Player Matchup

Sobek
Sobek
NewPlayer543
Sobek
Level 16
God Stats
16W - 2L
1,816 SR
Queue Stats
36W - 4L
1,871 Elo+
Party 1
Hou Yi
Hou Yi
Niiros
Hou Yi
Level 124
God Stats
5W - 0L
1,851 SR
Queue Stats
109W - 31L
1,800 Elo+
Party 1
Vulcan
Vulcan
hetmarkdeman
Vulcan
Level 148
God Stats
5W - 2L
1,778 SR
Queue Stats
112W - 43L
1,904 Elo+
Party 1
Team Averages
Level 96
1,815 SR
1,858 Elo+

VS

Team Averages
Level 77
1,663 SR
1,606 Elo+
Eset
Eset
NightRide1337
Eset
Level 73
God Stats
0W - 1L
1,818 SR
Queue Stats
56W - 52L
1,601 Elo+
Party 2
Jormungandr
Jormungandr
Pupusti
Jormungandr
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,590 Elo+
Party 2
Neith
Neith
snaters
Neith
Level 23
God Stats
15W - 5L
1,670 SR
Queue Stats
34W - 18L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 11
8,293
754
1,950
9,621
9,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hou Yi
Niiros
Hou Yi
14
7 / 1 / 9
9,308
846
17,141
10,159
3,771
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vulcan
14
11 / 3 / 5
9,880
898
14,362
5,312
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 1
7,283
662
6,362
12,017
2,245
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Pupusti
Jormungandr
11
3 / 5 / 1
8,277
752
9,501
17,167
13,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
snaters
Neith
9
0 / 6 / 3
6,503
591
4,331
8,572
1,488
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
18
Kills
5
5
Deaths
18
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
11
5.5
L
2
7
1
0.36
W
Hou Yi
Niiros
Hou Yi
7
1
9
11.5
L
Jormungandr
Pupusti
Jormungandr
3
5
1
0.7
W
Vulcan
11
3
5
4.5
L
Neith
snaters
Neith
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,453
Damage
20,194
25,092
Taken
37,756
15,069
Mitigated
17,160
5,240
Healing
3,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,950
174
0
1,966
9,621
9,225
26
6,561
3,060
4,539
0
L
6,362
567
518
1,243
12,017
2,245
0
4,793
7,108
20,935
0
W
Hou Yi
Niiros
Hou Yi
17,141
10,083
0
2,774
10,159
3,771
1,446
6,117
4,042
0
34,885
L
Jormungandr
Pupusti
Jormungandr
9,501
2,081
55
1,603
17,167
13,427
0
8,607
8,255
25,566
0
W
Vulcan
14,362
6,552
0
500
5,312
2,073
618
3,370
1,942
45,304
0
L
Neith
snaters
Neith
4,331
1,221
0
298
8,572
1,488
0
2,689
5,809
0
10,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,481
Gold Earned
22,063
126
Minions Killed
82
6
Camps Cleared
3
630,798
Distance Traveled
584,723
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,293
754
7
1
0
227,639
0
L
Eset
7,283
662
35
3
1
194,273
3
W
Hou Yi
9,308
846
49
4
1
195,114
3
L
Jormungandr
8,277
752
25
2
2
213,878
4
W
Vulcan
9,880
898
70
6
5
208,045
5
L
Neith
6,503
591
22
2
0
176,572
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role