Player Matchup

Hercules
Hercules
MedicatedCat34
Hercules
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 113L
1,542 Elo+
Solo
The Morrigan
The Morrigan
ObeyTheBrave23
The Morrigan
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
309W - 300L
1,567 Elo+
Party 2
Nemesis
Nemesis
The Player05
Nemesis
Level 139
God Stats
1W - 2L
1,323 SR
Queue Stats
360W - 358L
1,561 Elo+
Party 2
Hera
Hera
TheRealWhaleDog
Hera
Level 107
God Stats
0W - 3L
1,146 SR
Queue Stats
27W - 28L
1,517 Elo+
Solo
Skadi
Skadi
sm1dg
Skadi
Level 105
God Stats
1W - 4L
1,483 SR
Queue Stats
186W - 162L
1,533 Elo+
Party 2
Team Averages
Level 115
1,390 SR
1,544 Elo+

VS

Team Averages
Level 123
1,606 SR
1,394 Elo+
Artio
Artio
MKZ xWOLVERINEx
Artio
Level 153
God Stats
10W - 7L
1,622 SR
Queue Stats
159W - 171L
1,460 Elo+
Party 1
Achilles
Achilles
MysteriousJ99
Achilles
Level 143
God Stats
2W - 1L
1,712 SR
Queue Stats
81W - 63L
1,534 Elo+
Solo
Scylla
Scylla
YG23
Scylla
Level 101
God Stats
7W - 2L
1,500 SR
Queue Stats
270W - 272L
1,372 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jalkiller
Morgan Le Fay
Level 160
God Stats
7W - 7L
1,696 SR
Queue Stats
855W - 876L
1,482 Elo+
Party 1
Ah Puch
Ah Puch
leono2018
Ah Puch
Level 58
God Stats
10W - 3L
1,500 SR
Queue Stats
289W - 273L
1,122 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
0 / 4 / 7
8,486
771
3,008
15,987
20,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
ObeyTheBrave23
The Morrigan
16
6 / 5 / 2
9,066
824
11,360
7,684
2,801
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
The Player05
Nemesis
13
0 / 6 / 8
8,018
729
6,953
14,405
17,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
6 / 5 / 2
9,721
884
8,725
7,883
3,406
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
sm1dg
Skadi
14
2 / 7 / 4
8,456
769
5,636
10,395
3,962
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 20
8,859
805
6,045
16,189
19,001
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
MysteriousJ99
Achilles
15
9 / 3 / 9
9,505
864
6,926
11,700
13,716
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
YG23
Scylla
14
1 / 3 / 14
8,251
750
8,548
6,481
2,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
jalkiller
Morgan Le Fay
16
6 / 3 / 15
9,895
900
13,777
9,163
4,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
leono2018
Ah Puch
18
10 / 2 / 14
10,323
938
16,531
7,731
3,685
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
99
14
Kills
27
27
Deaths
14
23
Assists
72
Player
Kills
Deaths
Assists
KDA
W
1
3
20
3.67
L
Hercules
0
4
7
0.88
W
Achilles
MysteriousJ99
Achilles
9
3
9
4.5
L
The Morrigan
ObeyTheBrave23
The Morrigan
6
5
2
1.4
L
Nemesis
The Player05
Nemesis
0
6
8
0.67
L
6
5
2
1.4
W
Scylla
YG23
Scylla
1
3
14
2.67
W
Morgan Le Fay
jalkiller
Morgan Le Fay
6
3
15
4.5
W
Ah Puch
leono2018
Ah Puch
10
2
14
8.5
L
Skadi
sm1dg
Skadi
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,682
Damage
51,827
56,354
Taken
51,264
47,391
Mitigated
43,446
15,628
Healing
16,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,045
456
2,460
4,651
16,189
19,001
245
6,766
9,078
14,523
0
L
Hercules
3,008
309
1,030
6,075
15,987
20,190
369
13,481
2,506
0
4,759
W
Achilles
MysteriousJ99
Achilles
6,926
1,398
1,737
1,887
11,700
13,716
0
3,460
8,072
0
11,989
L
The Morrigan
ObeyTheBrave23
The Morrigan
11,360
882
1,261
1,373
7,684
2,801
0
5,507
2,079
25,529
624
L
Nemesis
The Player05
Nemesis
6,953
1,398
58
3,342
14,405
17,032
155
10,772
3,633
0
11,380
L
8,725
2,188
800
1,162
7,883
3,406
763
6,203
1,680
22,890
0
W
Scylla
YG23
Scylla
8,548
933
268
440
6,481
2,897
1,589
2,416
3,956
18,159
0
W
Morgan Le Fay
jalkiller
Morgan Le Fay
13,777
2,110
1,275
2,086
9,163
4,147
1,486
4,703
4,361
36,825
0
W
Ah Puch
leono2018
Ah Puch
16,531
1,168
539
1,506
7,731
3,685
1,161
2,179
5,449
37,851
0
L
Skadi
sm1dg
Skadi
5,636
3,042
0
527
10,395
3,962
568
8,840
1,555
0
16,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,747
Gold Earned
46,833
109
Minions Killed
117
0
Camps Cleared
0
889,262
Distance Traveled
1,032,898
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,859
805
13
1
0
220,090
0
L
Hercules
8,486
771
7
1
0
169,558
2
W
Achilles
9,505
864
7
1
0
216,831
4
L
The Morrigan
9,066
824
48
4
0
188,028
2
L
Nemesis
8,018
729
7
1
0
197,861
0
L
Hera
9,721
884
21
2
0
180,537
0
W
Scylla
8,251
750
21
2
0
197,806
0
W
Morgan Le Fay
9,895
900
39
4
0
199,554
3
W
Ah Puch
10,323
938
37
3
0
198,617
3
L
Skadi
8,456
769
26
2
0
153,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role