Player Matchup

Apollo
Apollo
Platinum II
 
Apollo
Platinum II
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver I
Malorvil
Khepri
Silver I
Level 157
God Stats
3W - 1L
1,720 SR
Queue Stats
9W - 7L
1,694 MMR
Party 1
Osiris
Osiris
Platinum III
OpWinchester
Osiris
Platinum III
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 39L
1,778 MMR
Solo
Thoth
Thoth
Gold I
Púffy
Thoth
Gold I
Level 160
God Stats
48W - 35L
1,511 SR
Queue Stats
440W - 428L
1,830 MMR
Party 1
Awilix
Awilix
Platinum III
WetLikeWaaater
Awilix
Platinum III
Level 125
God Stats
5W - 7L
1,549 SR
Queue Stats
322W - 308L
1,749 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,556 SR
1,710 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,600 SR
1,769 MMR
Fenrir
Fenrir
Platinum III
AcAperitia
Fenrir
Platinum III
Level 80
God Stats
19W - 15L
1,692 SR
Queue Stats
159W - 148L
1,786 MMR
Solo
Cupid
Cupid
Gold III
Joiteri
Cupid
Gold III
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,717 MMR
Solo
Merlin
Merlin
Platinum II
Mikkel055d
Merlin
Platinum II
Level 117
God Stats
7W - 10L
1,576 SR
Queue Stats
250W - 259L
1,843 MMR
Solo
Mulan
Mulan
Gold I
Randomname12345
Mulan
Gold I
Level 160
God Stats
3W - 4L
1,734 SR
Queue Stats
49W - 38L
1,753 MMR
Solo
Thanatos
Thanatos
Gold II
Skse
Thanatos
Gold II
Level 143
God Stats
23W - 21L
1,496 SR
Queue Stats
372W - 354L
1,748 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
2 / 2 / 2
6,017
602
4,500
5,931
1,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
Malorvil
Khepri
9
0 / 0 / 5
5,583
558
1,696
4,524
2,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Osiris
12
2 / 0 / 2
6,648
665
8,012
8,476
8,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thoth
Púffy
Thoth
11
2 / 2 / 3
5,962
596
3,814
2,977
762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 1 / 1
6,500
650
4,606
6,348
1,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
CamazotzCliodhnaArtioAgni

VS

Bans
BastetAresAtlasGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AcAperitia
Fenrir
10
2 / 4 / 0
5,613
561
3,471
7,756
2,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
Joiteri
Cupid
9
0 / 2 / 2
5,119
512
3,323
6,631
1,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Mikkel055d
Merlin
11
0 / 2 / 3
6,028
603
1,322
3,307
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 2 / 0
5,006
501
4,678
9,371
8,719
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Skse
Thanatos
9
2 / 2 / 0
5,246
525
3,641
5,892
2,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
12
Kills
4
5
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
2
2
1.5
L
Fenrir
AcAperitia
Fenrir
2
4
0
0.5
L
Cupid
Joiteri
Cupid
0
2
2
0.5
W
Khepri
Malorvil
Khepri
0
0
5
2.5
L
Merlin
Mikkel055d
Merlin
0
2
3
0.75
W
Osiris
2
0
2
3
W
Thoth
Púffy
Thoth
2
2
3
1.75
L
0
2
0
0
L
Thanatos
Skse
Thanatos
2
2
0
1
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,628
Damage
16,435
28,256
Taken
32,957
14,166
Mitigated
16,505
12,719
Healing
13,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,500
2,499
0
2,653
5,931
1,350
93
0
5,877
0
39,397
L
Fenrir
AcAperitia
Fenrir
3,471
1,840
0
1,451
7,756
2,749
0
391
7,365
0
30,225
L
Cupid
Joiteri
Cupid
3,323
1,954
47
2,459
6,631
1,202
0
448
6,183
0
23,693
W
Khepri
Malorvil
Khepri
1,696
146
321
2,131
4,524
2,089
0
361
4,008
7,477
0
L
Merlin
Mikkel055d
Merlin
1,322
0
0
500
3,307
1,010
0
2,280
1,027
35,978
0
W
Osiris
8,012
4,181
0
5,279
8,476
8,125
608
0
8,476
0
40,913
W
Thoth
Púffy
Thoth
3,814
88
0
473
2,977
762
0
801
2,176
37,282
0
L
4,678
572
0
4,508
9,371
8,719
0
403
8,968
0
23,669
L
Thanatos
Skse
Thanatos
3,641
1,236
0
4,651
5,892
2,825
0
1,988
3,904
0
22,280
W
4,606
2,253
0
1,862
6,348
1,840
0
160
6,165
0
26,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,710
Gold Earned
27,012
319
Minions Killed
287
0
Camps Cleared
0
1,040,931
Distance Traveled
965,056
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,017
602
83
8
0
174,646
3
L
Fenrir
5,613
561
63
6
0
211,396
2
L
Cupid
5,119
512
53
5
0
181,889
3
W
Khepri
5,583
558
13
1
0
215,896
4
L
Merlin
6,028
603
87
9
0
192,248
2
W
Osiris
6,648
665
90
9
0
190,184
2
W
Thoth
5,962
596
71
7
0
201,266
4
L
Mulan
5,006
501
45
5
0
171,371
3
L
Thanatos
5,246
525
39
4
0
208,152
2
W
Awilix
6,500
650
62
6
0
258,939
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role