Player Matchup

Bastet
Bastet
 
Bastet
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
WarlordXull
Gilgamesh
Level 101
God Stats
5W - 1L
1,809 SR
Queue Stats
13W - 9L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
murdamewrote
Baron Samedi
Level 87
God Stats
3W - 1L
1,715 SR
Queue Stats
92W - 123L
1,426 Elo+
Solo
Team Averages
Level 108
1,675 SR
1,465 Elo+

VS

Team Averages
Level 95
1,425 SR
1,530 Elo+
Freya
Freya
Black__Sleeper
Freya
Level 35
God Stats
7W - 14L
1,333 SR
Queue Stats
20W - 22L
1,317 Elo+
Solo
Kuzenbo
Kuzenbo
Gamemonger49
Kuzenbo
Level 109
God Stats
3W - 4L
1,441 SR
Queue Stats
299W - 244L
1,578 Elo+
Party 1
Thor
Thor
TheSmolBoi
Thor
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 27L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
3 / 4 / 9
11,837
658
12,193
14,646
4,927
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
WarlordXull
Gilgamesh
16
4 / 2 / 10
11,889
661
17,383
31,605
22,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
murdamewrote
Baron Samedi
16
7 / 4 / 3
12,159
676
14,237
17,162
7,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 3
11,125
618
8,571
18,442
6,118
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
Gamemonger49
Kuzenbo
17
2 / 2 / 8
11,433
635
14,177
18,267
28,506
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
6 / 5 / 3
11,988
666
23,534
14,824
5,957
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
14
Kills
10
10
Deaths
14
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
4
9
1.88
L
2
7
3
0.5
L
Kuzenbo
Gamemonger49
Kuzenbo
2
2
8
3
L
6
5
3
1.5
W
Gilgamesh
WarlordXull
Gilgamesh
4
2
10
4.5
W
Baron Samedi
murdamewrote
Baron Samedi
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,813
Damage
46,282
63,413
Taken
51,533
34,615
Mitigated
40,581
29,459
Healing
7,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
12,193
2,015
373
3,484
14,646
4,927
850
4,041
10,605
0
42,079
L
8,571
2,673
0
3,055
18,442
6,118
0
5,860
12,424
31,624
0
L
Kuzenbo
Gamemonger49
Kuzenbo
14,177
4,518
246
3,133
18,267
28,506
52
5,030
12,395
38,932
0
L
23,534
2,765
619
574
14,824
5,957
0
3,636
10,780
0
42,243
W
Gilgamesh
WarlordXull
Gilgamesh
17,383
4,776
421
14,807
31,605
22,644
100
12,916
18,689
0
49,090
W
Baron Samedi
murdamewrote
Baron Samedi
14,237
544
4,485
5,889
17,162
7,044
1,175
6,726
10,436
48,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,885
Gold Earned
34,546
187
Minions Killed
135
13
Camps Cleared
1
972,003
Distance Traveled
899,844
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,837
658
56
3
5
351,780
3
L
Freya
11,125
618
49
3
0
281,311
3
L
Kuzenbo
11,433
635
45
3
1
319,281
3
L
Thor
11,988
666
41
2
0
299,252
3
W
Gilgamesh
11,889
661
57
3
6
322,257
1
W
Baron Samedi
12,159
676
74
4
2
297,966
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role