesha
7,970
725
0
0
0
228,783
0
W
Neith
8,139
740
40
4
0
200,458
5
L
Chaac
8,288
753
65
6
0
220,020
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role