Player Matchup

Anhur
Anhur
Antonyn
Anhur
Level 140
God Stats
2W - 4L
1,515 SR
Queue Stats
161W - 156L
1,661 Elo+
Party 2
Fenrir
Fenrir
EpsilonVl
Fenrir
Level 124
God Stats
9W - 8L
1,333 SR
Queue Stats
142W - 119L
1,639 Elo+
Party 2
Bellona
Bellona
Jokyboo
Bellona
Level 9
God Stats
4W - 1L
1,681 SR
Queue Stats
5W - 5L
1,319 Elo+
Party 2
Athena
Athena
MrSortem
Athena
Level 62
God Stats
7W - 5L
1,375 SR
Queue Stats
152W - 155L
1,516 Elo+
Party 2
He Bo
He Bo
Pelsoras
He Bo
Level 44
God Stats
5W - 4L
1,547 SR
Queue Stats
97W - 114L
1,423 Elo+
Solo
Team Averages
Level 76
1,490 SR
1,512 Elo+

VS

Team Averages
Level 54
1,471 SR
1,408 Elo+
Izanami
Izanami
Ry0X3r1oNx
Izanami
Level 24
God Stats
0W - 3L
1,264 SR
Queue Stats
2W - 6L
1,394 Elo+
Party 1
Cthulhu
Cthulhu
TomxSinclair
Cthulhu
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,412 Elo+
Solo
Ne Zha
Ne Zha
UHU-KlebeStick
Ne Zha
Level 129
God Stats
4W - 3L
1,584 SR
Queue Stats
538W - 524L
1,497 Elo+
Party 1
Scylla
Scylla
WilsonTv
Scylla
Level 43
God Stats
0W - 1L
1,508 SR
Queue Stats
5W - 4L
1,172 Elo+
Solo
Kumbhakarna
Kumbhakarna
XxxBorvorixxX
Kumbhakarna
Level 39
God Stats
7W - 2L
1,500 SR
Queue Stats
92W - 84L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Antonyn
Anhur
17
6 / 2 / 17
11,011
612
17,460
12,323
5,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
EpsilonVl
Fenrir
15
9 / 1 / 16
10,791
600
9,292
15,606
14,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
Jokyboo
Bellona
15
0 / 3 / 7
8,635
480
4,286
10,119
6,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
MrSortem
Athena
15
9 / 5 / 12
10,031
557
10,797
19,218
12,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
Pelsoras
He Bo
17
13 / 2 / 10
11,001
611
15,203
8,828
3,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ry0X3r1oNx
Izanami
11
1 / 8 / 1
7,397
411
8,061
13,756
2,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
TomxSinclair
Cthulhu
12
2 / 9 / 4
8,337
463
8,365
22,577
18,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
4 / 8 / 3
9,304
517
7,348
16,113
4,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
WilsonTv
Scylla
12
1 / 9 / 3
8,182
455
4,842
11,251
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
XxxBorvorixxX
Kumbhakarna
15
5 / 3 / 3
10,122
562
8,709
13,847
12,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
27
37
Kills
13
13
Deaths
37
62
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anhur
Antonyn
Anhur
6
2
17
7.25
W
Fenrir
EpsilonVl
Fenrir
9
1
16
17
W
Bellona
Jokyboo
Bellona
0
3
7
1.17
W
Athena
MrSortem
Athena
9
5
12
3
W
He Bo
Pelsoras
He Bo
13
2
10
9
L
Izanami
Ry0X3r1oNx
Izanami
1
8
1
0.19
L
Cthulhu
TomxSinclair
Cthulhu
2
9
4
0.44
L
4
8
3
0.69
L
Scylla
WilsonTv
Scylla
1
9
3
0.28
L
Kumbhakarna
XxxBorvorixxX
Kumbhakarna
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,038
Damage
37,325
66,094
Taken
77,544
42,064
Mitigated
40,954
13,550
Healing
12,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Antonyn
Anhur
17,460
10,254
0
4,881
12,323
5,065
1,073
4,157
8,123
0
77,542
W
Fenrir
EpsilonVl
Fenrir
9,292
2,904
0
2,924
15,606
14,574
28
3,047
12,185
0
37,518
W
Bellona
Jokyboo
Bellona
4,286
517
0
2,488
10,119
6,433
435
5,343
4,421
5,834
30,981
W
Athena
MrSortem
Athena
10,797
3,340
0
3,007
19,218
12,530
68
6,531
12,490
49,757
0
W
He Bo
Pelsoras
He Bo
15,203
538
0
250
8,828
3,462
353
2,131
6,628
75,410
0
L
Izanami
Ry0X3r1oNx
Izanami
8,061
4,528
0
1,783
13,756
2,493
204
4,140
9,556
0
36,613
L
Cthulhu
TomxSinclair
Cthulhu
8,365
994
56
3,047
22,577
18,344
0
7,238
15,230
28,092
0
L
7,348
2,240
0
4,954
16,113
4,899
0
6,289
9,622
0
63,813
L
Scylla
WilsonTv
Scylla
4,842
430
0
375
11,251
3,061
0
4,724
6,403
32,534
0
L
Kumbhakarna
XxxBorvorixxX
Kumbhakarna
8,709
1,327
0
1,955
13,847
12,157
514
3,934
9,809
48,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,469
Gold Earned
43,342
462
Minions Killed
382
0
Camps Cleared
0
1,864,787
Distance Traveled
1,631,896
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,011
612
125
7
0
345,950
2
W
Fenrir
10,791
600
39
2
0
375,726
0
W
Bellona
8,635
480
86
5
0
354,989
7
W
Athena
10,031
557
98
5
0
410,906
0
W
He Bo
11,001
611
114
6
0
377,216
1
L
Izanami
7,397
411
71
4
0
278,585
0
L
Cthulhu
8,337
463
38
2
0
328,609
1
L
Ne Zha
9,304
517
106
6
0
339,762
2
L
Scylla
8,182
455
65
4
0
333,348
4
L
Kumbhakarna
10,122
562
102
6
0
351,592
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role