Player Matchup

Apollo
Apollo
Angel-OfDeath96
Apollo
Level 104
God Stats
5W - 3L
1,772 SR
Queue Stats
100W - 108L
1,499 Elo+
Solo
Cthulhu
Cthulhu
SonnyGunz27
Cthulhu
Level 105
God Stats
10W - 11L
1,488 SR
Queue Stats
358W - 335L
1,472 Elo+
Solo
Agni
Agni
aubenji15
Agni
Level 97
God Stats
5W - 4L
1,449 SR
Queue Stats
315W - 349L
1,487 Elo+
Solo
Amaterasu
Amaterasu
dingowarrior666
Amaterasu
Level 160
God Stats
125W - 87L
1,616 SR
Queue Stats
725W - 817L
1,472 Elo+
Solo
Bastet
Bastet
scaryseraphim
Bastet
Level 127
God Stats
7W - 3L
1,539 SR
Queue Stats
85W - 74L
1,619 Elo+
Solo
Team Averages
Level 119
1,573 SR
1,510 Elo+

VS

Team Averages
Level 82
1,540 SR
1,488 Elo+
Fenrir
Fenrir
DJT45
Fenrir
Level 109
God Stats
8W - 7L
1,504 SR
Queue Stats
169W - 174L
1,487 Elo+
Solo
Nemesis
Nemesis
Shadow2478
Nemesis
Level 88
God Stats
24W - 22L
1,489 SR
Queue Stats
235W - 252L
1,411 Elo+
Solo
Cabrakan
Cabrakan
YT_T8RT0T312
Cabrakan
Level 88
God Stats
6W - 3L
1,791 SR
Queue Stats
130W - 130L
1,513 Elo+
Solo
Scylla
Scylla
baaby AiA
Scylla
Level 68
God Stats
10W - 18L
1,415 SR
Queue Stats
185W - 204L
1,512 Elo+
Solo
Danzaburou
Danzaburou
oPsychology
Danzaburou
Level 56
God Stats
17W - 15L
1,501 SR
Queue Stats
369W - 361L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 6
11,107
483
15,099
20,939
7,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
SonnyGunz27
Cthulhu
18
6 / 1 / 14
12,701
552
15,661
19,981
30,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Agni
17
1 / 8 / 5
10,777
469
9,896
14,752
6,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
dingowarrior666
Amaterasu
19
4 / 3 / 2
12,380
538
11,311
19,861
21,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
14 / 4 / 4
12,867
559
21,840
19,424
9,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DJT45
Fenrir
17
6 / 9 / 4
11,125
484
23,137
29,273
23,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Nemesis
Shadow2478
Nemesis
18
8 / 5 / 2
11,206
487
14,225
19,306
8,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cabrakan
YT_T8RT0T312
Cabrakan
15
5 / 8 / 6
10,302
448
12,493
25,504
22,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
baaby AiA
Scylla
11
0 / 4 / 3
8,035
349
5,683
8,686
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
oPsychology
Danzaburou
17
4 / 5 / 3
11,204
487
13,230
22,506
7,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
41
31
Kills
23
23
Deaths
31
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
7
6
1.29
L
Fenrir
DJT45
Fenrir
6
9
4
0.89
L
Nemesis
Shadow2478
Nemesis
8
5
2
1.8
W
Cthulhu
SonnyGunz27
Cthulhu
6
1
14
13
L
Cabrakan
YT_T8RT0T312
Cabrakan
5
8
6
1
W
Agni
1
8
5
0.44
L
Scylla
baaby AiA
Scylla
0
4
3
0.38
W
Amaterasu
dingowarrior666
Amaterasu
4
3
2
1.67
L
Danzaburou
oPsychology
Danzaburou
4
5
3
1.1
W
14
4
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,807
Damage
68,768
94,957
Taken
105,275
75,711
Mitigated
63,911
29,522
Healing
24,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,099
8,177
0
7,626
20,939
7,998
1,567
2,455
18,255
0
66,935
L
Fenrir
DJT45
Fenrir
23,137
11,672
0
7,669
29,273
23,142
0
4,567
24,706
3,416
58,434
L
Nemesis
Shadow2478
Nemesis
14,225
8,106
0
3,061
19,306
8,239
0
4,188
15,118
0
83,328
W
Cthulhu
SonnyGunz27
Cthulhu
15,661
1,388
1,276
6,915
19,981
30,127
327
4,815
15,018
50,241
0
L
Cabrakan
YT_T8RT0T312
Cabrakan
12,493
2,139
0
4,655
25,504
22,450
43
7,656
17,848
48,163
0
W
Agni
9,896
383
0
1,189
14,752
6,711
548
5,352
9,182
77,565
0
L
Scylla
baaby AiA
Scylla
5,683
512
0
1,004
8,686
2,293
0
3,090
5,596
33,066
0
W
Amaterasu
dingowarrior666
Amaterasu
11,311
4,731
0
5,919
19,861
21,875
3,563
2,231
17,566
9,196
68,490
L
Danzaburou
oPsychology
Danzaburou
13,230
6,463
601
7,897
22,506
7,787
1,365
8,323
14,183
0
86,630
W
21,840
7,100
0
6,597
19,424
9,000
1,333
4,006
15,276
0
76,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,832
Gold Earned
51,872
547
Minions Killed
453
0
Camps Cleared
0
2,199,121
Distance Traveled
1,998,865
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,107
483
103
4
0
405,483
4
L
Fenrir
11,125
484
90
4
0
393,042
0
L
Nemesis
11,206
487
104
5
0
494,262
0
W
Cthulhu
12,701
552
70
3
0
493,898
6
L
Cabrakan
10,302
448
55
2
0
374,180
5
W
Agni
10,777
469
132
6
0
392,150
1
L
Scylla
8,035
349
52
2
0
312,026
4
W
Amaterasu
12,380
538
142
6
0
410,653
3
L
Danzaburou
11,204
487
152
7
0
425,355
2
W
Bastet
12,867
559
100
4
0
496,937
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role