Player Matchup

Achilles
Achilles
Audi Stage 4
Achilles
Level 42
God Stats
2W - 1L
1,509 SR
Queue Stats
19W - 26L
1,471 Elo+
Solo
Olorun
Olorun
LordPilf
Olorun
Level 126
God Stats
20W - 5L
1,775 SR
Queue Stats
323W - 134L
1,754 Elo+
Solo
Ravana
Ravana
bandnerd1998
Ravana
Level 147
God Stats
1W - 0L
1,657 SR
Queue Stats
33W - 45L
1,531 Elo+
Solo
Team Averages
Level 105
1,647 SR
1,585 Elo+

VS

Team Averages
Level 95
1,537 SR
1,542 Elo+
Medusa
Medusa
 
Medusa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
HOLI3H3Y
Shiva
Level 32
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 10L
1,439 Elo+
Solo
Raijin
Raijin
IuqirGoku
Raijin
Level 106
God Stats
13W - 20L
1,610 SR
Queue Stats
697W - 565L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Audi Stage 4
Achilles
12
4 / 1 / 7
7,369
737
4,669
10,281
9,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
LordPilf
Olorun
12
4 / 1 / 9
7,691
769
8,817
6,465
2,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
12
5 / 1 / 6
7,789
779
4,217
6,469
3,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
0 / 3 / 3
6,557
656
7,975
6,119
2,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shiva
HOLI3H3Y
Shiva
8
0 / 5 / 2
5,781
578
3,427
6,972
2,647
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Raijin
IuqirGoku
Raijin
10
3 / 5 / 0
7,173
717
4,717
7,132
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
13
Kills
3
3
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
3
3
0.5
W
Achilles
Audi Stage 4
Achilles
4
1
7
7.5
L
Shiva
HOLI3H3Y
Shiva
0
5
2
0.2
L
Raijin
IuqirGoku
Raijin
3
5
0
0.6
W
Olorun
LordPilf
Olorun
4
1
9
8.5
W
Ravana
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,703
Damage
16,119
23,215
Taken
20,223
15,025
Mitigated
8,196
5,557
Healing
1,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,975
3,256
0
663
6,119
2,294
0
2,929
3,130
0
28,692
W
Achilles
Audi Stage 4
Achilles
4,669
1,158
101
1,093
10,281
9,116
126
3,519
6,762
3,070
13,180
L
Shiva
HOLI3H3Y
Shiva
3,427
558
355
693
6,972
2,647
0
3,096
3,749
0
5,842
L
Raijin
IuqirGoku
Raijin
4,717
553
0
150
7,132
3,255
0
3,015
3,982
17,572
0
W
Olorun
LordPilf
Olorun
8,817
4,314
1,101
1,811
6,465
2,754
0
1,272
5,193
33,992
3,175
W
Ravana
4,217
1,093
0
1,451
6,469
3,155
156
659
5,810
0
17,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,849
Gold Earned
19,511
115
Minions Killed
93
5
Camps Cleared
4
544,173
Distance Traveled
474,015
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,557
656
48
5
2
187,134
2
W
Achilles
7,369
737
20
2
2
182,712
0
L
Shiva
5,781
578
6
1
0
131,468
1
L
Raijin
7,173
717
39
4
2
155,413
4
W
Olorun
7,691
769
60
6
2
173,826
4
W
Ravana
7,789
779
35
4
1
187,635
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role