Player Matchup

Gilgamesh
Gilgamesh
Masters
Guamerican
Gilgamesh
Masters
Level 141
God Stats
9W - 8L
1,584 SR
Queue Stats
185W - 111L
2,309 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Masters
Rize Kahnum
Ah Muzen Cab
Masters
Level 160
God Stats
12W - 1L
1,899 SR
Queue Stats
39W - 21L
2,379 MMR
Party 1
Zeus
Zeus
Masters
xBAN5HEEx
Zeus
Masters
Level 158
God Stats
10W - 10L
1,643 SR
Queue Stats
515W - 361L
1,949 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 153
1,709 SR
2,213 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 95
1,500 SR
2,213 MMR
Nike
Nike
Diamond V
AnimalPizza1369
Nike
Diamond V
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 172L
2,074 MMR
Solo
Tiamat
Tiamat
Platinum I
PhatCokkTomm
Tiamat
Platinum I
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 11L
2,183 MMR
Solo
Ganesha
Ganesha
Diamond III
PrineNeko
Ganesha
Diamond III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 193L
2,381 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Guamerican
Gilgamesh
15
6 / 2 / 8
10,134
845
10,781
13,451
9,965
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Rize Kahnum
Ah Muzen Cab
15
4 / 1 / 8
9,807
817
12,088
10,331
4,705
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zeus
14
7 / 4 / 8
9,588
799
15,811
9,346
2,938
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
FenrirBastetThothAthenaScylla

VS

Bans
AtlasAchillesYmirOdinAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 9 / 0
8,802
734
9,680
17,393
7,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
11
2 / 7 / 1
7,900
658
7,095
10,019
4,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
PrineNeko
Ganesha
14
1 / 1 / 6
9,257
771
8,838
14,538
15,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
17
Kills
7
7
Deaths
17
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
9
0
0.44
W
Gilgamesh
Guamerican
Gilgamesh
6
2
8
5
L
Tiamat
2
7
1
0.36
L
Ganesha
PrineNeko
Ganesha
1
1
6
4
W
Ah Muzen Cab
Rize Kahnum
Ah Muzen Cab
4
1
8
8
W
Zeus
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,680
Damage
25,613
33,128
Taken
41,950
17,608
Mitigated
28,357
13,180
Healing
7,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,680
1,037
547
2,061
17,393
7,896
0
8,742
8,651
0
20,419
W
Gilgamesh
Guamerican
Gilgamesh
10,781
3,431
579
4,339
13,451
9,965
156
8,173
4,956
0
17,491
L
Tiamat
7,095
579
0
616
10,019
4,984
0
3,277
6,742
25,939
0
L
Ganesha
PrineNeko
Ganesha
8,838
322
260
3,965
14,538
15,477
0
4,143
10,395
26,732
0
W
Ah Muzen Cab
Rize Kahnum
Ah Muzen Cab
12,088
4,990
0
5,832
10,331
4,705
1,612
3,752
6,388
0
65,696
W
Zeus
15,811
1,273
0
2,430
9,346
2,938
838
4,245
4,917
30,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,529
Gold Earned
25,959
155
Minions Killed
126
6
Camps Cleared
3
677,936
Distance Traveled
608,596
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,802
734
51
4
1
181,615
2
W
Gilgamesh
10,134
845
12
1
1
251,288
3
L
Tiamat
7,900
658
69
6
2
187,147
4
L
Ganesha
9,257
771
6
1
0
239,834
1
W
Ah Muzen Cab
9,807
817
115
10
4
233,466
0
W
Zeus
9,588
799
28
2
1
193,182
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role