Player Matchup

Thor
Thor
AfricanChance
Thor
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
214W - 201L
1,521 Elo+
Party 1
Mulan
Mulan
AsesinnoDeDios
Mulan
Level 109
God Stats
0W - 4L
1,500 SR
Queue Stats
169W - 199L
1,399 Elo+
Solo
Odin
Odin
Kanera pops
Odin
Level 159
God Stats
1W - 3L
1,737 SR
Queue Stats
368W - 395L
1,417 Elo+
Solo
Bellona
Bellona
Longbranch P
Bellona
Level 55
God Stats
0W - 2L
1,702 SR
Queue Stats
5W - 10L
1,410 Elo+
Party 1
Vulcan
Vulcan
OnrushingClub13
Vulcan
Level 66
God Stats
0W - 1L
1,302 SR
Queue Stats
17W - 11L
1,550 Elo+
Solo
Team Averages
Level 103
1,548 SR
1,459 Elo+

VS

Team Averages
Level 133
1,461 SR
1,446 Elo+
Xing Tian
Xing Tian
BossStallion93
Xing Tian
Level 140
God Stats
1W - 6L
1,500 SR
Queue Stats
321W - 339L
1,408 Elo+
Solo
Poseidon
Poseidon
HeyItsKMART
Poseidon
Level 139
God Stats
4W - 2L
1,304 SR
Queue Stats
225W - 246L
1,413 Elo+
Solo
Arachne
Arachne
LionOfYeshua
Arachne
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 57L
1,399 Elo+
Solo
Agni
Agni
PunjiePony
Agni
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 45L
1,595 Elo+
Solo
Nike
Nike
V ILL N
Nike
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
165W - 175L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 5
9,892
707
12,921
14,817
7,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 7 / 10
10,053
718
8,562
13,758
16,090
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 9 / 2
7,352
525
2,517
11,086
3,989
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Longbranch P
Bellona
18
3 / 6 / 7
9,690
692
10,013
17,173
16,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
5 / 7 / 6
10,608
758
22,857
14,058
5,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BossStallion93
Xing Tian
18
4 / 3 / 20
11,055
790
12,654
24,845
23,585
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
HeyItsKMART
Poseidon
18
7 / 3 / 20
11,476
820
13,443
9,557
3,865
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
LionOfYeshua
Arachne
19
13 / 3 / 11
11,940
853
12,031
11,868
5,469
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
10 / 4 / 16
11,787
842
21,036
12,761
5,538
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nike
V ILL N
Nike
16
1 / 5 / 18
9,654
690
7,144
14,997
17,050
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
120
18
Kills
35
35
Deaths
18
30
Assists
85
Player
Kills
Deaths
Assists
KDA
L
7
6
5
1.58
L
3
7
10
1.14
W
Xing Tian
BossStallion93
Xing Tian
4
3
20
4.67
W
Poseidon
HeyItsKMART
Poseidon
7
3
20
5.67
L
0
9
2
0.11
W
Arachne
LionOfYeshua
Arachne
13
3
11
6.17
L
Bellona
Longbranch P
Bellona
3
6
7
1.08
L
5
7
6
1.14
W
10
4
16
4.5
W
Nike
V ILL N
Nike
1
5
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,870
Damage
66,308
70,892
Taken
74,028
49,506
Mitigated
55,507
13,480
Healing
26,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,921
2,659
439
1,407
14,817
7,410
0
7,963
6,854
0
21,397
L
8,562
1,580
814
1,272
13,758
16,090
0
8,590
5,168
0
11,841
W
Xing Tian
BossStallion93
Xing Tian
12,654
1,539
525
9,247
24,845
23,585
180
5,626
18,693
23,849
0
W
Poseidon
HeyItsKMART
Poseidon
13,443
1,128
3,681
2,422
9,557
3,865
1,017
3,117
6,168
31,173
0
L
2,517
386
272
39
11,086
3,989
0
7,574
3,512
0
9,485
W
Arachne
LionOfYeshua
Arachne
12,031
8,337
631
4,170
11,868
5,469
665
3,734
7,861
0
19,611
L
Bellona
Longbranch P
Bellona
10,013
3,420
246
5,026
17,173
16,280
0
13,255
3,918
0
17,728
L
22,857
4,092
995
2,970
14,058
5,737
0
9,751
4,307
42,840
0
W
21,036
1,908
1,223
2,848
12,761
5,538
1,373
4,215
8,275
40,456
0
W
Nike
V ILL N
Nike
7,144
184
973
1,233
14,997
17,050
507
5,163
9,413
0
16,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,595
Gold Earned
55,912
129
Minions Killed
151
0
Camps Cleared
0
934,813
Distance Traveled
1,306,057
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,892
707
21
2
0
211,646
0
L
Mulan
10,053
718
7
1
0
170,707
0
W
Xing Tian
11,055
790
21
2
0
260,415
0
W
Poseidon
11,476
820
47
3
0
254,749
0
L
Odin
7,352
525
20
1
0
106,375
3
W
Arachne
11,940
853
28
2
0
293,495
0
L
Bellona
9,690
692
21
2
0
232,624
0
L
Vulcan
10,608
758
60
4
0
213,461
0
W
Agni
11,787
842
45
3
0
256,867
0
W
Nike
9,654
690
10
1
0
240,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role