Player Matchup

Fafnir
Fafnir
A8Biz
Fafnir
Level 16
God Stats
4W - 5L
1,900 SR
Queue Stats
6W - 11L
1,126 Elo+
Party 1
Baba Yaga
Baba Yaga
Flyawayjoker
Baba Yaga
Level 84
God Stats
4W - 4L
1,546 SR
Queue Stats
216W - 145L
1,659 Elo+
Party 1
Serqet
Serqet
YokaiGGs
Serqet
Level 79
God Stats
3W - 3L
1,719 SR
Queue Stats
86W - 73L
1,647 Elo+
Party 1
Team Averages
Level 60
1,722 SR
1,477 Elo+

VS

Team Averages
Level 158
1,777 SR
1,885 Elo+
Merlin
Merlin
Draby
Merlin
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
406W - 109L
1,881 Elo+
Party 2
Atlas
Atlas
Spzct
Atlas
Level 156
God Stats
24W - 0L
1,944 SR
Queue Stats
201W - 59L
1,933 Elo+
Party 2
Da Ji
Da Ji
TheIanYeah
Da Ji
Level 160
God Stats
20W - 2L
1,888 SR
Queue Stats
480W - 186L
1,841 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
A8Biz
Fafnir
13
1 / 7 / 2
10,060
671
5,880
21,329
22,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baba Yaga
Flyawayjoker
Baba Yaga
15
0 / 5 / 3
9,230
615
11,646
14,316
5,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
YokaiGGs
Serqet
13
3 / 4 / 0
9,456
630
8,391
24,236
25,702
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Draby
Merlin
17
5 / 0 / 11
11,770
785
26,088
9,998
4,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
Spzct
Atlas
16
3 / 2 / 12
11,825
788
10,813
20,668
22,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Da Ji
16
8 / 2 / 7
11,325
755
17,494
13,262
5,912
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
4
Kills
16
16
Deaths
4
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fafnir
A8Biz
Fafnir
1
7
2
0.29
W
Merlin
Draby
Merlin
5
0
11
10.5
L
Baba Yaga
Flyawayjoker
Baba Yaga
0
5
3
0.3
W
Atlas
Spzct
Atlas
3
2
12
4.5
W
Da Ji
8
2
7
5.75
L
Serqet
YokaiGGs
Serqet
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,917
Damage
54,395
59,881
Taken
43,928
53,897
Mitigated
33,450
4,477
Healing
15,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
A8Biz
Fafnir
5,880
1,493
0
1,670
21,329
22,450
0
13,438
7,891
8,812
0
W
Merlin
Draby
Merlin
26,088
1,313
567
3,214
9,998
4,822
1,175
4,971
4,818
82,075
0
L
Baba Yaga
Flyawayjoker
Baba Yaga
11,646
259
0
2,457
14,316
5,745
0
9,336
4,980
50,933
0
W
Atlas
Spzct
Atlas
10,813
3,884
537
8,368
20,668
22,716
508
7,388
13,094
32,447
0
W
Da Ji
17,494
5,062
0
2,602
13,262
5,912
992
5,579
7,207
0
40,514
L
Serqet
YokaiGGs
Serqet
8,391
2,460
0
350
24,236
25,702
0
14,303
9,933
0
19,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,746
Gold Earned
34,920
108
Minions Killed
189
4
Camps Cleared
10
894,841
Distance Traveled
876,867
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,060
671
5
0
0
259,534
1
W
Merlin
11,770
785
122
8
5
303,415
0
L
Baba Yaga
9,230
615
84
6
4
313,903
2
W
Atlas
11,825
788
31
2
0
303,968
6
W
Da Ji
11,325
755
36
2
5
269,484
3
L
Serqet
9,456
630
19
1
0
321,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role