Player Matchup

Susano
Susano
Bishunmo
Susano
Level 104
God Stats
2W - 4L
1,402 SR
Queue Stats
133W - 195L
1,371 Elo+
Party 2
Kukulkan
Kukulkan
Fuggo666
Kukulkan
Level 22
God Stats
3W - 4L
1,587 SR
Queue Stats
23W - 54L
1,284 Elo+
Party 2
Izanami
Izanami
LanaShak
Izanami
Level 96
God Stats
25W - 32L
1,411 SR
Queue Stats
71W - 106L
1,405 Elo+
Party 2
Ullr
Ullr
MrWolf976477
Ullr
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 22L
1,094 Elo+
Solo
Cthulhu
Cthulhu
xKPATOCx
Cthulhu
Level 66
God Stats
0W - 7L
1,119 SR
Queue Stats
105W - 185L
1,280 Elo+
Party 2
Team Averages
Level 60
1,404 SR
1,287 Elo+

VS

Team Averages
Level 52
1,547 SR
1,441 Elo+
Kali
Kali
Abigyr
Kali
Level 27
God Stats
328W - 345L
1,418 SR
Queue Stats
461W - 551L
1,381 Elo+
Party 1
Nu Wa
Nu Wa
WRATHxSin
Nu Wa
Level 154
God Stats
4W - 1L
1,808 SR
Queue Stats
54W - 51L
1,505 Elo+
Solo
Jormungandr
Jormungandr
mildera
Jormungandr
Level 39
God Stats
73W - 67L
1,500 SR
Queue Stats
728W - 820L
1,409 Elo+
Party 1
Anubis
Anubis
tesauro-
Anubis
Level 13
God Stats
3W - 3L
1,809 SR
Queue Stats
16W - 18L
1,578 Elo+
Solo
Pele
Pele
xXBoM-BXx
Pele
Level 29
God Stats
2W - 7L
1,202 SR
Queue Stats
58W - 105L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Bishunmo
Susano
16
4 / 9 / 4
9,918
708
5,786
14,737
4,512
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Fuggo666
Kukulkan
17
3 / 3 / 5
9,983
713
5,898
13,484
4,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
LanaShak
Izanami
16
2 / 5 / 3
9,575
684
11,852
11,956
4,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 7 / 7
10,023
716
8,055
17,607
5,355
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
xKPATOCx
Cthulhu
16
3 / 3 / 8
9,905
708
6,395
13,424
11,655
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Abigyr
Kali
19
5 / 2 / 9
12,055
861
8,445
15,507
7,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
WRATHxSin
Nu Wa
20
16 / 2 / 8
13,585
970
24,595
8,435
3,410
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
mildera
Jormungandr
18
1 / 4 / 18
11,308
808
14,241
23,491
21,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
tesauro-
Anubis
18
4 / 4 / 11
11,244
803
9,693
7,593
3,776
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
15
1 / 5 / 7
9,782
699
3,436
8,195
2,808

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
80
15
Kills
27
27
Deaths
17
27
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Kali
Abigyr
Kali
5
2
9
4.75
L
Susano
Bishunmo
Susano
4
9
4
0.67
L
Kukulkan
Fuggo666
Kukulkan
3
3
5
1.83
L
Izanami
LanaShak
Izanami
2
5
3
0.7
L
3
7
7
0.93
W
Nu Wa
WRATHxSin
Nu Wa
16
2
8
10
W
Jormungandr
mildera
Jormungandr
1
4
18
2.5
W
Anubis
tesauro-
Anubis
4
4
11
2.38
L
Cthulhu
xKPATOCx
Cthulhu
3
3
8
2.33
W
Pele
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,986
Damage
60,410
71,208
Taken
63,221
31,012
Mitigated
39,695
6,346
Healing
18,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Abigyr
Kali
8,445
4,464
0
8,092
15,507
7,738
2,159
2,233
13,167
0
55,123
L
Susano
Bishunmo
Susano
5,786
1,629
395
2,640
14,737
4,512
0
10,644
4,093
0
12,227
L
Kukulkan
Fuggo666
Kukulkan
5,898
636
248
515
13,484
4,652
0
9,869
3,615
33,791
0
L
Izanami
LanaShak
Izanami
11,852
7,928
0
471
11,956
4,838
1,539
7,010
4,946
0
34,353
L
8,055
3,561
0
726
17,607
5,355
589
12,359
5,248
0
23,963
W
Nu Wa
WRATHxSin
Nu Wa
24,595
5,119
74
1,406
8,435
3,410
3,463
1,884
6,417
66,712
0
W
Jormungandr
mildera
Jormungandr
14,241
1,177
323
5,849
23,491
21,963
604
4,837
18,356
30,658
0
W
Anubis
tesauro-
Anubis
9,693
313
0
2,053
7,593
3,776
1,879
2,271
5,236
39,537
0
L
Cthulhu
xKPATOCx
Cthulhu
6,395
350
645
706
13,424
11,655
0
8,647
4,777
25,668
0
W
Pele
3,436
119
0
282
8,195
2,808
0
1,068
7,025
0
18,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,404
Gold Earned
57,974
209
Minions Killed
309
0
Camps Cleared
0
1,155,972
Distance Traveled
1,404,136
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,055
861
86
6
0
341,132
3
L
Susano
9,918
708
14
1
0
233,118
0
L
Kukulkan
9,983
713
66
5
0
274,371
5
L
Izanami
9,575
684
51
4
0
197,139
0
L
Ullr
10,023
716
42
3
0
232,915
0
W
Nu Wa
13,585
970
109
8
0
272,139
1
W
Jormungandr
11,308
808
33
2
0
279,976
4
W
Anubis
11,244
803
50
4
0
284,305
2
L
Cthulhu
9,905
708
36
3
0
218,429
1
W
Pele
9,782
699
31
2
0
226,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role