Player Matchup

Tsukuyomi
Tsukuyomi
Silver III
Dominusek2
Tsukuyomi
Silver III
Level 123
God Stats
1W - 0L
1,715 SR
Queue Stats
54W - 57L
1,319 MMR
Solo
Chaac
Chaac
Bronze III
Kolan4ikOff
Chaac
Bronze III
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,384 MMR
Solo
Geb
Geb
Gold V
MrChristianich
Geb
Gold V
Level 142
God Stats
6W - 4L
1,540 SR
Queue Stats
104W - 101L
1,324 MMR
Party 2
Danzaburou
Danzaburou
Silver III
SaftigesKorn
Danzaburou
Silver III
Level 84
God Stats
4W - 1L
1,394 SR
Queue Stats
12W - 10L
1,384 MMR
Solo
Ra
Ra
Gold V
destroyerpuig
Ra
Gold V
Level 156
God Stats
6W - 6L
1,500 SR
Queue Stats
106W - 104L
1,370 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,530 SR
1,356 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 91
1,630 SR
1,393 MMR
Agni
Agni
Gold V
 
Agni
Gold V
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold IV
AvengerDav
Mercury
Gold IV
Level 160
God Stats
2W - 6L
1,716 SR
Queue Stats
402W - 415L
1,343 MMR
Solo
Guan Yu
Guan Yu
Silver I
Babuta123
Guan Yu
Silver I
Level 48
God Stats
19W - 17L
1,700 SR
Queue Stats
38W - 45L
1,458 MMR
Party 1
Rama
Rama
Silver II
WARMOST
Rama
Silver II
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 66L
1,330 MMR
Solo
Cabrakan
Cabrakan
Silver II
reFRESZ
Cabrakan
Silver II
Level 83
God Stats
1W - 1L
1,733 SR
Queue Stats
28W - 47L
1,337 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dominusek2
Tsukuyomi
20
6 / 4 / 15
13,132
597
18,885
17,576
8,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 5 / 11
12,412
564
14,211
21,436
19,968
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
3 / 4 / 18
11,768
535
10,271
21,043
20,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
SaftigesKorn
Danzaburou
20
12 / 4 / 10
14,933
679
21,002
20,665
8,358
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 6 / 10
13,518
614
16,595
13,705
9,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
MulanCharybdisBastet

VS

Bans
ZeusAthenaEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
6 / 6 / 5
11,729
533
16,381
14,890
4,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
AvengerDav
Mercury
20
7 / 6 / 5
12,421
565
12,866
19,952
9,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Babuta123
Guan Yu
17
3 / 4 / 4
10,984
499
11,172
24,558
27,027
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
WARMOST
Rama
16
3 / 7 / 5
10,456
475
12,248
19,001
4,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
reFRESZ
Cabrakan
15
4 / 9 / 7
10,573
481
9,962
24,605
26,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
49
32
Kills
23
23
Deaths
32
64
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
6
6
5
1.42
L
Mercury
AvengerDav
Mercury
7
6
5
1.58
L
Guan Yu
Babuta123
Guan Yu
3
4
4
1.25
W
Tsukuyomi
Dominusek2
Tsukuyomi
6
4
15
3.38
W
3
5
11
1.7
W
3
4
18
3
W
Danzaburou
SaftigesKorn
Danzaburou
12
4
10
4.25
L
Rama
WARMOST
Rama
3
7
5
0.79
W
8
6
10
2.17
L
Cabrakan
reFRESZ
Cabrakan
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,964
Damage
62,629
94,425
Taken
103,006
66,519
Mitigated
71,586
35,235
Healing
27,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
16,381
1,353
0
2,757
14,890
4,373
1,651
5,749
9,141
87,731
0
L
Mercury
AvengerDav
Mercury
12,866
5,835
0
4,428
19,952
9,055
72
4,258
15,694
0
96,972
L
Guan Yu
Babuta123
Guan Yu
11,172
2,268
1,564
8,101
24,558
27,027
141
7,260
17,298
0
67,502
W
Tsukuyomi
Dominusek2
Tsukuyomi
18,885
6,074
0
6,645
17,576
8,862
1,055
6,081
11,495
0
95,603
W
14,211
2,967
0
5,662
21,436
19,968
557
4,206
17,230
12,505
62,579
W
10,271
2,075
0
3,144
21,043
20,283
580
9,169
10,694
28,622
9,974
W
Danzaburou
SaftigesKorn
Danzaburou
21,002
11,363
0
11,708
20,665
8,358
3,389
3,886
16,245
0
112,959
L
Rama
WARMOST
Rama
12,248
10,803
0
7,504
19,001
4,448
0
3,692
15,309
0
71,647
W
16,595
1,425
4,440
3,636
13,705
9,048
2,527
5,175
8,530
104,642
0
L
Cabrakan
reFRESZ
Cabrakan
9,962
1,146
194
2,502
24,605
26,683
0
7,550
17,055
35,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,763
Gold Earned
56,163
647
Minions Killed
599
0
Camps Cleared
0
2,167,405
Distance Traveled
2,054,812
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,729
533
139
6
0
385,831
7
L
Mercury
12,421
565
136
6
0
475,624
0
L
Guan Yu
10,984
499
139
6
0
440,657
5
W
Tsukuyomi
13,132
597
140
6
0
476,033
1
W
Chaac
12,412
564
142
6
0
411,661
3
W
Geb
11,768
535
32
1
0
469,844
9
W
Danzaburou
14,933
679
156
7
0
405,020
3
L
Rama
10,456
475
129
6
0
375,101
4
W
Ra
13,518
614
177
8
0
404,847
9
L
Cabrakan
10,573
481
56
3
0
377,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role