Player Matchup

Ra
Ra
Gold II
BoKnowsss
Ra
Gold II
Level 95
God Stats
1W - 0L
1,541 SR
Queue Stats
16W - 9L
1,749 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
MadreDeSaskía
Ne Zha
Platinum IV
Level 160
God Stats
2W - 1L
1,685 SR
Queue Stats
131W - 134L
1,750 MMR
Solo
Jing Wei
Jing Wei
Gold III
Superstiition
Jing Wei
Gold III
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
37W - 26L
1,796 MMR
Party 1
Chaac
Chaac
Platinum IV
YmirIsWhere
Chaac
Platinum IV
Level 123
God Stats
93W - 109L
1,469 SR
Queue Stats
1,086W - 1,081L
1,803 MMR
Solo
Ares
Ares
Gold III
ashlynnnn
Ares
Gold III
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,762 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 124
1,539 SR
1,772 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 114
1,766 SR
1,772 MMR
Anhur
Anhur
Gold I
Lücãrio
Anhur
Gold I
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
259W - 270L
1,725 MMR
Solo
Amaterasu
Amaterasu
Gold III
Saxjavier2
Amaterasu
Gold III
Level 101
God Stats
1W - 1L
1,813 SR
Queue Stats
86W - 89L
1,731 MMR
Solo
Poseidon
Poseidon
Platinum III
Sydub
Poseidon
Platinum III
Level 81
God Stats
2W - 1L
1,822 SR
Queue Stats
106W - 95L
1,792 MMR
Solo
Fafnir
Fafnir
Gold II
TheGudGud
Fafnir
Gold II
Level 110
God Stats
0W - 1L
1,744 SR
Queue Stats
66W - 65L
1,776 MMR
Solo
Kali
Kali
Platinum V
ValhallaJohn
Kali
Platinum V
Level 121
God Stats
2W - 1L
1,952 SR
Queue Stats
125W - 116L
1,835 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 5
6,186
619
2,368
4,238
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 4
6,438
644
3,721
6,464
2,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
Superstiition
Jing Wei
11
2 / 0 / 1
6,454
645
2,730
2,967
745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 1 / 3
7,521
752
7,689
7,679
5,225
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
10
3 / 1 / 2
6,149
615
4,559
6,517
4,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bans
GilgameshAgniArtioBastet

VS

Bans
ThothAtlasFenrirCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Lücãrio
Anhur
9
0 / 3 / 1
5,264
526
2,797
5,365
1,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Saxjavier2
Amaterasu
10
1 / 4 / 0
5,640
564
2,974
7,444
4,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
Sydub
Poseidon
11
3 / 4 / 0
6,285
629
4,006
5,932
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
TheGudGud
Fafnir
6
0 / 1 / 1
4,827
483
894
6,148
3,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 2 / 2
5,783
578
3,564
7,001
2,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
14
Kills
5
5
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
L
Anhur
Lücãrio
Anhur
0
3
1
0.17
W
3
1
4
5
L
Amaterasu
Saxjavier2
Amaterasu
1
4
0
0.25
W
Jing Wei
Superstiition
Jing Wei
2
0
1
2.5
L
Poseidon
Sydub
Poseidon
3
4
0
0.75
L
Fafnir
TheGudGud
Fafnir
0
1
1
0.5
L
1
2
2
1
W
5
1
3
6.5
W
Ares
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,067
Damage
14,235
27,865
Taken
31,890
13,830
Mitigated
12,145
9,546
Healing
7,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,368
300
365
1,226
4,238
1,154
0
1,375
2,863
31,100
0
L
Anhur
Lücãrio
Anhur
2,797
1,452
0
1,145
5,365
1,128
0
2,657
2,708
0
29,142
W
3,721
763
0
700
6,464
2,385
0
1,653
4,811
0
35,566
L
Amaterasu
Saxjavier2
Amaterasu
2,974
1,127
0
2,211
7,444
4,105
1,028
857
6,587
0
30,028
W
Jing Wei
Superstiition
Jing Wei
2,730
2,108
0
1,964
2,967
745
0
229
2,738
0
48,430
L
Poseidon
Sydub
Poseidon
4,006
696
0
614
5,932
1,393
0
778
5,154
35,488
0
L
Fafnir
TheGudGud
Fafnir
894
264
22
2,281
6,148
3,475
0
1,712
4,436
6,200
0
L
3,564
1,404
0
1,261
7,001
2,044
0
646
6,355
0
32,965
W
7,689
2,900
0
3,234
7,679
5,225
428
461
7,218
0
42,923
W
Ares
4,559
950
0
2,057
6,517
4,321
0
1,182
5,335
15,045
731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,748
Gold Earned
27,799
340
Minions Killed
288
0
Camps Cleared
0
1,115,138
Distance Traveled
1,022,953
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,186
619
62
6
0
221,750
2
L
Anhur
5,264
526
73
7
0
185,121
3
W
Ne Zha
6,438
644
59
6
0
244,706
4
L
Amaterasu
5,640
564
61
6
0
207,479
3
W
Jing Wei
6,454
645
110
11
0
215,223
6
L
Poseidon
6,285
629
85
9
0
188,243
0
L
Fafnir
4,827
483
7
1
0
212,806
1
L
Kali
5,783
578
62
6
0
229,304
2
W
Chaac
7,521
752
97
10
0
217,754
2
W
Ares
6,149
615
12
1
0
215,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role