Player Matchup

Xing Tian
Xing Tian
Boleman
Xing Tian
Level 120
God Stats
3W - 5L
1,500 SR
Queue Stats
386W - 330L
1,452 Elo+
Party 1
Artio
Artio
CoCoKachow
Artio
Level 124
God Stats
9W - 3L
1,525 SR
Queue Stats
426W - 354L
1,558 Elo+
Party 1
Khepri
Khepri
Im Hatman
Khepri
Level 144
God Stats
3W - 4L
1,376 SR
Queue Stats
941W - 901L
1,500 Elo+
Party 1
Scylla
Scylla
Saintsmanrick
Scylla
Level 124
God Stats
4W - 5L
1,322 SR
Queue Stats
147W - 157L
1,417 Elo+
Solo
Chiron
Chiron
xDTBx BOSS
Chiron
Level 77
God Stats
4W - 1L
1,214 SR
Queue Stats
75W - 56L
1,562 Elo+
Party 1
Team Averages
Level 118
1,387 SR
1,498 Elo+

VS

Team Averages
Level 91
1,497 SR
1,522 Elo+
Scylla
Scylla
DireBlowfish3
Scylla
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 136L
1,529 Elo+
Solo
Susano
Susano
RhaegonBR
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,585 Elo+
Solo
Rama
Rama
SeeMyAura
Rama
Level 157
God Stats
0W - 2L
1,255 SR
Queue Stats
88W - 91L
1,548 Elo+
Solo
Eset
Eset
SunMirrow
Eset
Level 129
God Stats
5W - 4L
1,500 SR
Queue Stats
280W - 299L
1,462 Elo+
Solo
Vulcan
Vulcan
desii_94
Vulcan
Level 23
God Stats
1W - 1L
1,729 SR
Queue Stats
65W - 69L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Boleman
Xing Tian
18
3 / 1 / 23
11,172
798
7,154
20,895
23,159
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
18
3 / 2 / 26
11,614
830
6,385
21,419
29,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
Im Hatman
Khepri
16
4 / 4 / 14
10,970
784
5,022
15,228
18,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
9 / 3 / 15
11,274
805
15,258
12,657
6,733
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
xDTBx BOSS
Chiron
19
13 / 3 / 17
12,293
878
20,853
14,244
6,647
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 6
9,921
709
17,704
10,781
3,886
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
RhaegonBR
Susano
15
1 / 11 / 5
9,249
661
8,638
16,429
5,893
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Rama
18
6 / 2 / 3
10,780
770
14,221
10,835
3,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
15
0 / 7 / 8
8,885
635
8,394
11,904
3,617
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
desii_94
Vulcan
17
1 / 6 / 9
10,296
735
19,169
11,308
4,103
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
44
32
Kills
13
13
Deaths
32
95
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Boleman
Xing Tian
3
1
23
14.5
W
Artio
3
2
26
8
L
5
6
6
1.33
W
Khepri
Im Hatman
Khepri
4
4
14
2.75
L
Susano
RhaegonBR
Susano
1
11
5
0.32
W
9
3
15
5.5
L
Rama
6
2
3
3.75
L
Eset
0
7
8
0.57
L
Vulcan
desii_94
Vulcan
1
6
9
0.92
W
Chiron
xDTBx BOSS
Chiron
13
3
17
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,672
Damage
68,126
84,443
Taken
61,257
84,609
Mitigated
21,441
32,335
Healing
14,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Boleman
Xing Tian
7,154
459
2,831
3,451
20,895
23,159
541
11,353
9,320
17,765
0
W
Artio
6,385
178
4,719
6,562
21,419
29,572
757
10,057
11,240
15,672
0
L
17,704
407
351
570
10,781
3,886
61
6,441
4,340
28,618
0
W
Khepri
Im Hatman
Khepri
5,022
159
1,803
1,433
15,228
18,498
202
8,939
6,101
17,776
0
L
Susano
RhaegonBR
Susano
8,638
872
692
2,693
16,429
5,893
0
8,351
8,078
0
13,422
W
15,258
590
2,808
2,283
12,657
6,733
1,438
6,713
5,864
34,584
0
L
Rama
14,221
10,873
931
3,663
10,835
3,942
1,589
5,602
5,233
0
27,444
L
Eset
8,394
363
2,072
1,679
11,904
3,617
0
6,543
5,361
17,326
0
L
Vulcan
desii_94
Vulcan
19,169
5,073
280
1,088
11,308
4,103
240
6,882
4,426
45,938
0
W
Chiron
xDTBx BOSS
Chiron
20,853
4,047
3,724
2,721
14,244
6,647
2,679
7,463
6,651
0
41,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,323
Gold Earned
49,131
167
Minions Killed
137
0
Camps Cleared
0
1,373,809
Distance Traveled
1,191,735
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,172
798
29
2
0
310,746
0
W
Artio
11,614
830
21
2
0
286,294
1
L
Scylla
9,921
709
21
2
0
246,862
1
W
Khepri
10,970
784
10
1
0
280,778
0
L
Susano
9,249
661
12
1
0
238,811
0
W
Scylla
11,274
805
58
4
0
253,580
0
L
Rama
10,780
770
28
2
0
192,893
2
L
Eset
8,885
635
21
2
0
246,873
1
L
Vulcan
10,296
735
55
4
0
266,296
1
W
Chiron
12,293
878
49
4
0
242,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role