Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BracePaw
Mulan
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,311 Elo+
Solo
Sol
Sol
Dklarz18
Sol
Level 126
God Stats
1W - 1L
1,505 SR
Queue Stats
88W - 99L
1,265 Elo+
Solo
Fafnir
Fafnir
dahmersfather
Fafnir
Level 123
God Stats
5W - 1L
1,500 SR
Queue Stats
47W - 49L
1,394 Elo+
Party 1
Khepri
Khepri
justbl4ze
Khepri
Level 128
God Stats
8W - 6L
1,623 SR
Queue Stats
166W - 199L
1,501 Elo+
Party 1
Team Averages
Level 116
1,525 SR
1,394 Elo+

VS

Team Averages
Level 108
1,548 SR
1,443 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BeejNdiP306
Agni
Level 125
God Stats
5W - 3L
1,932 SR
Queue Stats
202W - 232L
1,461 Elo+
Solo
Mercury
Mercury
HTTRitsTheSkill
Mercury
Level 140
God Stats
0W - 2L
1,308 SR
Queue Stats
48W - 53L
1,442 Elo+
Solo
Chronos
Chronos
KingPyrrhus
Chronos
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 47L
1,530 Elo+
Solo
Yemoja
Yemoja
leono2018
Yemoja
Level 57
God Stats
3W - 5L
1,500 SR
Queue Stats
289W - 273L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
3 / 3 / 12
8,398
840
2,957
6,980
4,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mulan
BracePaw
Mulan
17
6 / 3 / 17
9,260
926
13,441
14,296
8,354
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
8 / 2 / 17
10,142
1,014
17,082
9,907
4,258
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
7 / 1 / 15
9,246
925
10,613
14,946
13,886
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
justbl4ze
Khepri
15
4 / 4 / 13
9,094
909
5,561
13,435
13,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
1 / 7 / 9
7,621
762
9,807
13,438
12,038
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 7 / 4
6,681
668
5,166
8,361
2,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 7 / 4
8,460
846
8,878
11,455
4,435
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chronos
KingPyrrhus
Chronos
14
2 / 6 / 2
7,415
742
10,933
13,381
5,241
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
leono2018
Yemoja
16
3 / 1 / 8
8,371
837
9,247
10,870
10,527
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
39
28
Kills
12
13
Deaths
28
74
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
3
12
3
L
Cu Chulainn
 
Cu Chulainn
1
7
9
0.79
L
0
7
4
0.29
W
Mulan
BracePaw
Mulan
6
3
17
4.83
W
8
2
17
8.25
L
6
7
4
1.14
L
Chronos
KingPyrrhus
Chronos
2
6
2
0.5
W
7
1
15
14.5
W
Khepri
justbl4ze
Khepri
4
4
13
2.63
L
Yemoja
leono2018
Yemoja
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,654
Damage
44,031
59,564
Taken
57,505
44,518
Mitigated
35,119
30,560
Healing
14,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,957
347
6,579
3,160
6,980
4,034
643
3,030
3,950
8,796
0
L
Cu Chulainn
 
Cu Chulainn
9,807
3,843
675
1,086
13,438
12,038
0
8,012
5,426
0
17,630
L
5,166
399
350
546
8,361
2,878
0
5,919
2,442
8,553
0
W
Mulan
BracePaw
Mulan
13,441
2,341
2,077
3,908
14,296
8,354
629
5,552
8,744
0
18,026
W
17,082
3,413
660
3,285
9,907
4,258
2,653
5,680
4,227
42,617
0
L
8,878
3,026
716
909
11,455
4,435
0
7,119
4,336
0
17,073
L
Chronos
KingPyrrhus
Chronos
10,933
2,696
940
1,135
13,381
5,241
732
9,878
3,503
22,670
0
W
10,613
3,140
876
7,153
14,946
13,886
193
6,119
8,827
16,755
0
W
Khepri
justbl4ze
Khepri
5,561
431
834
2,028
13,435
13,986
80
4,965
8,470
9,818
0
L
Yemoja
leono2018
Yemoja
9,247
2,090
4,530
3,594
10,870
10,527
162
5,285
5,585
15,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,140
Gold Earned
38,548
109
Minions Killed
85
0
Camps Cleared
0
933,568
Distance Traveled
848,959
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,398
840
19
2
0
151,482
2
L
Cu Chulainn
7,621
762
23
2
0
152,563
0
L
Agni
6,681
668
3
0
0
158,956
1
W
Mulan
9,260
926
10
1
0
197,500
1
W
Sol
10,142
1,014
61
6
0
190,756
0
L
Mercury
8,460
846
17
2
0
188,890
0
L
Chronos
7,415
742
24
2
0
163,092
1
W
Fafnir
9,246
925
6
1
0
188,805
0
W
Khepri
9,094
909
13
1
0
205,025
0
L
Yemoja
8,371
837
18
2
0
185,458
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role