Player Matchup

Hel
Hel
AntBaiano
Hel
Level 125
God Stats
4W - 3L
1,555 SR
Queue Stats
610W - 591L
1,512 Elo+
Party 1
Chaac
Chaac
DLSenpai
Chaac
Level 108
God Stats
4W - 3L
1,561 SR
Queue Stats
128W - 138L
1,487 Elo+
Party 1
Osiris
Osiris
Pi Loves You
Osiris
Level 103
God Stats
17W - 10L
1,676 SR
Queue Stats
402W - 379L
1,514 Elo+
Party 1
Cerberus
Cerberus
renvcuvjo
Cerberus
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 14L
1,288 Elo+
Party 2
Medusa
Medusa
xxMartin__69
Medusa
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,306 Elo+
Party 2
Team Averages
Level 87
1,558 SR
1,421 Elo+

VS

Team Averages
Level 93
1,583 SR
1,490 Elo+
Xing Tian
Xing Tian
Bautrix666
Xing Tian
Level 38
God Stats
2W - 2L
1,289 SR
Queue Stats
79W - 57L
1,556 Elo+
Party 3
Janus
Janus
aaron220700
Janus
Level 69
God Stats
4W - 2L
1,856 SR
Queue Stats
214W - 198L
1,499 Elo+
Party 3
Cernunnos
Cernunnos
dan_iel_14
Cernunnos
Level 152
God Stats
63W - 54L
1,496 SR
Queue Stats
335W - 302L
1,435 Elo+
Party 3
Zeus
Zeus
loscapitosdel6A
Zeus
Level 78
God Stats
11W - 16L
1,391 SR
Queue Stats
129W - 147L
1,418 Elo+
Solo
Gilgamesh
Gilgamesh
matiazur123
Gilgamesh
Level 126
God Stats
12W - 10L
1,883 SR
Queue Stats
581W - 543L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 1
11,260
490
9,798
13,612
5,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
DLSenpai
Chaac
18
3 / 2 / 8
11,376
495
11,752
18,218
17,896
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Osiris
20
15 / 3 / 3
13,853
602
23,961
25,686
16,446
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
renvcuvjo
Cerberus
14
0 / 5 / 2
9,243
402
3,466
14,147
10,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
16
1 / 8 / 2
9,787
426
4,525
11,772
3,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bautrix666
Xing Tian
17
4 / 1 / 13
12,517
544
15,803
26,209
31,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 8 / 3
11,490
500
9,635
12,410
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
dan_iel_14
Cernunnos
17
8 / 6 / 7
11,948
519
15,307
20,427
6,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 1 / 2
13,284
578
10,776
6,908
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
matiazur123
Gilgamesh
19
0 / 5 / 4
11,592
504
9,124
23,011
11,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
52
21
Kills
23
23
Deaths
21
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
5
1
0.5
L
Xing Tian
Bautrix666
Xing Tian
4
1
13
10.5
W
Chaac
DLSenpai
Chaac
3
2
8
3.5
W
Osiris
15
3
3
5.5
L
3
8
3
0.56
L
Cernunnos
dan_iel_14
Cernunnos
8
6
7
1.92
L
8
1
2
9
L
Gilgamesh
matiazur123
Gilgamesh
0
5
4
0.4
W
Cerberus
renvcuvjo
Cerberus
0
5
2
0.2
W
Medusa
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,502
Damage
60,645
83,435
Taken
88,965
54,240
Mitigated
53,647
31,659
Healing
19,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,798
1,408
3,570
6,445
13,612
5,568
0
8,162
5,388
86,486
0
L
Xing Tian
Bautrix666
Xing Tian
15,803
1,364
506
6,573
26,209
31,125
649
6,227
19,614
53,305
0
W
Chaac
DLSenpai
Chaac
11,752
2,772
0
7,146
18,218
17,896
662
9,209
8,660
0
67,067
W
Osiris
23,961
6,491
0
8,932
25,686
16,446
138
10,933
14,536
0
107,080
L
9,635
514
0
648
12,410
2,960
1,252
570
11,840
62,528
0
L
Cernunnos
dan_iel_14
Cernunnos
15,307
7,900
0
6,114
20,427
6,314
3,389
4,359
15,972
0
113,779
L
10,776
969
0
1,739
6,908
2,066
522
2,026
4,882
91,739
0
L
Gilgamesh
matiazur123
Gilgamesh
9,124
2,829
0
4,119
23,011
11,182
864
3,133
19,878
0
101,820
W
Cerberus
renvcuvjo
Cerberus
3,466
261
0
2,927
14,147
10,780
303
4,335
9,770
29,746
0
W
Medusa
4,525
1,991
163
2,476
11,772
3,550
901
4,190
7,582
0
54,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,519
Gold Earned
60,831
609
Minions Killed
650
0
Camps Cleared
0
2,208,355
Distance Traveled
2,129,507
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,260
490
166
7
0
388,418
1
L
Xing Tian
12,517
544
59
3
0
437,119
1
W
Chaac
11,376
495
120
5
0
450,204
4
W
Osiris
13,853
602
156
7
0
498,328
4
L
Janus
11,490
500
128
6
0
421,526
5
L
Cernunnos
11,948
519
142
6
0
395,304
4
L
Zeus
13,284
578
163
7
0
426,408
3
L
Gilgamesh
11,592
504
158
7
0
449,150
3
W
Cerberus
9,243
402
69
3
0
454,044
5
W
Medusa
9,787
426
98
4
0
417,361
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role