Player Matchup

Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
MikeMiggy2
Sylvanus
Level 126
God Stats
11W - 10L
1,809 SR
Queue Stats
248W - 235L
1,491 Elo+
Party 1
Skadi
Skadi
Rufus41292
Skadi
Level 100
God Stats
3W - 0L
1,714 SR
Queue Stats
74W - 70L
1,523 Elo+
Party 1
Cabrakan
Cabrakan
SomeWeirdThing
Cabrakan
Level 130
God Stats
4W - 5L
1,638 SR
Queue Stats
290W - 262L
1,561 Elo+
Party 1
Arachne
Arachne
lazydude01
Arachne
Level 137
God Stats
2W - 2L
1,840 SR
Queue Stats
144W - 140L
1,497 Elo+
Party 1
Team Averages
Level 124
1,700 SR
1,515 Elo+

VS

Team Averages
Level 101
1,504 SR
1,406 Elo+
Sun Wukong
Sun Wukong
Azaroth97
Sun Wukong
Level 123
God Stats
7W - 4L
1,687 SR
Queue Stats
593W - 596L
1,406 Elo+
Solo
Aphrodite
Aphrodite
BesPoniki
Aphrodite
Level 122
God Stats
7W - 3L
1,500 SR
Queue Stats
547W - 580L
1,380 Elo+
Solo
Cerberus
Cerberus
Melman02
Cerberus
Level 91
God Stats
1W - 1L
1,670 SR
Queue Stats
9W - 14L
1,411 Elo+
Solo
Xbalanque
Xbalanque
crazycatland
Xbalanque
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 243L
1,450 Elo+
Solo
Thanatos
Thanatos
lazyturtlesin
Thanatos
Level 89
God Stats
0W - 3L
1,165 SR
Queue Stats
22W - 30L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
2 / 6 / 7
9,835
492
17,148
23,340
23,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
MikeMiggy2
Sylvanus
18
5 / 1 / 4
11,422
571
13,260
13,502
8,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
17
4 / 3 / 5
10,434
522
10,877
12,262
5,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
15
2 / 2 / 8
8,854
443
7,657
12,074
14,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
lazydude01
Arachne
18
7 / 1 / 4
11,206
560
13,553
16,746
7,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Azaroth97
Sun Wukong
17
8 / 3 / 4
11,564
578
23,626
25,948
26,106
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Aphrodite
BesPoniki
Aphrodite
16
4 / 4 / 5
10,065
503
10,253
15,132
6,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cerberus
Melman02
Cerberus
13
1 / 2 / 5
8,663
433
8,472
17,172
17,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
crazycatland
Xbalanque
16
0 / 5 / 3
9,498
475
7,545
12,150
5,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
lazyturtlesin
Thanatos
12
0 / 6 / 4
7,972
399
7,100
14,702
4,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
34
20
Kills
13
13
Deaths
20
28
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
6
7
0.92
L
Sun Wukong
Azaroth97
Sun Wukong
8
3
4
3.33
L
Aphrodite
BesPoniki
Aphrodite
4
4
5
1.63
L
Cerberus
Melman02
Cerberus
1
2
5
1.75
W
Sylvanus
MikeMiggy2
Sylvanus
5
1
4
7
W
Skadi
4
3
5
2.17
W
Cabrakan
2
2
8
3
L
Xbalanque
crazycatland
Xbalanque
0
5
3
0.3
W
Arachne
lazydude01
Arachne
7
1
4
9
L
Thanatos
lazyturtlesin
Thanatos
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,495
Damage
56,996
77,924
Taken
85,104
59,930
Mitigated
59,229
29,421
Healing
43,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
17,148
2,655
395
8,082
23,340
23,980
0
3,587
19,753
0
63,879
L
Sun Wukong
Azaroth97
Sun Wukong
23,626
5,773
0
9,620
25,948
26,106
0
4,076
20,939
0
74,520
L
Aphrodite
BesPoniki
Aphrodite
10,253
1,503
4,960
9,465
15,132
6,270
240
4,467
10,394
54,024
0
L
Cerberus
Melman02
Cerberus
8,472
457
347
5,604
17,172
17,485
117
4,965
11,878
31,745
0
W
Sylvanus
MikeMiggy2
Sylvanus
13,260
2,922
3,026
6,198
13,502
8,574
987
4,760
8,742
70,704
20,312
W
Skadi
10,877
4,959
0
2,963
12,262
5,319
2,168
1,963
10,299
0
85,316
W
Cabrakan
7,657
713
426
2,033
12,074
14,091
296
4,237
7,837
16,212
0
L
Xbalanque
crazycatland
Xbalanque
7,545
2,780
0
2,063
12,150
5,236
0
1,096
11,010
0
79,982
W
Arachne
lazydude01
Arachne
13,553
7,412
0
6,298
16,746
7,966
1,032
4,178
12,335
0
87,988
L
Thanatos
lazyturtlesin
Thanatos
7,100
962
0
11,657
14,702
4,132
0
4,527
10,028
0
45,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,751
Gold Earned
47,762
561
Minions Killed
545
0
Camps Cleared
0
1,868,750
Distance Traveled
1,802,268
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,835
492
84
4
0
343,599
4
L
Sun Wukong
11,564
578
134
7
0
376,460
4
L
Aphrodite
10,065
503
113
6
0
382,470
5
L
Cerberus
8,663
433
54
3
0
391,152
5
W
Sylvanus
11,422
571
157
8
0
322,749
2
W
Skadi
10,434
522
171
9
0
379,363
5
W
Cabrakan
8,854
443
13
1
0
371,698
5
L
Xbalanque
9,498
475
157
8
0
341,873
4
W
Arachne
11,206
560
136
7
0
451,341
4
L
Thanatos
7,972
399
87
4
0
310,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role