Player Matchup

Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Akll
Agni
Level 128
God Stats
7W - 5L
1,743 SR
Queue Stats
222W - 198L
1,520 Elo+
Solo
Ares
Ares
Judicatorr
Ares
Level 68
God Stats
33W - 24L
1,198 SR
Queue Stats
323W - 353L
1,386 Elo+
Party 1
Chernobog
Chernobog
vasage1
Chernobog
Level 97
God Stats
11W - 5L
1,453 SR
Queue Stats
159W - 168L
1,458 Elo+
Party 1
Poseidon
Poseidon
yuval88fish
Poseidon
Level 122
God Stats
3W - 1L
1,712 SR
Queue Stats
209W - 240L
1,374 Elo+
Party 1
Team Averages
Level 108
1,521 SR
1,448 Elo+

VS

Team Averages
Level 54
1,484 SR
1,373 Elo+
Rama
Rama
DarkGamer17
Rama
Level 88
God Stats
1W - 2L
1,311 SR
Queue Stats
45W - 53L
1,130 Elo+
Solo
Arachne
Arachne
Granio
Arachne
Level 60
God Stats
17W - 8L
1,690 SR
Queue Stats
303W - 304L
1,489 Elo+
Solo
Atlas
Atlas
KorischDude
Atlas
Level 40
God Stats
4W - 5L
1,661 SR
Queue Stats
45W - 49L
1,361 Elo+
Party 2
Baron Samedi
Baron Samedi
İchinoose
Baron Samedi
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 76L
1,471 Elo+
Solo
Bellona
Bellona
Берлога
Bellona
Level 43
God Stats
1W - 3L
1,259 SR
Queue Stats
106W - 106L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
5 / 0 / 5
7,879
716
6,580
5,703
2,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
Akll
Agni
10
2 / 1 / 6
6,366
579
5,669
4,960
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 10
6,722
611
4,956
8,248
6,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
vasage1
Chernobog
12
8 / 0 / 4
7,492
681
7,731
6,990
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
yuval88fish
Poseidon
12
5 / 2 / 6
7,016
638
5,765
5,418
1,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,050
459
3,198
6,188
1,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Granio
Arachne
8
2 / 5 / 1
5,311
483
3,636
10,583
2,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 6 / 0
4,492
408
2,632
9,294
3,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
İchinoose
Baron Samedi
8
1 / 5 / 2
5,160
469
4,956
8,245
3,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 0
5,090
463
2,153
8,364
6,735
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
21
Kills
3
3
Deaths
21
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
5
7.5
W
Agni
Akll
Agni
2
1
6
5
L
0
1
0
0
L
Arachne
Granio
Arachne
2
5
1
0.5
W
1
0
10
6
L
0
6
0
0
W
Chernobog
vasage1
Chernobog
8
0
4
10
W
Poseidon
yuval88fish
Poseidon
5
2
6
4
L
Baron Samedi
İchinoose
Baron Samedi
1
5
2
0.4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,701
Damage
16,575
31,319
Taken
42,674
14,924
Mitigated
17,419
9,047
Healing
8,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,580
2,902
0
2,463
5,703
2,023
2,267
691
4,970
0
42,784
W
Agni
Akll
Agni
5,669
628
0
0
4,960
1,624
916
1,080
3,720
33,047
0
L
3,198
2,405
0
2,354
6,188
1,253
0
1,020
5,168
0
26,955
L
Arachne
Granio
Arachne
3,636
2,013
0
2,189
10,583
2,946
315
5,177
5,406
0
17,438
W
4,956
364
242
2,755
8,248
6,650
0
1,900
6,312
12,168
0
L
2,632
1,154
123
778
9,294
3,205
186
3,351
5,943
10,619
0
W
Chernobog
vasage1
Chernobog
7,731
4,325
0
2,828
6,990
3,112
971
1,668
5,311
0
48,211
W
Poseidon
yuval88fish
Poseidon
5,765
1,567
0
759
5,418
1,515
1,413
1,852
3,418
36,043
0
L
Baron Samedi
İchinoose
Baron Samedi
4,956
690
0
2,160
8,245
3,280
0
4,632
3,613
22,646
0
L
2,153
689
0
1,280
8,364
6,735
808
2,210
6,154
0
22,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,475
Gold Earned
25,103
314
Minions Killed
209
0
Camps Cleared
0
1,041,004
Distance Traveled
967,679
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,879
716
95
9
0
176,264
1
W
Agni
6,366
579
56
5
0
220,992
0
L
Rama
5,050
459
56
5
0
183,349
3
L
Arachne
5,311
483
44
4
0
218,048
0
W
Ares
6,722
611
12
1
0
205,870
6
L
Atlas
4,492
408
17
2
0
207,536
3
W
Chernobog
7,492
681
84
8
0
202,626
3
W
Poseidon
7,016
638
67
6
0
235,252
5
L
Baron Samedi
5,160
469
42
4
0
162,978
2
L
Bellona
5,090
463
50
5
0
195,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role