Player Matchup

Scylla
Scylla
Bronze IV
ElEchizero
Scylla
Bronze IV
Level 160
God Stats
6W - 3L
1,500 SR
Queue Stats
194W - 173L
1,408 MMR
Solo
Ymir
Ymir
Silver IV
Thegapos
Ymir
Silver IV
Level 126
God Stats
6W - 6L
1,500 SR
Queue Stats
31W - 31L
1,368 MMR
Party 3
Bakasura
Bakasura
Bronze III
Tibiscus
Bakasura
Bronze III
Level 127
God Stats
5W - 1L
1,480 SR
Queue Stats
11W - 6L
1,419 MMR
Solo
Izanami
Izanami
Gold I
robersanblas
Izanami
Gold I
Level 144
God Stats
8W - 13L
1,588 SR
Queue Stats
165W - 167L
1,550 MMR
Party 3
Hercules
Hercules
Gold IV
wolfhunters
Hercules
Gold IV
Level 149
God Stats
24W - 25L
1,500 SR
Queue Stats
255W - 243L
1,400 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 141
1,514 SR
1,429 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,755 SR
1,440 MMR
Poseidon
Poseidon
Silver I
Babuta123
Poseidon
Silver I
Level 48
God Stats
0W - 1L
2,051 SR
Queue Stats
38W - 45L
1,507 MMR
Party 1
Heimdallr
Heimdallr
Bronze V
GoNixX23
Heimdallr
Bronze V
Level 141
God Stats
2W - 1L
1,694 SR
Queue Stats
14W - 17L
1,454 MMR
Party 2
Bacchus
Bacchus
Gold II
Godhandler
Bacchus
Gold II
Level 159
God Stats
23W - 20L
1,851 SR
Queue Stats
467W - 475L
1,398 MMR
Solo
Jormungandr
Jormungandr
Silver III
InfinityESPANA
Jormungandr
Silver III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,453 MMR
Party 2
Arachne
Arachne
Silver II
reFRESZ
Arachne
Silver II
Level 83
God Stats
7W - 8L
1,676 SR
Queue Stats
28W - 47L
1,386 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ElEchizero
Scylla
20
7 / 4 / 9
13,848
602
16,600
11,614
4,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
18
2 / 3 / 13
12,589
547
6,891
20,347
25,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
Tibiscus
Bakasura
20
6 / 3 / 4
13,270
577
8,528
20,566
11,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
robersanblas
Izanami
20
8 / 3 / 8
14,711
640
23,861
21,448
6,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
wolfhunters
Hercules
20
2 / 4 / 2
13,299
578
5,164
16,990
11,218
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
TiamatAthenaMulanKali

VS

Bans
Ah Muzen CabSolGebKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Babuta123
Poseidon
17
3 / 4 / 5
11,073
481
10,705
13,017
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
GoNixX23
Heimdallr
18
2 / 7 / 0
11,355
494
13,283
19,746
5,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Godhandler
Bacchus
13
0 / 7 / 2
9,011
392
5,891
19,561
20,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
InfinityESPANA
Jormungandr
17
4 / 4 / 5
11,687
508
11,883
20,062
24,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
reFRESZ
Arachne
19
8 / 3 / 4
12,128
527
16,661
19,388
8,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
33
25
Kills
17
17
Deaths
25
36
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Babuta123
Poseidon
3
4
5
1.38
W
Scylla
ElEchizero
Scylla
7
4
9
2.88
L
Heimdallr
GoNixX23
Heimdallr
2
7
0
0.29
L
Bacchus
Godhandler
Bacchus
0
7
2
0.14
L
Jormungandr
InfinityESPANA
Jormungandr
4
4
5
1.63
W
Ymir
2
3
13
2.83
W
Bakasura
Tibiscus
Bakasura
6
3
4
2.67
L
Arachne
reFRESZ
Arachne
8
3
4
3.33
W
Izanami
robersanblas
Izanami
8
3
8
4
W
Hercules
wolfhunters
Hercules
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,044
Damage
58,423
90,965
Taken
91,774
60,077
Mitigated
62,358
29,493
Healing
20,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Babuta123
Poseidon
10,705
1,847
0
3,933
13,017
3,721
32
2,814
9,563
93,464
0
W
Scylla
ElEchizero
Scylla
16,600
3,224
0
1,880
11,614
4,453
1,815
3,083
8,351
110,799
0
L
Heimdallr
GoNixX23
Heimdallr
13,283
5,288
0
5,803
19,746
5,083
367
3,118
16,457
0
103,816
L
Bacchus
Godhandler
Bacchus
5,891
593
0
1,763
19,561
20,627
0
9,561
9,901
28,034
0
L
Jormungandr
InfinityESPANA
Jormungandr
11,883
3,121
0
4,689
20,062
24,586
397
4,244
15,320
60,466
0
W
Ymir
6,891
763
0
6,539
20,347
25,716
337
8,771
11,381
37,825
0
W
Bakasura
Tibiscus
Bakasura
8,528
6,399
0
6,787
20,566
11,763
2,292
4,389
16,142
0
74,914
L
Arachne
reFRESZ
Arachne
16,661
11,410
0
4,676
19,388
8,341
120
4,414
14,634
0
103,088
W
Izanami
robersanblas
Izanami
23,861
16,232
0
8,907
21,448
6,927
5,216
5,726
15,686
0
128,496
W
Hercules
wolfhunters
Hercules
5,164
1,561
0
5,380
16,990
11,218
4,091
7,163
9,394
9,315
73,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,717
Gold Earned
55,254
761
Minions Killed
637
0
Camps Cleared
0
2,291,922
Distance Traveled
2,229,057
16
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,073
481
167
7
0
466,751
6
W
Scylla
13,848
602
205
9
0
458,528
5
L
Heimdallr
11,355
494
167
7
0
399,682
8
L
Bacchus
9,011
392
46
2
0
425,324
10
L
Jormungandr
11,687
508
119
5
0
425,228
12
W
Ymir
12,589
547
46
2
0
437,997
3
W
Bakasura
13,270
577
151
7
0
522,977
4
L
Arachne
12,128
527
138
6
0
512,072
1
W
Izanami
14,711
640
180
8
0
465,328
1
W
Hercules
13,299
578
179
8
0
407,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role