Player Matchup

Bastet
Bastet
LeHeftySigh
Bastet
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 38L
1,781 Elo+
Party 2
Persephone
Persephone
NimbleGod
Persephone
Level 52
God Stats
2W - 1L
1,497 SR
Queue Stats
30W - 12L
1,879 Elo+
Party 2
Athena
Athena
Pentostons
Athena
Level 109
God Stats
3W - 1L
1,712 SR
Queue Stats
82W - 56L
1,571 Elo+
Party 3
Set
Set
kaniner
Set
Level 87
God Stats
2W - 0L
1,704 SR
Queue Stats
100W - 70L
1,571 Elo+
Party 3
Chang'e
Chang'e
s0mez
Chang'e
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 28L
1,658 Elo+
Party 3
Team Averages
Level 84
1,583 SR
1,692 Elo+

VS

Team Averages
Level 107
1,581 SR
1,506 Elo+
Apollo
Apollo
 
Apollo
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
RS_Dukydeath
Guan Yu
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
325W - 324L
1,511 Elo+
Party 4
Hun Batz
Hun Batz
SnowmanTheJimmy
Hun Batz
Level 122
God Stats
6W - 5L
1,688 SR
Queue Stats
421W - 461L
1,485 Elo+
Solo
Cerberus
Cerberus
llKAMiiKAzll
Cerberus
Level 129
God Stats
5W - 5L
1,719 SR
Queue Stats
559W - 559L
1,533 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
22 / 4 / 13
13,505
965
37,805
18,196
8,883
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
NimbleGod
Persephone
17
3 / 2 / 21
10,896
778
14,587
10,727
4,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Pentostons
Athena
16
1 / 4 / 27
10,342
739
8,055
22,094
34,735
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Set
16
6 / 4 / 15
10,818
773
14,475
14,363
9,998
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
s0mez
Chang'e
19
7 / 1 / 25
11,701
836
11,555
13,217
12,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
7 / 11 / 3
11,195
800
12,131
17,701
6,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
 
Chiron
18
3 / 8 / 7
10,744
767
11,023
18,458
5,953
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
RS_Dukydeath
Guan Yu
15
0 / 6 / 8
9,359
669
2,790
19,496
25,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
17
4 / 6 / 9
10,569
755
19,189
17,244
6,510
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
llKAMiiKAzll
Cerberus
16
1 / 8 / 11
10,686
763
13,948
27,799
30,720
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
53
39
Kills
15
15
Deaths
39
101
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
7
11
3
0.77
L
Chiron
 
Chiron
3
8
7
0.81
W
Bastet
22
4
13
7.13
W
Persephone
NimbleGod
Persephone
3
2
21
6.75
W
Athena
Pentostons
Athena
1
4
27
3.63
L
Guan Yu
RS_Dukydeath
Guan Yu
0
6
8
0.67
L
Hun Batz
4
6
9
1.42
W
Set
6
4
15
3.38
L
Cerberus
llKAMiiKAzll
Cerberus
1
8
11
0.81
W
Chang'e
s0mez
Chang'e
7
1
25
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,477
Damage
59,081
78,597
Taken
100,698
70,631
Mitigated
75,332
30,135
Healing
33,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
12,131
5,259
1,752
1,258
17,701
6,967
360
6,395
11,306
0
19,124
L
Chiron
 
Chiron
11,023
3,560
1,346
3,127
18,458
5,953
1,120
3,609
14,823
0
36,398
W
Bastet
37,805
6,447
160
3,478
18,196
8,883
420
1,883
16,313
0
52,074
W
Persephone
NimbleGod
Persephone
14,587
1,769
1,442
3,476
10,727
4,258
803
2,353
8,372
23,189
0
W
Athena
Pentostons
Athena
8,055
2,005
1,026
2,335
22,094
34,735
680
4,215
17,879
15,157
0
L
Guan Yu
RS_Dukydeath
Guan Yu
2,790
270
7,437
6,418
19,496
25,182
58
8,756
10,740
0
9,794
L
Hun Batz
19,189
4,925
1,546
2,598
17,244
6,510
0
3,453
13,791
0
32,547
W
Set
14,475
7,070
602
1,935
14,363
9,998
1,855
2,974
11,389
0
30,432
L
Cerberus
llKAMiiKAzll
Cerberus
13,948
1,477
1,115
6,422
27,799
30,720
0
11,984
15,815
25,606
0
W
Chang'e
s0mez
Chang'e
11,555
2,350
9,916
5,765
13,217
12,757
997
2,523
10,694
33,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,262
Gold Earned
52,553
135
Minions Killed
136
0
Camps Cleared
0
1,413,992
Distance Traveled
1,058,094
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,195
800
20
1
0
203,639
1
L
Chiron
10,744
767
49
4
0
182,298
0
W
Bastet
13,505
965
39
3
0
310,650
0
W
Persephone
10,896
778
16
1
0
284,097
4
W
Athena
10,342
739
13
1
0
292,610
0
L
Guan Yu
9,359
669
12
1
0
229,084
1
L
Hun Batz
10,569
755
32
2
0
231,982
0
W
Set
10,818
773
30
2
0
262,514
2
L
Cerberus
10,686
763
23
2
0
211,091
0
W
Chang'e
11,701
836
37
3
0
264,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role