Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Hacker5
Raijin
Level 107
God Stats
3W - 1L
1,293 SR
Queue Stats
326W - 328L
1,458 Elo+
Solo
Terra
Terra
Polstakana
Terra
Level 124
God Stats
7W - 3L
1,575 SR
Queue Stats
295W - 298L
1,556 Elo+
Party 1
Danzaburou
Danzaburou
omgitsmannich
Danzaburou
Level 147
God Stats
8W - 6L
1,997 SR
Queue Stats
395W - 385L
1,521 Elo+
Solo
Susano
Susano
xllj4ckollx
Susano
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 29L
1,566 Elo+
Solo
Team Averages
Level 133
1,573 SR
1,520 Elo+

VS

Team Averages
Level 114
1,451 SR
1,582 Elo+
Ravana
Ravana
 
Ravana
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Chaos_1235
Jing Wei
Level 158
God Stats
0W - 4L
1,500 SR
Queue Stats
384W - 369L
1,553 Elo+
Party 2
Horus
Horus
Pentostons
Horus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 56L
1,587 Elo+
Party 3
He Bo
He Bo
kaniner
He Bo
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 70L
1,587 Elo+
Party 3
Apollo
Apollo
s0mez
Apollo
Level 66
God Stats
1W - 2L
1,255 SR
Queue Stats
48W - 28L
1,684 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
13 / 2 / 6
11,813
909
21,881
16,098
8,774
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
Hacker5
Raijin
19
7 / 1 / 13
11,075
852
16,125
12,567
6,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
16
0 / 1 / 16
10,329
795
6,442
13,859
13,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
omgitsmannich
Danzaburou
17
2 / 1 / 17
10,321
794
12,548
10,605
5,639
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
13
1 / 6 / 11
8,859
681
10,180
13,551
8,092
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
0 / 5 / 6
8,201
631
9,315
13,697
15,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Jing Wei
Chaos_1235
Jing Wei
16
3 / 5 / 3
8,704
670
10,026
12,495
6,009
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
15
1 / 3 / 8
8,098
623
4,325
18,283
20,708
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
kaniner
He Bo
14
0 / 5 / 7
7,759
597
16,384
14,438
5,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
s0mez
Apollo
15
4 / 5 / 3
8,751
673
11,697
13,004
5,888
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
35
23
Kills
8
11
Deaths
23
63
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
13
2
6
8
L
Ravana
 
Ravana
0
5
6
0.6
L
Jing Wei
Chaos_1235
Jing Wei
3
5
3
0.9
W
Raijin
Hacker5
Raijin
7
1
13
13.5
L
Horus
1
3
8
1.67
W
Terra
0
1
16
8
L
He Bo
kaniner
He Bo
0
5
7
0.7
W
Danzaburou
omgitsmannich
Danzaburou
2
1
17
10.5
L
Apollo
s0mez
Apollo
4
5
3
1.1
W
Susano
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,176
Damage
51,747
66,680
Taken
71,917
42,888
Mitigated
53,868
28,602
Healing
22,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
21,881
11,702
928
4,632
16,098
8,774
2,661
2,695
13,271
0
46,601
L
Ravana
 
Ravana
9,315
2,041
1,302
2,029
13,697
15,687
0
4,517
8,981
0
17,724
L
Jing Wei
Chaos_1235
Jing Wei
10,026
7,010
151
350
12,495
6,009
0
3,989
8,187
0
29,155
W
Raijin
Hacker5
Raijin
16,125
1,196
1,059
1,543
12,567
6,912
858
1,803
10,531
37,240
0
L
Horus
4,325
2,797
6,691
6,518
18,283
20,708
0
5,001
12,766
0
7,775
W
Terra
6,442
602
9,008
4,866
13,859
13,471
92
5,904
7,817
12,005
0
L
He Bo
kaniner
He Bo
16,384
1,371
918
1,844
14,438
5,576
0
3,823
10,401
26,916
0
W
Danzaburou
omgitsmannich
Danzaburou
12,548
2,637
1,836
2,983
10,605
5,639
2,205
1,345
9,148
0
30,650
L
Apollo
s0mez
Apollo
11,697
6,326
668
2,003
13,004
5,888
0
3,803
9,015
0
24,612
W
Susano
10,180
1,317
1,066
681
13,551
8,092
0
4,637
8,404
0
13,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,397
Gold Earned
41,513
144
Minions Killed
124
0
Camps Cleared
0
1,215,343
Distance Traveled
1,146,605
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,813
909
35
3
0
228,297
0
L
Ravana
8,201
631
20
2
0
259,603
0
L
Jing Wei
8,704
670
30
2
0
214,806
1
W
Raijin
11,075
852
51
4
0
235,469
3
L
Horus
8,098
623
10
1
0
262,328
0
W
Terra
10,329
795
9
1
0
264,599
0
L
He Bo
7,759
597
32
2
0
211,019
0
W
Danzaburou
10,321
794
38
3
0
259,135
1
L
Apollo
8,751
673
32
2
0
198,849
0
W
Susano
8,859
681
11
1
0
227,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role