Player Matchup

Neith
Neith
Te_Money17
Neith
Level 43
God Stats
212W - 204L
1,569 SR
Queue Stats
394W - 391L
1,407 Elo+
Party 1
Khepri
Khepri
lOwKey_POTENTIAL
Khepri
Level 121
God Stats
44W - 30L
1,617 SR
Queue Stats
399W - 394L
1,514 Elo+
Party 1
Sol
Sol
thegreentank
Sol
Level 68
God Stats
15W - 10L
1,629 SR
Queue Stats
38W - 42L
1,435 Elo+
Party 1
Team Averages
Level 77
1,605 SR
1,452 Elo+

VS

Team Averages
Level 89
1,241 SR
1,351 Elo+
Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
DRDISR3DN3CK
Raijin
Level 40
God Stats
1W - 6L
1,106 SR
Queue Stats
128W - 229L
1,226 Elo+
Solo
Awilix
Awilix
I am negan3143
Awilix
Level 69
God Stats
0W - 1L
1,118 SR
Queue Stats
3W - 6L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
5 / 2 / 6
7,993
799
7,223
6,157
2,582
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 0 / 9
7,982
798
2,476
6,466
6,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 1 / 7
8,079
808
7,372
5,395
2,057
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 1 / 1
6,424
642
5,831
5,689
1,878
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
8
1 / 3 / 1
6,203
620
4,062
5,323
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 8 / 1
6,207
621
4,049
10,514
3,383
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
12
Kills
3
3
Deaths
12
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
1
1
1.5
L
Raijin
1
3
1
0.5
L
1
8
1
0.19
W
Neith
5
2
6
4
W
2
0
9
6.5
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,071
Damage
13,942
18,018
Taken
21,526
11,415
Mitigated
6,812
4,868
Healing
912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,831
2,321
0
0
5,689
1,878
0
2,591
3,098
0
28,274
L
Raijin
4,062
349
42
260
5,323
1,551
0
3,228
2,095
8,234
0
L
4,049
1,552
251
359
10,514
3,383
0
4,357
6,157
0
12,819
W
Neith
7,223
4,057
15
1,875
6,157
2,582
846
1,141
4,795
0
19,130
W
2,476
416
298
962
6,466
6,776
173
908
5,428
11,615
0
W
7,372
2,538
424
1,294
5,395
2,057
1,281
1,519
3,655
33,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,054
Gold Earned
18,834
112
Minions Killed
82
4
Camps Cleared
2
535,157
Distance Traveled
484,986
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,424
642
46
5
2
187,075
1
L
Raijin
6,203
620
16
2
0
129,738
0
L
Awilix
6,207
621
20
2
0
168,173
5
W
Neith
7,993
799
32
3
0
158,255
0
W
Khepri
7,982
798
23
2
1
188,652
4
W
Sol
8,079
808
57
6
3
188,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role