Player Matchup

Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CrookedStick
Hercules
Level 157
God Stats
5W - 5L
1,686 SR
Queue Stats
595W - 321L
1,873 Elo+
Party 1
Discordia
Discordia
Fëxx
Discordia
Level 126
God Stats
1W - 4L
1,303 SR
Queue Stats
349W - 211L
1,766 Elo+
Party 1
Charybdis
Charybdis
goyagod
Charybdis
Level 119
God Stats
8W - 5L
1,728 SR
Queue Stats
358W - 328L
1,605 Elo+
Party 2
Atlas
Atlas
smereJ
Atlas
Level 147
God Stats
12W - 8L
1,610 SR
Queue Stats
134W - 141L
1,664 Elo+
Party 2
Team Averages
Level 142
1,565 SR
1,682 Elo+

VS

Team Averages
Level 134
1,596 SR
1,663 Elo+
Tsukuyomi
Tsukuyomi
ControIleDanger
Tsukuyomi
Level 160
God Stats
11W - 7L
1,925 SR
Queue Stats
102W - 83L
1,699 Elo+
Solo
Ymir
Ymir
FunkyDunkMunkey
Ymir
Level 128
God Stats
1W - 2L
1,486 SR
Queue Stats
100W - 72L
1,754 Elo+
Solo
Poseidon
Poseidon
TinyWenus96
Poseidon
Level 153
God Stats
2W - 6L
1,566 SR
Queue Stats
170W - 162L
1,628 Elo+
Solo
Sylvanus
Sylvanus
loufman
Sylvanus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,629 Elo+
Solo
Neith
Neith
myflin
Neith
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 131L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
3 / 2 / 7
7,842
603
5,657
7,270
2,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
CrookedStick
Hercules
14
8 / 0 / 1
8,895
684
8,382
16,657
9,271
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Fëxx
Discordia
13
2 / 2 / 5
7,698
592
9,051
5,518
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
goyagod
Charybdis
12
5 / 2 / 3
7,765
597
6,327
9,800
2,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atlas
smereJ
Atlas
12
3 / 1 / 9
7,185
553
5,874
9,397
8,263
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ControIleDanger
Tsukuyomi
11
2 / 5 / 3
6,408
493
4,615
10,193
3,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
3 / 2 / 3
6,867
528
4,375
10,953
7,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
TinyWenus96
Poseidon
11
0 / 5 / 1
6,406
493
7,212
7,467
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sylvanus
loufman
Sylvanus
12
1 / 3 / 2
7,010
539
5,584
9,179
3,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
myflin
Neith
11
1 / 6 / 4
6,526
502
7,256
9,055
1,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
21
Kills
7
7
Deaths
21
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
2
7
3.25
L
Tsukuyomi
ControIleDanger
Tsukuyomi
2
5
3
0.7
W
Hercules
CrookedStick
Hercules
8
0
1
8.5
L
3
2
3
2.25
W
Discordia
Fëxx
Discordia
2
2
5
2.25
L
Poseidon
TinyWenus96
Poseidon
0
5
1
0.1
W
Charybdis
goyagod
Charybdis
5
2
3
3.25
L
Sylvanus
loufman
Sylvanus
1
3
2
0.67
L
Neith
myflin
Neith
1
6
4
0.5
W
Atlas
smereJ
Atlas
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,291
Damage
29,042
48,642
Taken
46,847
23,652
Mitigated
19,048
14,149
Healing
8,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,657
1,512
0
80
7,270
2,260
0
3,348
3,882
0
43,158
L
Tsukuyomi
ControIleDanger
Tsukuyomi
4,615
619
0
1,025
10,193
3,061
0
3,453
6,541
0
32,741
W
Hercules
CrookedStick
Hercules
8,382
2,853
0
7,810
16,657
9,271
0
7,662
8,503
0
48,028
L
4,375
706
286
1,666
10,953
7,814
0
5,127
5,647
15,458
0
W
Discordia
Fëxx
Discordia
9,051
602
0
479
5,518
1,499
0
1,596
3,922
47,628
0
L
Poseidon
TinyWenus96
Poseidon
7,212
1,056
0
1,163
7,467
2,678
0
317
7,130
38,280
0
W
Charybdis
goyagod
Charybdis
6,327
3,950
0
3,972
9,800
2,359
1,124
1,126
8,674
0
51,074
L
Sylvanus
loufman
Sylvanus
5,584
578
359
2,302
9,179
3,727
0
3,352
5,495
45,676
8,820
L
Neith
myflin
Neith
7,256
3,447
0
1,950
9,055
1,768
0
1,926
7,109
0
44,899
W
Atlas
smereJ
Atlas
5,874
2,898
423
1,385
9,397
8,263
0
2,659
6,682
24,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,385
Gold Earned
33,217
411
Minions Killed
359
0
Camps Cleared
0
1,342,452
Distance Traveled
1,272,781
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,842
603
80
6
0
276,974
5
L
Tsukuyomi
6,408
493
54
4
0
287,840
5
W
Hercules
8,895
684
112
9
0
288,122
4
L
Ymir
6,867
528
19
1
0
263,202
4
W
Discordia
7,698
592
103
8
0
261,727
4
L
Poseidon
6,406
493
88
7
0
261,824
5
W
Charybdis
7,765
597
96
7
0
244,195
2
L
Sylvanus
7,010
539
123
9
0
235,972
8
L
Neith
6,526
502
75
6
0
223,943
0
W
Atlas
7,185
553
20
2
0
271,434
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role