Player Matchup

Vulcan
Vulcan
EasyMoneyForC_
Vulcan
Level 41
God Stats
24W - 32L
1,172 SR
Queue Stats
110W - 129L
1,363 Elo+
Solo
Cerberus
Cerberus
JonWhick
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,361 Elo+
Party 1
Chaac
Chaac
Mrparpal
Chaac
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,417 Elo+
Party 1
Skadi
Skadi
NameChanged3018
Skadi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,464 Elo+
Party 1
Da Ji
Da Ji
Nevianz
Da Ji
Level 25
God Stats
0W - 2L
1,269 SR
Queue Stats
27W - 24L
1,179 Elo+
Solo
Team Averages
Level 34
1,388 SR
1,357 Elo+

VS

Team Averages
Level 40
1,537 SR
1,458 Elo+
Medusa
Medusa
BullseyeX2000
Medusa
Level 27
God Stats
3W - 0L
1,799 SR
Queue Stats
113W - 109L
1,544 Elo+
Party 2
Guan Yu
Guan Yu
Donavan
Guan Yu
Level 58
God Stats
1W - 4L
1,320 SR
Queue Stats
137W - 145L
1,566 Elo+
Party 3
Chang'e
Chang'e
ReiEmna
Chang'e
Level 17
God Stats
1W - 1L
1,375 SR
Queue Stats
13W - 17L
1,367 Elo+
Party 3
Cthulhu
Cthulhu
SQUKRSSUK
Cthulhu
Level 36
God Stats
3W - 3L
1,500 SR
Queue Stats
311W - 384L
1,317 Elo+
Solo
Scylla
Scylla
TheGameCaptain
Scylla
Level 61
God Stats
5W - 0L
1,693 SR
Queue Stats
54W - 45L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 5
8,658
722
9,690
7,483
2,320
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
JonWhick
Cerberus
16
1 / 7 / 1
8,737
728
5,626
18,014
13,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
Mrparpal
Chaac
15
2 / 6 / 3
8,524
710
10,225
16,595
12,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
2 / 8 / 6
9,039
753
12,296
13,210
3,909
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
Nevianz
Da Ji
15
5 / 7 / 3
8,770
731
8,354
14,617
6,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 2 / 7
11,538
962
17,967
13,875
5,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
Donavan
Guan Yu
18
9 / 2 / 10
10,757
896
13,911
20,378
21,436
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chang'e
ReiEmna
Chang'e
15
2 / 4 / 11
9,213
768
8,182
13,084
6,172
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SQUKRSSUK
Cthulhu
15
0 / 1 / 13
9,235
770
5,259
7,872
7,643
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
6 / 3 / 10
10,113
843
10,848
10,146
3,435
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
81
12
Kills
30
30
Deaths
12
18
Assists
51
Player
Kills
Deaths
Assists
KDA
W
13
2
7
8.25
W
Guan Yu
Donavan
Guan Yu
9
2
10
7
L
2
2
5
2.25
L
Cerberus
JonWhick
Cerberus
1
7
1
0.21
L
Chaac
Mrparpal
Chaac
2
6
3
0.58
L
2
8
6
0.63
L
Da Ji
Nevianz
Da Ji
5
7
3
0.93
W
Chang'e
ReiEmna
Chang'e
2
4
11
1.88
W
Cthulhu
SQUKRSSUK
Cthulhu
0
1
13
6.5
W
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,191
Damage
56,167
69,919
Taken
65,355
38,557
Mitigated
44,587
11,033
Healing
29,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,967
9,658
0
5,883
13,875
5,901
4,060
1,608
12,267
0
59,600
W
Guan Yu
Donavan
Guan Yu
13,911
898
4,343
8,689
20,378
21,436
1,686
5,463
14,915
0
35,669
L
9,690
4,253
48
132
7,483
2,320
0
1,295
6,160
33,229
0
L
Cerberus
JonWhick
Cerberus
5,626
358
0
2,829
18,014
13,773
497
6,580
11,094
25,162
0
L
Chaac
Mrparpal
Chaac
10,225
1,373
0
2,766
16,595
12,140
0
6,870
9,349
0
29,998
L
12,296
5,092
124
1,376
13,210
3,909
397
4,687
8,495
0
28,850
L
Da Ji
Nevianz
Da Ji
8,354
1,594
0
3,758
14,617
6,415
0
4,384
10,092
0
14,777
W
Chang'e
ReiEmna
Chang'e
8,182
1,070
2,648
4,316
13,084
6,172
970
3,146
9,938
16,292
0
W
Cthulhu
SQUKRSSUK
Cthulhu
5,259
392
50
2,525
7,872
7,643
549
1,960
5,912
19,277
0
W
10,848
1,860
0
1,400
10,146
3,435
1,205
3,139
7,007
30,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,728
Gold Earned
50,856
185
Minions Killed
212
0
Camps Cleared
0
1,041,357
Distance Traveled
1,269,167
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,538
962
80
7
0
266,163
3
W
Guan Yu
10,757
896
47
4
0
270,737
3
L
Vulcan
8,658
722
48
4
0
207,947
1
L
Cerberus
8,737
728
59
5
0
199,888
1
L
Chaac
8,524
710
35
3
0
227,830
0
L
Skadi
9,039
753
32
3
0
184,250
1
L
Da Ji
8,770
731
11
1
0
221,442
0
W
Chang'e
9,213
768
22
2
0
237,776
1
W
Cthulhu
9,235
770
29
2
0
263,944
4
W
Scylla
10,113
843
34
3
0
230,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role