Player Matchup

Eset
Eset
Brummieboii
Eset
Level 158
God Stats
14W - 5L
1,779 SR
Queue Stats
274W - 202L
1,621 Elo+
Party 1
Kali
Kali
Speknekje
Kali
Level 89
God Stats
6W - 5L
1,818 SR
Queue Stats
273W - 210L
1,561 Elo+
Party 1
Zhong Kui
Zhong Kui
ToeterManBro
Zhong Kui
Level 156
God Stats
11W - 6L
1,390 SR
Queue Stats
74W - 37L
1,641 Elo+
Party 1
Bellona
Bellona
ZemGaming
Bellona
Level 33
God Stats
6W - 1L
1,916 SR
Queue Stats
142W - 69L
1,627 Elo+
Party 1
Atlas
Atlas
mryayyay
Atlas
Level 127
God Stats
24W - 11L
1,450 SR
Queue Stats
45W - 27L
1,623 Elo+
Party 1
Team Averages
Level 113
1,671 SR
1,615 Elo+

VS

Team Averages
Level 63
1,378 SR
1,459 Elo+
Sol
Sol
 
Sol
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
Arman19000
Kali
Level 126
God Stats
15W - 20L
1,341 SR
Queue Stats
341W - 364L
1,454 Elo+
Solo
Thoth
Thoth
LiboooR0
Thoth
Level 8
God Stats
0W - 2L
1,226 SR
Queue Stats
3W - 7L
1,391 Elo+
Party 2
Hachiman
Hachiman
NatanNate
Hachiman
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
189W - 238L
1,475 Elo+
Solo
Jormungandr
Jormungandr
PARROTEelgrande
Jormungandr
Level 113
God Stats
0W - 1L
1,324 SR
Queue Stats
29W - 32L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 17
11,014
612
11,946
12,891
9,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kali
18
11 / 3 / 5
11,703
650
11,167
17,530
7,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
ToeterManBro
Zhong Kui
18
6 / 1 / 9
11,444
636
12,624
11,353
8,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
ZemGaming
Bellona
14
7 / 3 / 11
9,771
543
5,252
11,039
11,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
mryayyay
Atlas
17
8 / 2 / 10
11,090
616
15,854
14,916
6,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 9 / 3
8,273
460
8,360
15,358
5,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
1 / 5 / 3
8,192
455
3,427
14,264
5,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
LiboooR0
Thoth
14
2 / 7 / 1
9,067
504
9,979
10,260
3,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
NatanNate
Hachiman
12
1 / 9 / 1
7,838
435
2,164
11,516
3,530
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
PARROTEelgrande
Jormungandr
12
4 / 12 / 1
8,386
466
5,780
19,899
13,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
19
41
Kills
10
11
Deaths
42
52
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
9
3
0.39
L
1
5
3
0.5
W
9
2
17
8.75
L
Thoth
LiboooR0
Thoth
2
7
1
0.36
L
Hachiman
NatanNate
Hachiman
1
9
1
0.17
L
Jormungandr
PARROTEelgrande
Jormungandr
4
12
1
0.38
W
Kali
11
3
5
4.5
W
Zhong Kui
ToeterManBro
Zhong Kui
6
1
9
10.5
W
Bellona
ZemGaming
Bellona
7
3
11
4.17
W
Atlas
mryayyay
Atlas
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,843
Damage
29,710
67,729
Taken
71,297
42,547
Mitigated
31,719
17,886
Healing
6,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,360
4,089
0
1,503
15,358
5,243
0
8,342
6,604
36,778
0
L
3,427
908
0
2,125
14,264
5,482
0
6,933
7,140
0
37,026
W
11,946
1,313
230
2,513
12,891
9,237
2,047
4,719
8,020
43,073
3,442
L
Thoth
LiboooR0
Thoth
9,979
117
0
0
10,260
3,678
584
5,736
4,385
48,094
0
L
Hachiman
NatanNate
Hachiman
2,164
1,232
0
1,456
11,516
3,530
651
4,221
7,179
0
30,684
L
Jormungandr
PARROTEelgrande
Jormungandr
5,780
1,488
0
1,072
19,899
13,786
0
12,573
6,822
27,462
0
W
Kali
11,167
6,021
0
6,674
17,530
7,928
1,247
2,724
14,712
0
73,314
W
Zhong Kui
ToeterManBro
Zhong Kui
12,624
5,912
0
3,981
11,353
8,102
5,586
5,353
5,616
71,700
8,821
W
Bellona
ZemGaming
Bellona
5,252
1,672
0
2,162
11,039
11,112
2,368
2,511
8,488
0
26,176
W
Atlas
mryayyay
Atlas
15,854
3,958
0
2,326
14,916
6,168
366
7,980
6,774
74,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,022
Gold Earned
41,756
494
Minions Killed
331
0
Camps Cleared
0
1,877,006
Distance Traveled
1,478,016
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,273
460
68
4
0
281,802
0
L
Kali
8,192
455
66
4
0
375,620
1
W
Eset
11,014
612
79
4
0
348,431
2
L
Thoth
9,067
504
99
6
0
286,828
5
L
Hachiman
7,838
435
59
3
0
277,915
1
L
Jormungandr
8,386
466
39
2
0
255,851
1
W
Kali
11,703
650
119
7
0
427,090
2
W
Zhong Kui
11,444
636
142
8
0
326,650
6
W
Bellona
9,771
543
35
2
0
393,734
0
W
Atlas
11,090
616
119
7
0
381,101
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role