Player Matchup

Fenrir
Fenrir
Fweawfaf
Fenrir
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 12L
1,647 Elo+
Solo
Bacchus
Bacchus
Kls7409
Bacchus
Level 69
God Stats
9W - 4L
1,702 SR
Queue Stats
392W - 441L
1,531 Elo+
Solo
Medusa
Medusa
takaashi_
Medusa
Level 148
God Stats
10W - 3L
1,285 SR
Queue Stats
144W - 130L
1,617 Elo+
Solo
Team Averages
Level 110
1,495 SR
1,598 Elo+

VS

Team Averages
Level 15
1,500 SR
1,500 Elo+
Anubis
Anubis
Bloodyalboz1997
Anubis
Level 30
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Poseidon
Poseidon
Brodski_97
Poseidon
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Cerberus
Cerberus
crippe24
Cerberus
Level 7
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fweawfaf
Fenrir
12
2 / 1 / 11
8,046
805
3,242
4,842
2,870
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
Kls7409
Bacchus
12
6 / 2 / 8
9,051
905
7,900
8,380
8,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
takaashi_
Medusa
14
11 / 2 / 5
9,838
984
13,234
6,613
1,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 2
7,430
743
4,398
9,495
4,236
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Brodski_97
Poseidon
10
2 / 7 / 2
7,170
717
2,411
8,316
2,403
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
crippe24
Cerberus
9
0 / 7 / 4
6,657
666
2,036
11,499
10,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
19
Kills
5
5
Deaths
19
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
Poseidon
Brodski_97
Poseidon
2
7
2
0.43
W
Fenrir
Fweawfaf
Fenrir
2
1
11
7.5
W
Bacchus
Kls7409
Bacchus
6
2
8
5
L
Cerberus
crippe24
Cerberus
0
7
4
0.29
W
Medusa
takaashi_
Medusa
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,376
Damage
8,845
19,835
Taken
29,310
13,496
Mitigated
17,481
5,328
Healing
2,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,398
219
0
1,363
9,495
4,236
0
2,877
6,618
18,591
0
L
Poseidon
Brodski_97
Poseidon
2,411
737
0
4
8,316
2,403
0
3,026
5,290
11,228
0
W
Fenrir
Fweawfaf
Fenrir
3,242
537
80
1,207
4,842
2,870
368
2,315
2,527
0
9,950
W
Bacchus
Kls7409
Bacchus
7,900
978
0
1,578
8,380
8,739
385
3,527
4,853
18,182
0
L
Cerberus
crippe24
Cerberus
2,036
188
0
833
11,499
10,842
0
2,354
9,145
7,009
0
W
Medusa
takaashi_
Medusa
13,234
5,506
0
2,463
6,613
1,887
1,429
3,524
3,089
0
49,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,935
Gold Earned
21,257
109
Minions Killed
52
7
Camps Cleared
2
569,564
Distance Traveled
480,653
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,430
743
21
2
1
172,625
2
L
Poseidon
7,170
717
12
1
1
157,381
0
W
Fenrir
8,046
805
20
2
2
197,410
1
W
Bacchus
9,051
905
21
2
0
184,766
3
L
Cerberus
6,657
666
19
2
0
150,647
0
W
Medusa
9,838
984
68
7
5
187,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role