Player Matchup

Morgan Le Fay
Morgan Le Fay
Revenant_TC
Morgan Le Fay
Level 135
God Stats
13W - 12L
1,489 SR
Queue Stats
152W - 180L
1,487 Elo+
Solo
Ah Puch
Ah Puch
RipLegends999
Ah Puch
Level 136
God Stats
15W - 17L
1,676 SR
Queue Stats
461W - 514L
1,505 Elo+
Solo
Thor
Thor
x47z
Thor
Level 142
God Stats
44W - 26L
1,507 SR
Queue Stats
314W - 307L
1,527 Elo+
Solo
Team Averages
Level 138
1,558 SR
1,506 Elo+

VS

Team Averages
Level 105
1,552 SR
1,447 Elo+
Kukulkan
Kukulkan
AveneL
Kukulkan
Level 83
God Stats
22W - 34L
1,445 SR
Queue Stats
22W - 34L
1,429 Elo+
Party 1
Chaac
Chaac
UnhoIy Gsus
Chaac
Level 72
God Stats
10W - 5L
1,710 SR
Queue Stats
20W - 20L
1,484 Elo+
Party 1
Ullr
Ullr
V ILL N
Ullr
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Revenant_TC
Morgan Le Fay
16
5 / 0 / 14
11,826
788
8,631
16,785
17,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
16
4 / 0 / 11
10,747
716
12,707
10,161
4,807
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
x47z
Thor
17
14 / 2 / 7
12,251
817
16,991
13,257
8,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AveneL
Kukulkan
13
0 / 5 / 1
8,759
584
7,683
9,151
3,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 8 / 0
9,057
604
13,419
20,260
18,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ullr
V ILL N
Ullr
12
0 / 10 / 2
8,497
566
6,033
13,551
4,340

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
23
Kills
2
2
Deaths
23
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AveneL
Kukulkan
0
5
1
0.1
W
Morgan Le Fay
Revenant_TC
Morgan Le Fay
5
0
14
12
W
Ah Puch
4
0
11
9.5
L
2
8
0
0.25
L
Ullr
V ILL N
Ullr
0
10
2
0.1
W
Thor
x47z
Thor
14
2
7
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,329
Damage
27,135
40,203
Taken
42,962
30,614
Mitigated
26,043
18,854
Healing
4,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AveneL
Kukulkan
7,683
507
331
220
9,151
3,077
0
4,106
5,045
42,988
0
W
Morgan Le Fay
Revenant_TC
Morgan Le Fay
8,631
1,407
0
9,591
16,785
17,469
1,099
3,563
12,938
27,458
0
W
Ah Puch
12,707
1,155
0
4,424
10,161
4,807
836
1,986
7,952
35,959
0
L
13,419
2,766
22
3,237
20,260
18,626
0
11,357
8,903
0
25,589
L
Ullr
V ILL N
Ullr
6,033
906
157
337
13,551
4,340
0
6,357
7,194
0
20,839
W
Thor
x47z
Thor
16,991
3,948
0
4,839
13,257
8,338
866
2,599
10,267
0
49,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,824
Gold Earned
26,313
146
Minions Killed
154
10
Camps Cleared
2
795,930
Distance Traveled
722,101
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,759
584
90
6
0
250,337
1
W
Morgan Le Fay
11,826
788
25
2
1
264,017
1
W
Ah Puch
10,747
716
57
4
2
265,218
0
L
Chaac
9,057
604
23
2
0
253,144
2
L
Ullr
8,497
566
41
3
2
218,620
3
W
Thor
12,251
817
64
4
7
266,695
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role