Player Matchup

Hades
Hades
 
Hades
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Briangarcia74
Ullr
Level 108
God Stats
2W - 1L
1,540 SR
Queue Stats
57W - 66L
1,468 Elo+
Solo
Osiris
Osiris
GuilhermeQuartz
Osiris
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 72L
1,702 Elo+
Solo
Scylla
Scylla
lSmith
Scylla
Level 69
God Stats
3W - 0L
1,669 SR
Queue Stats
50W - 50L
1,483 Elo+
Solo
Janus
Janus
scyhoenki
Janus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,418 Elo+
Solo
Team Averages
Level 124
1,542 SR
1,514 Elo+

VS

Team Averages
Level 77
1,341 SR
1,496 Elo+
Charybdis
Charybdis
 
Charybdis
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Dilmamae
Freya
Level 156
God Stats
2W - 6L
1,186 SR
Queue Stats
743W - 735L
1,488 Elo+
Solo
Nemesis
Nemesis
Kanarz
Nemesis
Level 29
God Stats
0W - 2L
1,144 SR
Queue Stats
134W - 113L
1,507 Elo+
Solo
Scylla
Scylla
Yashimoto
Scylla
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,706 Elo+
Solo
Discordia
Discordia
fijvnq
Discordia
Level 69
God Stats
1W - 1L
1,377 SR
Queue Stats
10W - 10L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
8 / 3 / 9
9,509
951
9,566
10,985
6,684
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
7 / 1 / 10
9,252
925
9,735
7,372
2,831
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 2 / 13
9,700
970
10,789
13,006
10,986
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
lSmith
Scylla
15
4 / 3 / 9
8,889
889
8,868
6,222
1,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
scyhoenki
Janus
15
1 / 3 / 13
8,724
872
7,774
8,521
5,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
2 / 4 / 6
7,873
787
6,826
10,971
4,734
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
Dilmamae
Freya
11
1 / 4 / 5
7,128
713
9,596
8,198
3,234
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nemesis
Kanarz
Nemesis
14
6 / 5 / 2
8,542
854
7,593
13,771
13,705
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Yashimoto
Scylla
13
0 / 6 / 6
7,372
737
5,160
10,270
3,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
fijvnq
Discordia
12
3 / 6 / 4
7,372
737
8,926
7,182
2,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
35
25
Kills
12
12
Deaths
25
54
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
8
3
9
4.17
L
Charybdis
 
Charybdis
2
4
6
1.25
W
7
1
10
12
L
Freya
Dilmamae
Freya
1
4
5
0.88
W
5
2
13
5.75
L
Nemesis
Kanarz
Nemesis
6
5
2
1.4
L
Scylla
Yashimoto
Scylla
0
6
6
0.5
L
Discordia
fijvnq
Discordia
3
6
4
0.83
W
Scylla
lSmith
Scylla
4
3
9
2.83
W
Janus
scyhoenki
Janus
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,732
Damage
38,101
46,106
Taken
50,392
28,210
Mitigated
28,084
18,675
Healing
12,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
9,566
536
1,085
4,494
10,985
6,684
771
5,336
5,361
17,659
0
L
Charybdis
 
Charybdis
6,826
2,290
134
3,029
10,971
4,734
0
5,669
5,274
0
19,394
W
9,735
3,962
1,302
1,186
7,372
2,831
2,175
3,441
3,707
0
21,518
L
Freya
Dilmamae
Freya
9,596
2,253
763
2,456
8,198
3,234
0
4,881
3,317
15,767
290
W
10,789
1,879
2,786
3,414
13,006
10,986
932
5,732
7,043
0
14,328
L
Nemesis
Kanarz
Nemesis
7,593
2,070
684
2,385
13,771
13,705
0
5,788
7,921
0
10,918
L
Scylla
Yashimoto
Scylla
5,160
276
570
1,692
10,270
3,925
0
6,671
3,451
14,480
0
L
Discordia
fijvnq
Discordia
8,926
276
544
499
7,182
2,486
0
2,939
4,221
12,508
0
W
Scylla
lSmith
Scylla
8,868
1,004
876
851
6,222
1,932
0
4,068
1,898
19,760
0
W
Janus
scyhoenki
Janus
7,774
947
644
2,037
8,521
5,777
1,036
3,704
4,661
25,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,074
Gold Earned
38,287
108
Minions Killed
87
0
Camps Cleared
0
988,959
Distance Traveled
761,251
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,509
951
20
2
0
176,834
3
L
Charybdis
7,873
787
24
2
0
152,605
1
W
Ullr
9,252
925
18
2
0
186,913
1
L
Freya
7,128
713
17
2
0
168,587
1
W
Osiris
9,700
970
2
0
0
228,847
0
L
Nemesis
8,542
854
6
1
0
158,794
0
L
Scylla
7,372
737
28
3
0
151,087
1
L
Discordia
7,372
737
12
1
0
130,178
2
W
Scylla
8,889
889
29
3
0
197,285
3
W
Janus
8,724
872
39
4
0
199,080
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role