Player Matchup

Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
KALE7223
Thoth
Level 116
God Stats
1W - 1L
1,359 SR
Queue Stats
29W - 26L
1,484 Elo+
Solo
Merlin
Merlin
SilentJay93
Merlin
Level 128
God Stats
4W - 5L
1,500 SR
Queue Stats
242W - 236L
1,512 Elo+
Solo
Scylla
Scylla
leono2018
Scylla
Level 57
God Stats
4W - 9L
1,500 SR
Queue Stats
289W - 273L
1,186 Elo+
Solo
Team Averages
Level 111
1,472 SR
1,436 Elo+

VS

Team Averages
Level 134
1,525 SR
1,468 Elo+
Zeus
Zeus
HTTRitsTheSkill
Zeus
Level 140
God Stats
3W - 0L
1,863 SR
Queue Stats
48W - 53L
1,430 Elo+
Solo
Hachiman
Hachiman
MadSmartAgain
Hachiman
Level 160
God Stats
5W - 5L
1,549 SR
Queue Stats
563W - 580L
1,499 Elo+
Solo
Xbalanque
Xbalanque
Manuel11705
Xbalanque
Level 137
God Stats
3W - 1L
1,296 SR
Queue Stats
256W - 277L
1,435 Elo+
Solo
Medusa
Medusa
Pollo wapillo
Medusa
Level 154
God Stats
3W - 0L
1,500 SR
Queue Stats
142W - 151L
1,473 Elo+
Solo
Vulcan
Vulcan
Water Killeur
Vulcan
Level 78
God Stats
3W - 4L
1,417 SR
Queue Stats
357W - 354L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 5 / 7
7,827
783
8,702
8,156
2,722
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kali
 
Kali
15
3 / 5 / 5
7,732
773
4,649
10,574
5,525
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
KALE7223
Thoth
10
0 / 4 / 5
6,448
645
3,164
4,692
1,260
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
14
1 / 5 / 10
7,739
774
6,215
6,820
2,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
leono2018
Scylla
17
6 / 3 / 6
8,964
896
6,551
6,029
1,985
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 8
8,704
870
8,607
6,134
1,896
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
MadSmartAgain
Hachiman
14
3 / 4 / 10
8,162
816
4,334
7,928
4,114
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Xbalanque
Manuel11705
Xbalanque
17
7 / 1 / 7
9,710
971
8,404
6,904
2,759
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 3 / 12
8,308
831
6,287
7,742
2,765
Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 1 / 9
8,696
870
6,555
7,768
2,846
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
68
12
Kills
22
22
Deaths
12
33
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
5
7
1.1
L
Kali
 
Kali
3
5
5
1.1
W
7
3
8
3.67
L
Thoth
KALE7223
Thoth
0
4
5
0.63
W
Hachiman
MadSmartAgain
Hachiman
3
4
10
2
W
Xbalanque
Manuel11705
Xbalanque
7
1
7
10.5
W
1
3
12
2.33
L
Merlin
1
5
10
1.2
W
4
1
9
8.5
L
Scylla
leono2018
Scylla
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,281
Damage
34,187
36,271
Taken
36,476
13,733
Mitigated
14,380
7,511
Healing
12,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,702
1,465
716
1,241
8,156
2,722
0
3,534
4,622
0
20,397
L
Kali
 
Kali
4,649
1,118
424
3,097
10,574
5,525
0
4,176
6,398
0
12,966
W
8,607
609
621
1,214
6,134
1,896
180
3,695
2,325
16,571
0
L
Thoth
KALE7223
Thoth
3,164
65
0
0
4,692
1,260
0
2,257
2,435
10,094
0
W
Hachiman
MadSmartAgain
Hachiman
4,334
1,035
1,436
1,047
7,928
4,114
797
2,162
5,654
0
10,546
W
Xbalanque
Manuel11705
Xbalanque
8,404
2,614
2,336
2,920
6,904
2,759
869
2,084
4,658
0
22,565
W
6,287
1,648
107
478
7,742
2,765
200
3,859
3,693
0
18,693
L
Merlin
6,215
154
468
390
6,820
2,241
0
2,125
4,695
9,860
0
W
6,555
1,807
633
1,743
7,768
2,846
521
3,368
4,216
15,316
0
L
Scylla
leono2018
Scylla
6,551
161
476
699
6,029
1,985
0
3,070
2,959
19,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,710
Gold Earned
43,580
107
Minions Killed
119
0
Camps Cleared
0
858,797
Distance Traveled
979,573
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,827
783
24
2
0
201,600
1
L
Kali
7,732
773
20
2
0
182,198
0
W
Zeus
8,704
870
19
2
0
164,922
0
L
Thoth
6,448
645
14
1
0
99,427
0
W
Hachiman
8,162
816
17
2
0
173,067
1
W
Xbalanque
9,710
971
30
3
0
204,274
1
W
Medusa
8,308
831
26
3
0
223,619
4
L
Merlin
7,739
774
17
2
0
170,890
0
W
Vulcan
8,696
870
27
3
0
213,691
1
L
Scylla
8,964
896
32
3
0
204,682
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role