Player Matchup

Medusa
Medusa
BracePaw
Medusa
Level 68
God Stats
3W - 2L
1,366 SR
Queue Stats
8W - 13L
1,271 Elo+
Solo
Ganesha
Ganesha
MicroPeenis
Ganesha
Level 51
God Stats
5W - 3L
1,392 SR
Queue Stats
62W - 49L
1,494 Elo+
Solo
Nu Wa
Nu Wa
THEINFAMOUS-LORD
Nu Wa
Level 109
God Stats
228W - 314L
1,468 SR
Queue Stats
310W - 450L
1,375 Elo+
Solo
Team Averages
Level 76
1,409 SR
1,380 Elo+

VS

Team Averages
Level 101
1,456 SR
1,263 Elo+
Thor
Thor
DraconicJedi
Thor
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,214 Elo+
Party 1
Raijin
Raijin
Knight of Corn
Raijin
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,262 Elo+
Party 1
Medusa
Medusa
fantastic chico
Medusa
Level 149
God Stats
29W - 22L
1,369 SR
Queue Stats
91W - 127L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BracePaw
Medusa
15
13 / 3 / 3
11,618
894
13,101
12,515
5,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
MicroPeenis
Ganesha
15
0 / 3 / 16
10,210
785
6,521
16,699
21,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
3 / 3 / 12
10,031
772
10,523
10,586
4,350
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 5
7,674
590
1,370
10,588
4,214
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 4 / 5
9,754
750
19,335
13,976
4,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 5 / 3
9,715
747
9,323
10,580
3,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
16
Kills
9
9
Deaths
16
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
BracePaw
Medusa
13
3
3
4.83
L
0
7
5
0.36
L
4
4
5
1.63
W
Ganesha
MicroPeenis
Ganesha
0
3
16
2.67
W
3
3
12
3
L
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,145
Damage
30,028
39,800
Taken
35,144
30,811
Mitigated
11,709
9,233
Healing
5,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BracePaw
Medusa
13,101
7,644
0
1,860
12,515
5,029
551
6,725
5,231
0
45,101
L
1,370
122
0
43
10,588
4,214
50
4,808
5,780
0
11,606
L
19,335
1,384
120
4,630
13,976
4,327
167
8,040
5,936
43,227
0
W
Ganesha
MicroPeenis
Ganesha
6,521
409
305
3,274
16,699
21,432
195
6,140
9,875
23,050
0
W
10,523
3,877
642
3,152
10,586
4,350
1,490
5,171
5,001
38,519
0
L
9,323
3,513
0
250
10,580
3,168
280
4,913
5,667
0
37,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,859
Gold Earned
27,143
157
Minions Killed
146
5
Camps Cleared
3
697,604
Distance Traveled
615,301
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,618
894
80
6
3
232,174
3
L
Thor
7,674
590
21
2
0
190,460
2
L
Raijin
9,754
750
57
4
3
229,945
2
W
Ganesha
10,210
785
6
0
0
243,867
3
W
Nu Wa
10,031
772
71
5
2
221,563
4
L
Medusa
9,715
747
68
5
0
194,896
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role