Player Matchup

Charybdis
Charybdis
ElisRoseGold
Charybdis
Level 107
God Stats
18W - 21L
1,235 SR
Queue Stats
126W - 122L
1,460 Elo+
Solo
Skadi
Skadi
Hololo1
Skadi
Level 126
God Stats
6W - 7L
1,593 SR
Queue Stats
90W - 97L
1,526 Elo+
Solo
Hun Batz
Hun Batz
LeadQuasar
Hun Batz
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 54L
1,330 Elo+
Party 1
Zhong Kui
Zhong Kui
ShannowJon
Zhong Kui
Level 110
God Stats
4W - 6L
1,906 SR
Queue Stats
49W - 50L
1,567 Elo+
Solo
Scylla
Scylla
SirHunt
Scylla
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 95
1,547 SR
1,477 Elo+

VS

Team Averages
Level 144
1,555 SR
1,577 Elo+
Mulan
Mulan
AvengerSenju
Mulan
Level 155
God Stats
7W - 5L
1,514 SR
Queue Stats
110W - 108L
1,571 Elo+
Party 2
Neith
Neith
Bassmarck
Neith
Level 120
God Stats
53W - 42L
1,500 SR
Queue Stats
205W - 225L
1,468 Elo+
Solo
Olorun
Olorun
InfinityFallOuTt
Olorun
Level 138
God Stats
25W - 10L
1,772 SR
Queue Stats
151W - 121L
1,622 Elo+
Party 2
Cliodhna
Cliodhna
MoNsTeRShoOtT
Cliodhna
Level 155
God Stats
6W - 4L
1,514 SR
Queue Stats
99W - 100L
1,657 Elo+
Party 2
Sol
Sol
Rocket Mk 24867
Sol
Level 150
God Stats
2W - 2L
1,475 SR
Queue Stats
166W - 163L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ElisRoseGold
Charybdis
11
0 / 5 / 2
6,042
671
4,224
8,602
3,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
Hololo1
Skadi
12
2 / 1 / 1
6,713
746
2,964
2,912
951
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
LeadQuasar
Hun Batz
12
0 / 2 / 5
6,524
725
3,953
6,382
2,409
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
ShannowJon
Zhong Kui
13
3 / 3 / 1
6,930
770
6,714
10,144
6,299
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Scylla
SirHunt
Scylla
12
1 / 5 / 2
6,532
726
5,287
7,784
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 6
8,219
913
5,834
9,595
5,277
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Bassmarck
Neith
12
2 / 1 / 6
6,691
743
4,318
4,326
1,461
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
2 / 2 / 8
7,335
815
4,854
7,204
2,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cliodhna
MoNsTeRShoOtT
Cliodhna
13
3 / 1 / 7
7,066
785
8,421
6,386
3,136
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 0 / 9
7,139
793
7,076
4,849
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
6
Kills
16
16
Deaths
7
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
7
3
6
3.33
W
Neith
Bassmarck
Neith
2
1
6
5
L
Charybdis
ElisRoseGold
Charybdis
0
5
2
0.2
L
Skadi
Hololo1
Skadi
2
1
1
2.5
W
2
2
8
3
L
Hun Batz
LeadQuasar
Hun Batz
0
2
5
1.25
W
Cliodhna
MoNsTeRShoOtT
Cliodhna
3
1
7
6.5
W
2
0
9
6.5
L
Zhong Kui
ShannowJon
Zhong Kui
3
3
1
1.17
L
Scylla
SirHunt
Scylla
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,142
Damage
30,503
35,824
Taken
32,360
15,431
Mitigated
14,267
3,106
Healing
10,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,834
665
212
2,246
9,595
5,277
0
2,963
6,606
0
24,452
W
Neith
Bassmarck
Neith
4,318
1,223
0
706
4,326
1,461
534
1,408
2,858
0
14,160
L
Charybdis
ElisRoseGold
Charybdis
4,224
1,326
0
355
8,602
3,106
227
1,646
6,890
0
13,372
L
Skadi
Hololo1
Skadi
2,964
602
0
194
2,912
951
0
724
2,154
0
15,778
W
4,854
1,749
661
3,859
7,204
2,759
1,384
3,235
3,807
23,764
0
L
Hun Batz
LeadQuasar
Hun Batz
3,953
758
0
0
6,382
2,409
0
1,777
4,445
0
14,542
W
Cliodhna
MoNsTeRShoOtT
Cliodhna
8,421
344
0
1,252
6,386
3,136
0
1,371
4,953
0
19,018
W
7,076
1,100
0
1,911
4,849
1,634
1,510
2,620
2,135
22,390
0
L
Zhong Kui
ShannowJon
Zhong Kui
6,714
59
0
2,178
10,144
6,299
0
3,819
6,141
21,274
0
L
Scylla
SirHunt
Scylla
5,287
634
0
379
7,784
2,666
148
3,384
4,264
14,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,741
Gold Earned
36,450
148
Minions Killed
194
0
Camps Cleared
0
853,300
Distance Traveled
924,544
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,219
913
49
5
0
179,280
1
W
Neith
6,691
743
26
3
0
188,304
5
L
Charybdis
6,042
671
21
2
0
177,760
0
L
Skadi
6,713
746
38
4
0
126,507
1
W
Olorun
7,335
815
42
5
0
169,705
1
L
Hun Batz
6,524
725
25
3
0
206,153
1
W
Cliodhna
7,066
785
29
3
0
205,018
1
W
Sol
7,139
793
48
5
0
182,237
0
L
Zhong Kui
6,930
770
39
4
0
176,223
2
L
Scylla
6,532
726
25
3
0
166,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role