Player Matchup

Thor
Thor
Drazzh
Thor
Level 79
God Stats
1W - 3L
1,500 SR
Queue Stats
302W - 275L
1,588 Elo+
Party 2
Erlang Shen
Erlang Shen
Lanish89
Erlang Shen
Level 74
God Stats
9W - 11L
1,120 SR
Queue Stats
424W - 428L
1,560 Elo+
Party 2
Athena
Athena
Mrozosudca
Athena
Level 126
God Stats
4W - 2L
1,747 SR
Queue Stats
40W - 34L
1,599 Elo+
Party 3
Charybdis
Charybdis
RJDT
Charybdis
Level 47
God Stats
2W - 2L
1,565 SR
Queue Stats
167W - 108L
1,643 Elo+
Solo
Chang'e
Chang'e
WildcardCooper
Chang'e
Level 133
God Stats
4W - 2L
1,569 SR
Queue Stats
35W - 23L
1,533 Elo+
Party 3
Team Averages
Level 92
1,500 SR
1,585 Elo+

VS

Team Averages
Level 89
1,433 SR
1,652 Elo+
Fenrir
Fenrir
Anak10da
Fenrir
Level 43
God Stats
4W - 6L
1,213 SR
Queue Stats
78W - 84L
1,522 Elo+
Solo
Poseidon
Poseidon
Maxoubeez
Poseidon
Level 160
God Stats
48W - 33L
1,621 SR
Queue Stats
992W - 964L
1,550 Elo+
Party 1
Sol
Sol
Orox
Sol
Level 160
God Stats
3W - 5L
1,331 SR
Queue Stats
634W - 596L
1,558 Elo+
Party 1
Sun Wukong
Sun Wukong
Zadoxe
Sun Wukong
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 35L
1,796 Elo+
Party 1
Mercury
Mercury
屁儿插爽大宝剑事务所的律师
Mercury
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 2L
1,836 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Drazzh
Thor
11
2 / 6 / 2
7,189
449
7,040
13,465
4,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
Lanish89
Erlang Shen
13
1 / 6 / 1
7,340
459
3,312
12,469
6,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
Mrozosudca
Athena
10
0 / 3 / 2
6,798
425
2,833
11,089
10,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
RJDT
Charybdis
14
2 / 3 / 0
8,022
501
7,034
11,363
2,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 2 / 1
7,872
492
5,183
9,342
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Anak10da
Fenrir
12
0 / 1 / 10
8,251
516
3,508
10,990
9,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Maxoubeez
Poseidon
16
6 / 1 / 4
10,219
639
11,045
7,571
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
Orox
Sol
16
0 / 2 / 5
9,430
589
5,111
8,457
2,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sun Wukong
Zadoxe
Sun Wukong
14
4 / 1 / 7
9,706
607
7,511
9,078
7,463
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
10 / 2 / 4
11,644
728
12,541
12,336
5,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
7
Kills
20
20
Deaths
7
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Anak10da
Fenrir
0
1
10
5
L
Thor
Drazzh
Thor
2
6
2
0.5
L
Erlang Shen
Lanish89
Erlang Shen
1
6
1
0.25
W
Poseidon
Maxoubeez
Poseidon
6
1
4
8
L
Athena
Mrozosudca
Athena
0
3
2
0.33
W
Sol
Orox
Sol
0
2
5
1.25
L
Charybdis
RJDT
Charybdis
2
3
0
0.67
L
2
2
1
1.25
W
Sun Wukong
Zadoxe
Sun Wukong
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,402
Damage
39,716
57,728
Taken
48,432
27,215
Mitigated
26,785
17,948
Healing
17,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Anak10da
Fenrir
3,508
677
0
2,203
10,990
9,150
175
2,200
8,790
75
22,438
L
Thor
Drazzh
Thor
7,040
2,121
0
3,733
13,465
4,405
0
1,889
11,576
0
41,583
L
Erlang Shen
Lanish89
Erlang Shen
3,312
1,227
0
3,107
12,469
6,522
0
4,048
8,421
0
34,719
W
Poseidon
Maxoubeez
Poseidon
11,045
1,371
0
2,624
7,571
2,401
931
2,082
5,489
76,714
0
L
Athena
Mrozosudca
Athena
2,833
579
0
2,058
11,089
10,010
0
2,588
8,501
15,048
0
W
Sol
Orox
Sol
5,111
1,559
0
4,455
8,457
2,717
3,088
1,002
7,455
62,565
8,266
L
Charybdis
RJDT
Charybdis
7,034
3,255
0
4,654
11,363
2,943
40
5,725
5,638
0
70,482
L
5,183
316
784
3,612
9,342
3,335
0
1,549
7,793
48,362
0
W
Sun Wukong
Zadoxe
Sun Wukong
7,511
1,628
0
1,339
9,078
7,463
514
630
8,448
0
42,604
W
12,541
7,056
0
6,386
12,336
5,054
468
2,102
10,234
0
92,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,221
Gold Earned
49,250
401
Minions Killed
517
0
Camps Cleared
0
1,484,389
Distance Traveled
1,748,186
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,251
516
31
2
0
319,203
5
L
Thor
7,189
449
73
5
0
317,702
3
L
Erlang Shen
7,340
459
77
5
0
291,712
3
W
Poseidon
10,219
639
112
7
0
351,066
1
L
Athena
6,798
425
18
1
0
317,807
7
W
Sol
9,430
589
126
8
0
330,656
3
L
Charybdis
8,022
501
138
9
0
269,169
7
L
Chang'e
7,872
492
95
6
0
287,999
3
W
Sun Wukong
9,706
607
81
5
0
359,709
8
W
Mercury
11,644
728
167
10
0
387,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role