Player Matchup

Neith
Neith
Lunatje08
Neith
Level 20
God Stats
2W - 0L
1,451 SR
Queue Stats
4W - 3L
1,502 Elo+
Party 2
Scylla
Scylla
ResRose
Scylla
Level 55
God Stats
2W - 2L
1,514 SR
Queue Stats
7W - 14L
1,284 Elo+
Party 2
Cthulhu
Cthulhu
TNThijs
Cthulhu
Level 65
God Stats
2W - 0L
1,851 SR
Queue Stats
5W - 9L
1,252 Elo+
Party 2
Team Averages
Level 47
1,605 SR
1,346 Elo+

VS

Team Averages
Level 52
1,433 SR
1,349 Elo+
Thor
Thor
DerBreVonNebenAn
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,078 Elo+
Party 1
Janus
Janus
Ganziy01
Janus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,624 Elo+
Party 1
Bacchus
Bacchus
Paratrooper
Bacchus
Level 58
God Stats
2W - 6L
1,300 SR
Queue Stats
101W - 150L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lunatje08
Neith
14
9 / 1 / 13
9,061
906
12,478
7,124
2,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
ResRose
Scylla
14
10 / 3 / 11
9,337
934
8,907
7,030
2,272
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
TNThijs
Cthulhu
13
6 / 3 / 16
8,770
877
8,648
11,865
10,325
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 11 / 4
7,663
766
6,727
12,442
4,331
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
Ganziy01
Janus
11
5 / 9 / 1
7,765
777
7,279
9,761
2,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Paratrooper
Bacchus
9
0 / 5 / 4
6,558
656
4,517
12,125
11,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
16
25
Kills
7
7
Deaths
25
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
11
4
0.36
L
Janus
Ganziy01
Janus
5
9
1
0.61
W
Neith
Lunatje08
Neith
9
1
13
15.5
L
Bacchus
Paratrooper
Bacchus
0
5
4
0.4
W
Scylla
ResRose
Scylla
10
3
11
5.17
W
Cthulhu
TNThijs
Cthulhu
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,033
Damage
18,523
26,019
Taken
34,328
14,850
Mitigated
19,184
9,316
Healing
1,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,727
1,173
108
764
12,442
4,331
0
5,880
6,562
0
15,691
L
Janus
Ganziy01
Janus
7,279
533
0
541
9,761
2,971
0
5,659
4,102
22,167
0
W
Neith
Lunatje08
Neith
12,478
5,275
0
3,215
7,124
2,253
732
3,924
2,997
0
19,220
L
Bacchus
Paratrooper
Bacchus
4,517
692
0
544
12,125
11,882
0
6,136
5,989
9,616
0
W
Scylla
ResRose
Scylla
8,907
2,047
0
1,355
7,030
2,272
227
4,008
2,801
27,391
0
W
Cthulhu
TNThijs
Cthulhu
8,648
1,015
844
3,902
11,865
10,325
0
3,471
8,231
28,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,168
Gold Earned
21,986
110
Minions Killed
71
6
Camps Cleared
1
534,151
Distance Traveled
460,609
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,663
766
17
2
0
145,858
3
L
Janus
7,765
777
44
4
1
143,733
1
W
Neith
9,061
906
10
1
2
166,776
3
L
Bacchus
6,558
656
10
1
0
171,018
4
W
Scylla
9,337
934
53
5
4
165,881
2
W
Cthulhu
8,770
877
47
5
0
201,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role