Player Matchup

Awilix
Awilix
Brandon123-321
Awilix
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 182L
1,366 Elo+
Solo
Serqet
Serqet
CandyGabiBrasil
Serqet
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Hemi Won
Ymir
Level 25
God Stats
8W - 9L
1,489 SR
Queue Stats
14W - 11L
1,476 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Robbman22
Ah Muzen Cab
Level 39
God Stats
14W - 19L
1,490 SR
Queue Stats
79W - 94L
1,476 Elo+
Party 1
Nike
Nike
xCHERRYSx
Nike
Level 101
God Stats
5W - 9L
1,583 SR
Queue Stats
105W - 112L
1,517 Elo+
Solo
Team Averages
Level 48
1,512 SR
1,467 Elo+

VS

Team Averages
Level 91
1,504 SR
1,504 Elo+
Odin
Odin
Deathwish502
Odin
Level 35
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 35L
1,227 Elo+
Solo
Freya
Freya
MyEpicz
Freya
Level 38
God Stats
7W - 2L
1,557 SR
Queue Stats
100W - 57L
1,625 Elo+
Party 2
Olorun
Olorun
TTV_Moy
Olorun
Level 128
God Stats
3W - 2L
1,745 SR
Queue Stats
82W - 82L
1,524 Elo+
Party 2
King Arthur
King Arthur
YourAverageJoe63
King Arthur
Level 127
God Stats
5W - 9L
1,398 SR
Queue Stats
163W - 155L
1,549 Elo+
Party 2
Arachne
Arachne
qhwqq
Arachne
Level 126
God Stats
1W - 1L
1,318 SR
Queue Stats
44W - 56L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 9 / 1
8,120
508
7,327
12,311
3,708
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 11 / 2
6,847
428
1,803
9,124
2,430
Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
10
3 / 7 / 3
7,417
464
4,517
15,098
9,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
Robbman22
Ah Muzen Cab
11
0 / 9 / 4
7,140
446
7,564
11,135
2,945
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nike
14
5 / 2 / 5
10,142
634
6,907
11,114
10,450
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 16
8,418
526
10,370
14,482
8,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
MyEpicz
Freya
14
9 / 2 / 8
8,803
550
12,020
6,862
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Olorun
TTV_Moy
Olorun
15
13 / 4 / 3
9,778
611
12,780
11,602
4,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
YourAverageJoe63
King Arthur
13
2 / 4 / 9
7,881
493
3,948
13,166
10,508
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
qhwqq
Arachne
14
10 / 1 / 8
9,201
575
8,926
8,521
3,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
81
14
Kills
37
38
Deaths
14
15
Assists
44
Player
Kills
Deaths
Assists
KDA
L
4
9
1
0.5
L
2
11
2
0.27
W
3
3
16
3.67
L
Ymir
3
7
3
0.64
W
Freya
MyEpicz
Freya
9
2
8
6.5
L
Ah Muzen Cab
Robbman22
Ah Muzen Cab
0
9
4
0.22
W
Olorun
TTV_Moy
Olorun
13
4
3
3.63
W
King Arthur
YourAverageJoe63
King Arthur
2
4
9
1.63
W
Arachne
qhwqq
Arachne
10
1
8
14
L
Nike
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,118
Damage
48,044
58,782
Taken
54,633
29,121
Mitigated
28,891
4,617
Healing
14,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,327
2,505
73
394
12,311
3,708
0
6,778
5,533
0
23,332
L
1,803
622
0
227
9,124
2,430
0
4,162
4,962
0
9,325
W
10,370
1,730
0
2,960
14,482
8,144
131
2,076
12,165
5,074
37,578
L
Ymir
4,517
869
0
1,754
15,098
9,588
24
6,959
8,139
15,353
0
W
Freya
MyEpicz
Freya
12,020
3,998
0
2,734
6,862
2,352
328
1,191
5,671
40,497
0
L
Ah Muzen Cab
Robbman22
Ah Muzen Cab
7,564
2,339
102
679
11,135
2,945
0
2,921
8,214
0
39,941
W
Olorun
TTV_Moy
Olorun
12,780
6,579
0
4,528
11,602
4,834
4,665
1,461
9,836
59,916
7,282
W
King Arthur
YourAverageJoe63
King Arthur
3,948
757
385
2,258
13,166
10,508
208
1,213
11,863
0
38,635
W
Arachne
qhwqq
Arachne
8,926
6,966
0
1,459
8,521
3,053
444
453
8,068
0
55,970
L
Nike
6,907
737
39
1,349
11,114
10,450
0
4,274
6,840
6,371
41,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,666
Gold Earned
44,081
230
Minions Killed
406
0
Camps Cleared
0
1,247,673
Distance Traveled
1,542,620
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,120
508
31
2
0
262,927
2
L
Serqet
6,847
428
9
1
0
222,972
0
W
Odin
8,418
526
64
4
0
318,728
0
L
Ymir
7,417
464
21
1
0
245,827
1
W
Freya
8,803
550
63
4
0
295,709
1
L
Ah Muzen Cab
7,140
446
71
4
0
243,370
1
W
Olorun
9,778
611
110
7
0
266,957
4
W
King Arthur
7,881
493
68
4
0
291,977
3
W
Arachne
9,201
575
101
6
0
369,249
4
L
Nike
10,142
634
98
6
0
272,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role