Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BronnyBoy
Nemesis
Level 129
God Stats
1W - 0L
1,306 SR
Queue Stats
10W - 14L
1,096 Elo+
Party 2
Ganesha
Ganesha
CapetainMexico
Ganesha
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,096 Elo+
Party 2
Shiva
Shiva
FIFADJAN
Shiva
Level 160
God Stats
4W - 2L
1,586 SR
Queue Stats
143W - 157L
1,512 Elo+
Solo
King Arthur
King Arthur
Megatriel
King Arthur
Level 149
God Stats
6W - 4L
1,512 SR
Queue Stats
101W - 110L
1,522 Elo+
Solo
Team Averages
Level 132
1,481 SR
1,345 Elo+

VS

Team Averages
Level 124
1,405 SR
1,435 Elo+
Neith
Neith
 
Neith
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
GaveUpOnMyName
Atlas
Level 70
God Stats
0W - 4L
1,121 SR
Queue Stats
2W - 8L
1,343 Elo+
Party 3
Set
Set
UncIeYams
Set
Level 155
God Stats
0W - 3L
1,500 SR
Queue Stats
205W - 205L
1,477 Elo+
Party 1
Discordia
Discordia
Valkyrieslight
Discordia
Level 153
God Stats
2W - 3L
1,405 SR
Queue Stats
108W - 136L
1,399 Elo+
Party 3
Erlang Shen
Erlang Shen
cvquil
Erlang Shen
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 49L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
20
11 / 0 / 10
14,209
836
30,874
12,633
5,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
BronnyBoy
Nemesis
20
10 / 1 / 11
13,335
784
22,212
19,387
13,225
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
0 / 1 / 20
12,335
726
5,581
20,097
28,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shiva
FIFADJAN
Shiva
19
6 / 2 / 8
12,369
728
10,635
19,230
23,995
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
Megatriel
King Arthur
19
6 / 3 / 17
12,611
742
19,357
20,929
21,492
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
0 / 8 / 2
10,800
635
12,031
16,685
6,835
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
0 / 4 / 3
10,435
614
10,527
23,425
24,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
2 / 6 / 2
10,923
643
8,198
17,888
16,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Valkyrieslight
Discordia
19
3 / 6 / 3
12,076
710
19,521
18,426
7,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
cvquil
Erlang Shen
16
2 / 9 / 3
10,409
612
12,171
21,866
16,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
20
33
Kills
7
7
Deaths
33
66
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
11
0
10
16
L
Neith
 
Neith
0
8
2
0.13
W
Nemesis
BronnyBoy
Nemesis
10
1
11
15.5
W
0
1
20
10
W
Shiva
FIFADJAN
Shiva
6
2
8
5
L
0
4
3
0.38
W
King Arthur
Megatriel
King Arthur
6
3
17
4.83
L
2
6
2
0.5
L
Discordia
Valkyrieslight
Discordia
3
6
3
0.75
L
Erlang Shen
cvquil
Erlang Shen
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,659
Damage
62,448
92,276
Taken
98,290
92,737
Mitigated
71,586
18,703
Healing
12,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
30,874
2,473
0
2,004
12,633
5,869
634
3,742
8,856
98,797
0
L
Neith
 
Neith
12,031
3,395
206
1,875
16,685
6,835
0
6,829
9,387
0
43,896
W
Nemesis
BronnyBoy
Nemesis
22,212
11,053
0
6,132
19,387
13,225
794
4,261
14,945
0
57,407
W
5,581
782
109
4,394
20,097
28,156
548
7,877
12,164
17,596
0
W
Shiva
FIFADJAN
Shiva
10,635
2,424
2,335
2,620
19,230
23,995
1,014
6,899
12,103
0
43,372
L
10,527
4,434
0
442
23,425
24,653
486
10,992
11,676
26,912
0
W
King Arthur
Megatriel
King Arthur
19,357
3,814
0
1,109
20,929
21,492
362
7,269
13,414
0
39,806
L
8,198
4,271
0
3,022
17,888
16,219
0
4,927
12,597
0
35,102
L
Discordia
Valkyrieslight
Discordia
19,521
910
372
2,402
18,426
7,149
0
4,895
13,282
60,123
0
L
Erlang Shen
cvquil
Erlang Shen
12,171
6,688
0
3,944
21,866
16,730
0
7,033
14,148
0
27,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,859
Gold Earned
54,643
313
Minions Killed
272
0
Camps Cleared
0
1,900,334
Distance Traveled
1,480,202
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,209
836
120
7
0
407,303
14
L
Neith
10,800
635
86
5
0
278,309
4
W
Nemesis
13,335
784
73
4
0
400,926
2
W
Ganesha
12,335
726
3
0
0
358,223
1
W
Shiva
12,369
728
68
4
0
357,505
2
L
Atlas
10,435
614
29
2
0
297,102
1
W
King Arthur
12,611
742
49
3
0
376,377
3
L
Set
10,923
643
62
4
0
324,766
2
L
Discordia
12,076
710
66
4
0
290,269
2
L
Erlang Shen
10,409
612
29
2
0
289,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role