Player Matchup

Ullr
Ullr
Damzges
Ullr
Level 127
God Stats
37W - 27L
1,646 SR
Queue Stats
322W - 252L
1,660 Elo+
Party 3
Atlas
Atlas
GreasyLovePiston
Atlas
Level 60
God Stats
7W - 2L
1,648 SR
Queue Stats
248W - 211L
1,669 Elo+
Party 1
Apollo
Apollo
SeppuQ
Apollo
Level 148
God Stats
6W - 3L
1,835 SR
Queue Stats
125W - 132L
1,474 Elo+
Party 1
Baba Yaga
Baba Yaga
Tqunts
Baba Yaga
Level 120
God Stats
26W - 17L
1,693 SR
Queue Stats
308W - 252L
1,593 Elo+
Party 3
Ao Kuang
Ao Kuang
Yorkul
Ao Kuang
Level 125
God Stats
3W - 1L
1,609 SR
Queue Stats
173W - 135L
1,601 Elo+
Party 3
Team Averages
Level 116
1,686 SR
1,599 Elo+

VS

Team Averages
Level 119
1,535 SR
1,580 Elo+
Hou Yi
Hou Yi
MoonArkle
Hou Yi
Level 77
God Stats
18W - 15L
1,559 SR
Queue Stats
310W - 199L
1,569 Elo+
Party 2
Tiamat
Tiamat
SoaringCactus
Tiamat
Level 67
God Stats
0W - 3L
1,331 SR
Queue Stats
340W - 309L
1,599 Elo+
Party 2
Ganesha
Ganesha
TDCxBOT
Ganesha
Level 159
God Stats
14W - 6L
1,850 SR
Queue Stats
191W - 172L
1,599 Elo+
Solo
Hun Batz
Hun Batz
Zombie W0lf
Hun Batz
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,515 Elo+
Solo
King Arthur
King Arthur
alexmince19
King Arthur
Level 146
God Stats
24W - 19L
1,436 SR
Queue Stats
396W - 281L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Damzges
Ullr
13
1 / 2 / 1
7,983
570
8,180
8,591
2,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 1 / 4
7,700
550
6,432
9,487
7,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
SeppuQ
Apollo
13
0 / 1 / 1
7,861
562
6,181
8,064
3,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
Tqunts
Baba Yaga
12
1 / 1 / 3
7,068
505
4,306
5,023
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
Yorkul
Ao Kuang
15
9 / 0 / 2
8,771
627
10,392
11,749
4,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
MoonArkle
Hou Yi
13
0 / 1 / 1
7,075
505
3,050
7,264
2,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 4 / 1
7,283
520
5,813
9,081
4,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
TDCxBOT
Ganesha
11
1 / 3 / 4
6,312
451
3,551
11,699
9,221
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hun Batz
Zombie W0lf
Hun Batz
12
1 / 4 / 1
6,925
495
6,995
10,262
3,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
alexmince19
King Arthur
13
0 / 1 / 0
7,654
547
6,504
13,963
8,012
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
13
Kills
5
5
Deaths
13
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ullr
Damzges
Ullr
1
2
1
0.75
W
2
1
4
4
L
Hou Yi
MoonArkle
Hou Yi
0
1
1
0.5
W
Apollo
SeppuQ
Apollo
0
1
1
0.5
L
3
4
1
0.88
L
Ganesha
TDCxBOT
Ganesha
1
3
4
1
W
Baba Yaga
Tqunts
Baba Yaga
1
1
3
2.5
W
Ao Kuang
Yorkul
Ao Kuang
9
0
2
10
L
Hun Batz
Zombie W0lf
Hun Batz
1
4
1
0.38
L
King Arthur
alexmince19
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,491
Damage
25,913
42,914
Taken
52,269
19,474
Mitigated
27,335
10,936
Healing
15,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Damzges
Ullr
8,180
2,723
0
2,483
8,591
2,747
818
1,344
7,247
0
55,171
W
6,432
2,442
408
2,515
9,487
7,229
0
2,508
6,979
24,025
0
L
Hou Yi
MoonArkle
Hou Yi
3,050
819
0
3,019
7,264
2,211
0
689
6,575
0
44,168
W
Apollo
SeppuQ
Apollo
6,181
2,853
0
1,502
8,064
3,441
1,138
245
7,819
0
56,875
L
5,813
420
0
1,386
9,081
4,563
0
6,389
2,692
42,136
0
L
Ganesha
TDCxBOT
Ganesha
3,551
318
677
1,958
11,699
9,221
0
7,159
4,540
19,159
0
W
Baba Yaga
Tqunts
Baba Yaga
4,306
353
0
1,809
5,023
1,670
0
2,596
2,427
49,017
0
W
Ao Kuang
Yorkul
Ao Kuang
10,392
3,202
0
2,219
11,749
4,387
0
2,671
9,078
59,756
0
L
Hun Batz
Zombie W0lf
Hun Batz
6,995
2,565
0
3,551
10,262
3,328
0
3,906
6,356
0
49,263
L
King Arthur
alexmince19
King Arthur
6,504
177
0
4,422
13,963
8,012
0
2,987
10,976
0
54,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,383
Gold Earned
35,249
470
Minions Killed
429
0
Camps Cleared
0
1,435,399
Distance Traveled
1,400,475
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,983
570
116
8
0
278,235
4
W
Atlas
7,700
550
28
2
0
303,122
4
L
Hou Yi
7,075
505
113
8
0
263,035
3
W
Apollo
7,861
562
129
9
0
234,786
0
L
Tiamat
7,283
520
88
6
0
263,361
7
L
Ganesha
6,312
451
6
0
0
292,365
3
W
Baba Yaga
7,068
505
84
6
0
305,071
9
W
Ao Kuang
8,771
627
113
8
0
314,185
7
L
Hun Batz
6,925
495
103
7
0
293,548
6
L
King Arthur
7,654
547
119
9
0
288,166
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role